all repos — dotfiles @ main

random configuration files

alacritty.yml (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
# Configuration for Alacritty, the GPU enhanced terminal emulator.

# Import additional configuration files
#
# These configuration files will be loaded in order, replacing values in files
# loaded earlier with those loaded later in the chain. The file itself will
# always be loaded last.
#import:
#  - /path/to/alacritty.yml

# Any items in the `env` entry below will be added as
# environment variables. Some entries may override variables
# set by alacritty itself.
env:
  # TERM variable
  #
  # This value is used to set the `$TERM` environment variable for
  # each instance of Alacritty. If it is not present, alacritty will
  # check the local terminfo database and use `alacritty` if it is
  # available, otherwise `xterm-256color` is used.
  TERM: xterm-256color

window:
  # Window dimensions (changes require restart)
  #
  # Number of lines/columns (not pixels) in the terminal. The number of columns
  # must be at least `2`, while using a value of `0` for columns and lines will
  # fall back to the window manager's recommended size.
  dimensions:
    columns: 128
    lines: 32

  # Window position (changes require restart)
  #
  # Specified in number of pixels.
  # If the position is not set, the window manager will handle the placement.
  #position:
  #  x: 0
  #  y: 0

  # Window padding (changes require restart)
  #
  # Blank space added around the window in pixels. This padding is scaled
  # by DPI and the specified value is always added at both opposing sides.
  padding:
    x: 2
    y: 2

  # Spread additional padding evenly around the terminal content.
  dynamic_padding: false

  # Window decorations
  #
  # Values for `decorations`:
  #     - full: Borders and title bar
  #     - none: Neither borders nor title bar
  #
  # Values for `decorations` (macOS only):
  #     - transparent: Title bar, transparent background and title bar buttons
  #     - buttonless: Title bar, transparent background, but no title bar buttons
  #decorations: full

  # Startup Mode (changes require restart)
  #
  # Values for `startup_mode`:
  #   - Windowed
  #   - Maximized
  #   - Fullscreen
  #
  # Values for `startup_mode` (macOS only):
  #   - SimpleFullscreen
  #startup_mode: Windowed

  # Window title
  #title: Alacritty

  # Allow terminal applications to change Alacritty's window title.
  #dynamic_title: true

  # Window class (Linux/BSD only):
  #class:
    # Application instance name
    #instance: Alacritty
    # General application class
    #general: Alacritty

  # GTK theme variant (Linux/BSD only)
  #
  # Override the variant of the GTK theme. Commonly supported values are `dark` and `light`.
  # Set this to `None` to use the default theme variant.
  #gtk_theme_variant: None

#scrolling:
  # Maximum number of lines in the scrollback buffer.
  # Specifying '0' will disable scrolling.
  #history: 10000

  # Scrolling distance multiplier.
  #multiplier: 3

# Font configuration
font:
  # Normal (roman) font face
  normal:
    # Font family
    #
    # Default:
    #   - (macOS) Menlo
    #   - (Linux/BSD) monospace
    #   - (Windows) Consolas
    family: sauce code pro nerd font

    # The `style` can be specified to pick a specific face.
    style: Regular

  # Bold font face
  #bold:
    # Font family
    #
    # If the bold family is not specified, it will fall back to the
    # value specified for the normal font.
    #family: monospace

    # The `style` can be specified to pick a specific face.
    #style: Bold

  # Italic font face
  #italic:
    # Font family
    #
    # If the italic family is not specified, it will fall back to the
    # value specified for the normal font.
    #family: monospace

    # The `style` can be specified to pick a specific face.
    #style: Italic

  # Bold italic font face
  #bold_italic:
    # Font family
    #
    # If the bold italic family is not specified, it will fall back to the
    # value specified for the normal font.
    #family: monospace

    # The `style` can be specified to pick a specific face.
    #style: Bold Italic

  # Point size
  size: 9
  

  # Offset is the extra space around each character. `offset.y` can be thought of
  # as modifying the line spacing, and `offset.x` as modifying the letter spacing.
  #offset:
  #  x: 0
  #  y: 0

  # Glyph offset determines the locations of the glyphs within their cells with
  # the default being at the bottom. Increasing `x` moves the glyph to the right,
  # increasing `y` moves the glyph upward.
  #glyph_offset:
  #  x: 0
  #  y: 0

  # Thin stroke font rendering (macOS only)
  #
  # Thin strokes are suitable for retina displays, but for non-retina screens
  # it is recommended to set `use_thin_strokes` to `false`.
  #use_thin_strokes: true

# If `true`, bold text is drawn using the bright color variants.
draw_bold_text_with_bright_colors: true


colors:
  # solarwolf
  primary:
    background: '0x000f19'
    foreground: '0x93a1a1'

  # Normal colors
  normal:
    black:   '#000000'
    red:     '#cc221f' # red
    green:   '#586e75' # green
    yellow:  '#cb4b16' # yellow
    blue:    '#002b36' # blue
    magenta: '#5c0431' # magenta
    cyan:    '#17736C' # cyan
    white:   '#c9c9c9' # base2

  # Bright colors
  bright:
    black:   '#002b36' # base03
    red:     '#dc322f' # orange
    green:   '#1f9b92' # base01
    yellow:  '#b58900' # base00
    blue:    '#1f9b92' # base0
    magenta: '#ab075c' # violet
    cyan:    '#1f9b92' # base1
    white:   '#ffffff' # base3
# Colors (Tomorrow Night)
#colors:
  # Default colors
  #primary:
  #  background: '#1d1f21'
  #  foreground: '#c5c8c6'

    # Bright and dim foreground colors
    #
    # The dimmed foreground color is calculated automatically if it is not present.
    # If the bright foreground color is not set, or `draw_bold_text_with_bright_colors`
    # is `false`, the normal foreground color will be used.
    #dim_foreground: '#828482'
    #bright_foreground: '#eaeaea'

  # Cursor colors
  #
  # Colors which should be used to draw the terminal cursor.
  #
  # Allowed values are CellForeground and CellBackground, which reference the
  # affected cell, or hexadecimal colors like #ff00ff.
  #cursor:
  #  text: CellBackground
  #  cursor: CellForeground

  # Vi mode cursor colors
  #
  # Colors for the cursor when the vi mode is active.
  #
  # Allowed values are CellForeground and CellBackground, which reference the
  # affected cell, or hexadecimal colors like #ff00ff.
  #vi_mode_cursor:
  #  text: CellBackground
  #  cursor: CellForeground

  # Selection colors
  #
  # Colors which should be used to draw the selection area.
  #
  # Allowed values are CellForeground and CellBackground, which reference the
  # affected cell, or hexadecimal colors like #ff00ff.
  #selection:
  #  text: CellBackground
  #  background: CellForeground

  # Search colors
  #
  # Colors used for the search bar and match highlighting.
  #search:
    # Allowed values are CellForeground and CellBackground, which reference the
    # affected cell, or hexadecimal colors like #ff00ff.
    #matches:
    #  foreground: '#000000'
    #  background: '#ffffff'

    #bar:
    #  background: '#c5c8c6'
    #  foreground: '#1d1f21'

  # Normal colors
  #normal:
  #  black:   '#1d1f21'
  #  red:     '#cc6666'
  #  green:   '#b5bd68'
  #  yellow:  '#f0c674'
  #  blue:    '#81a2be'
  #  magenta: '#b294bb'
  #  cyan:    '#8abeb7'
  #  white:   '#c5c8c6'

  # Bright colors
  #bright:
  #  black:   '#666666'
  #  red:     '#d54e53'
  #  green:   '#b9ca4a'
  #  yellow:  '#e7c547'
  #  blue:    '#7aa6da'
  #  magenta: '#c397d8'
  #  cyan:    '#70c0b1'
  #  white:   '#eaeaea'

  # Dim colors
  #
  # If the dim colors are not set, they will be calculated automatically based
  # on the `normal` colors.
  #dim:
  #  black:   '#131415'
  #  red:     '#864343'
  #  green:   '#777c44'
  #  yellow:  '#9e824c'
  #  blue:    '#556a7d'
  #  magenta: '#75617b'
  #  cyan:    '#5b7d78'
  #  white:   '#828482'

  # Indexed Colors
  #
  # The indexed colors include all colors from 16 to 256.
  # When these are not set, they're filled with sensible defaults.
  #
  # Example:
  #   `- { index: 16, color: '#ff00ff' }`
  #
  #indexed_colors: []

# Bell
#
# The bell is rung every time the BEL control character is received.
#bell:
  # Visual Bell Animation
  #
  # Animation effect for flashing the screen when the visual bell is rung.
  #
  # Values for `animation`:
  #   - Ease
  #   - EaseOut
  #   - EaseOutSine
  #   - EaseOutQuad
  #   - EaseOutCubic
  #   - EaseOutQuart
  #   - EaseOutQuint
  #   - EaseOutExpo
  #   - EaseOutCirc
  #   - Linear
  #animation: EaseOutExpo

  # Duration of the visual bell flash. A `duration` of `0` will disable the
  # visual bell animation.
  #duration: 0

  # Visual bell animation color.
  #color: '#ffffff'

  # Bell Command
  #
  # This program is executed whenever the bell is rung.
  #
  # When set to `command: None`, no command will be executed.
  #
  # Example:
  #   command:
  #     program: notify-send
  #     args: ["Hello, World!"]
  #
  #command: None

# Background opacity
#
# Window opacity as a floating point number from `0.0` to `1.0`.
# The value `0.0` is completely transparent and `1.0` is opaque.
#background_opacity: 1.0

#selection:
  # This string contains all characters that are used as separators for "semantic words" in Alacritty.
  #semantic_escape_chars: ",│`|:\"' ()[]{}<>\t"

  # When set to `true`, selected text will be copied to the primary clipboard.
  #save_to_clipboard: false

#cursor:
  # Cursor style
  #
  # Values for `style`:
  #   - ▇ Block
  #   - _ Underline
  #   - | Beam
  #style: Block

  # Vi mode cursor style
  #
  # If the vi mode cursor style is `None` or not specified, it will fall back to
  # the style of the active value of the normal cursor.
  #
  # See `cursor.style` for available options.
  #vi_mode_style: None

  # If this is `true`, the cursor will be rendered as a hollow box when the
  # window is not focused.
  #unfocused_hollow: true

  # Thickness of the cursor relative to the cell width as floating point number
  # from `0.0` to `1.0`.
  #thickness: 0.15

# Live config reload (changes require restart)
#live_config_reload: true

# Shell
#
# You can set `shell.program` to the path of your favorite shell, e.g. `/bin/fish`.
# Entries in `shell.args` are passed unmodified as arguments to the shell.
#
# Default:
#   - (macOS) /bin/bash --login
#   - (Linux/BSD) user login shell
#   - (Windows) powershell
#shell:
#  program: /bin/bash
#  args:
#    - --login

# Startup directory
#
# Directory the shell is started in. If this is unset, or `None`, the working
# directory of the parent process will be used.
#working_directory: None

# WinPTY backend (Windows only)
#
# Alacritty defaults to using the newer ConPTY backend if it is available,
# since it resolves a lot of bugs and is quite a bit faster. If it is not
# available, the WinPTY backend will be used instead.
#
# Setting this option to `true` makes Alacritty use the legacy WinPTY backend,
# even if the ConPTY backend is available.
#winpty_backend: false

# Send ESC (\x1b) before characters when alt is pressed.
#alt_send_esc: true

#mouse:
  # Click settings
  #
  # The `double_click` and `triple_click` settings control the time
  # alacritty should wait for accepting multiple clicks as one double
  # or triple click.
  #double_click: { threshold: 300 }
  #triple_click: { threshold: 300 }

  # If this is `true`, the cursor is temporarily hidden when typing.
  #hide_when_typing: false

  #url:
    # URL launcher
    #
    # This program is executed when clicking on a text which is recognized as a URL.
    # The URL is always added to the command as the last parameter.
    #
    # When set to `launcher: None`, URL launching will be disabled completely.
    #
    # Default:
    #   - (macOS) open
    #   - (Linux/BSD) xdg-open
    #   - (Windows) explorer
    #launcher:
    #  program: xdg-open
    #  args: []

    # URL modifiers
    #
    # These are the modifiers that need to be held down for opening URLs when clicking
    # on them. The available modifiers are documented in the key binding section.
    #modifiers: None

# Mouse bindings
#
# Mouse bindings are specified as a list of objects, much like the key
# bindings further below.
#
# To trigger mouse bindings when an application running within Alacritty captures the mouse, the
# `Shift` modifier is automatically added as a requirement.
#
# Each mouse binding will specify a:
#
# - `mouse`:
#
#   - Middle
#   - Left
#   - Right
#   - Numeric identifier such as `5`
#
# - `action` (see key bindings)
#
# And optionally:
#
# - `mods` (see key bindings)
#mouse_bindings:
#  - { mouse: Middle, action: PasteSelection }

# Key bindings
#
# Key bindings are specified as a list of objects. For example, this is the
# default paste binding:
#
# `- { key: V, mods: Control|Shift, action: Paste }`
#
# Each key binding will specify a:
#
# - `key`: Identifier of the key pressed
#
#    - A-Z
#    - F1-F24
#    - Key0-Key9
#
#    A full list with available key codes can be found here:
#    https://docs.rs/glutin/*/glutin/event/enum.VirtualKeyCode.html#variants
#
#    Instead of using the name of the keys, the `key` field also supports using
#    the scancode of the desired key. Scancodes have to be specified as a
#    decimal number. This command will allow you to display the hex scancodes
#    for certain keys:
#
#       `showkey --scancodes`.
#
# Then exactly one of:
#
# - `chars`: Send a byte sequence to the running application
#
#    The `chars` field writes the specified string to the terminal. This makes
#    it possible to pass escape sequences. To find escape codes for bindings
#    like `PageUp` (`"\x1b[5~"`), you can run the command `showkey -a` outside
#    of tmux. Note that applications use terminfo to map escape sequences back
#    to keys. It is therefore required to update the terminfo when changing an
#    escape sequence.
#
# - `action`: Execute a predefined action
#
#   - ToggleViMode
#   - SearchForward
#       Start searching toward the right of the search origin.
#   - SearchBackward
#       Start searching toward the left of the search origin.
#   - Copy
#   - Paste
#   - IncreaseFontSize
#   - DecreaseFontSize
#   - ResetFontSize
#   - ScrollPageUp
#   - ScrollPageDown
#   - ScrollHalfPageUp
#   - ScrollHalfPageDown
#   - ScrollLineUp
#   - ScrollLineDown
#   - ScrollToTop
#   - ScrollToBottom
#   - ClearHistory
#       Remove the terminal's scrollback history.
#   - Hide
#       Hide the Alacritty window.
#   - Minimize
#       Minimize the Alacritty window.
#   - Quit
#       Quit Alacritty.
#   - ToggleFullscreen
#   - SpawnNewInstance
#       Spawn a new instance of Alacritty.
#   - ClearLogNotice
#       Clear Alacritty's UI warning and error notice.
#   - ClearSelection
#       Remove the active selection.
#   - ReceiveChar
#   - None
#
#   (`mode: Vi` only):
#   - Open
#       Open URLs at the cursor location with the launcher configured in `url.launcher`.
#   - Up
#       Move the vi mode cursor up by one line.
#   - Down
#       Move the vi mode cursor down by one line.
#   - Left
#       Move the vi mode cursor left by one character.
#   - Right
#       Move the vi mode cursor right by one character.
#   - First
#       Move the vi mode cursor to the start of the line, searching across newlines if it is already at the beginning.
#   - Last
#       Move the vi mode cursor to the end of the line, searching across newlines if it is already at the end.
#   - FirstOccupied
#       Move the vi mode cursor to the first non-empty cell in this line, searching across newlines if it is already at the first one.
#   - High
#       Move the vi mode cursor to the top of the screen.
#   - Middle
#       Move the vi mode cursor to the middle of the screen.
#   - Low
#       Move the vi mode cursor to the bottom of the screen.
#   - SemanticLeft
#       Move the vi mode cursor to the start of the previous semantically separated word.
#   - SemanticRight
#       Move the vi mode cursor to the start of the next semantically separated word.
#   - SemanticLeftEnd
#       Move the vi mode cursor to the end of the previous semantically separated word.
#   - SemanticRightEnd
#       Move the vi mode cursor to the end of the next semantically separated word.
#   - WordLeft
#       Move the vi mode cursor to the start of the previous whitespace separated word.
#   - WordRight
#       Move the vi mode cursor to the start of the next whitespace separated word.
#   - WordLeftEnd
#       Move the vi mode cursor to the end of the previous whitespace separated word.
#   - WordRightEnd
#       Move the vi mode cursor to the end of the next whitespace separated word.
#   - Bracket
#       Move the vi mode cursor to the next character that matches the bracket at the cursor's
#       current location.
#   - ToggleNormalSelection
#   - ToggleLineSelection
#   - ToggleBlockSelection
#   - ToggleSemanticSelection
#       Toggle semantic selection based on `selection.semantic_escape_chars`.
#   - SearchNext
#       Jump to the beginning of the next match.
#   - SearchPrevious
#       Jump to the beginning of the previous match.
#   - SearchStart
#       Jump to the next start of a match to the left of the vi mode cursor.
#   - SearchEnd
#       Jump to the next end of a match to the left of the vi mode cursor.
#
#   (macOS only):
#   - ToggleSimpleFullscreen
#       Enter fullscreen without occupying another space.
#
#   (Linux/BSD only):
#   - CopySelection
#       Copy from the selection buffer.
#   - PasteSelection
#       Paste from the selection buffer.
#
# - `command`: Fork and execute a specified command plus arguments
#
#    The `command` field must be a map containing a `program` string and an
#    `args` array of command line parameter strings. For example:
#       `{ program: "alacritty", args: ["-e", "vttest"] }`
#
# And optionally:
#
# - `mods`: Key modifiers to filter binding actions
#
#    - Command
#    - Control
#    - Option
#    - Super
#    - Shift
#    - Alt
#
#    Multiple `mods` can be combined using `|` like this:
#       `mods: Control|Shift`.
#    Whitespace and capitalization are relevant and must match the example.
#
# - `mode`: Indicate a binding for only specific terminal reported modes
#
#    This is mainly used to send applications the correct escape sequences
#    when in different modes.
#
#    - AppCursor
#    - AppKeypad
#    - Alt
#    - Vi
#
#    A `~` operator can be used before a mode to apply the binding whenever
#    the mode is *not* active, e.g. `~Alt`.
#
# Bindings are always filled by default, but will be replaced when a new
# binding with the same triggers is defined. To unset a default binding, it can
# be mapped to the `ReceiveChar` action. Alternatively, you can use `None` for
# a no-op if you do not wish to receive input characters for that binding.
#
# If the same trigger is assigned to multiple actions, all of them are executed
# in the order they were defined in.
#key_bindings:
  #- { key: Paste,                                action: Paste          }
  #- { key: Copy,                                 action: Copy           }
  #- { key: L,         mods: Control,             action: ClearLogNotice }
  #- { key: L,         mods: Control, mode: ~Vi,  chars: "\x0c"          }
  #- { key: PageUp,    mods: Shift,   mode: ~Alt, action: ScrollPageUp,  }
  #- { key: PageDown,  mods: Shift,   mode: ~Alt, action: ScrollPageDown }
  #- { key: Home,      mods: Shift,   mode: ~Alt, action: ScrollToTop,   }
  #- { key: End,       mods: Shift,   mode: ~Alt, action: ScrollToBottom }

  # Vi Mode
  #- { key: Space,  mods: Shift|Control, mode: Vi, action: ScrollToBottom          }
  #- { key: Space,  mods: Shift|Control,           action: ToggleViMode            }
  #- { key: Escape,                      mode: Vi, action: ClearSelection          }
  #- { key: I,                           mode: Vi, action: ScrollToBottom          }
  #- { key: I,                           mode: Vi, action: ToggleViMode            }
  #- { key: C,      mods: Control,       mode: Vi, action: ToggleViMode            }
  #- { key: Y,      mods: Control,       mode: Vi, action: ScrollLineUp            }
  #- { key: E,      mods: Control,       mode: Vi, action: ScrollLineDown          }
  #- { key: G,                           mode: Vi, action: ScrollToTop             }
  #- { key: G,      mods: Shift,         mode: Vi, action: ScrollToBottom          }
  #- { key: B,      mods: Control,       mode: Vi, action: ScrollPageUp            }
  #- { key: F,      mods: Control,       mode: Vi, action: ScrollPageDown          }
  #- { key: U,      mods: Control,       mode: Vi, action: ScrollHalfPageUp        }
  #- { key: D,      mods: Control,       mode: Vi, action: ScrollHalfPageDown      }
  #- { key: Y,                           mode: Vi, action: Copy                    }
  #- { key: Y,                           mode: Vi, action: ClearSelection          }
  #- { key: Copy,                        mode: Vi, action: ClearSelection          }
  #- { key: V,                           mode: Vi, action: ToggleNormalSelection   }
  #- { key: V,      mods: Shift,         mode: Vi, action: ToggleLineSelection     }
  #- { key: V,      mods: Control,       mode: Vi, action: ToggleBlockSelection    }
  #- { key: V,      mods: Alt,           mode: Vi, action: ToggleSemanticSelection }
  #- { key: Return,                      mode: Vi, action: Open                    }
  #- { key: K,                           mode: Vi, action: Up                      }
  #- { key: J,                           mode: Vi, action: Down                    }
  #- { key: H,                           mode: Vi, action: Left                    }
  #- { key: L,                           mode: Vi, action: Right                   }
  #- { key: Up,                          mode: Vi, action: Up                      }
  #- { key: Down,                        mode: Vi, action: Down                    }
  #- { key: Left,                        mode: Vi, action: Left                    }
  #- { key: Right,                       mode: Vi, action: Right                   }
  #- { key: Key0,                        mode: Vi, action: First                   }
  #- { key: Key4,   mods: Shift,         mode: Vi, action: Last                    }
  #- { key: Key6,   mods: Shift,         mode: Vi, action: FirstOccupied           }
  #- { key: H,      mods: Shift,         mode: Vi, action: High                    }
  #- { key: M,      mods: Shift,         mode: Vi, action: Middle                  }
  #- { key: L,      mods: Shift,         mode: Vi, action: Low                     }
  #- { key: B,                           mode: Vi, action: SemanticLeft            }
  #- { key: W,                           mode: Vi, action: SemanticRight           }
  #- { key: E,                           mode: Vi, action: SemanticRightEnd        }
  #- { key: B,      mods: Shift,         mode: Vi, action: WordLeft                }
  #- { key: W,      mods: Shift,         mode: Vi, action: WordRight               }
  #- { key: E,      mods: Shift,         mode: Vi, action: WordRightEnd            }
  #- { key: Key5,   mods: Shift,         mode: Vi, action: Bracket                 }
  #- { key: Slash,                       mode: Vi, action: SearchForward           }
  #- { key: Slash,  mods: Shift,         mode: Vi, action: SearchBackward          }
  #- { key: N,                           mode: Vi, action: SearchNext              }
  #- { key: N,      mods: Shift,         mode: Vi, action: SearchPrevious          }

  # (Windows, Linux, and BSD only)
  #- { key: V,        mods: Control|Shift,           action: Paste            }
  #- { key: C,        mods: Control|Shift,           action: Copy             }
  #- { key: F,        mods: Control|Shift,           action: SearchForward    }
  #- { key: B,        mods: Control|Shift,           action: SearchBackward   }
  #- { key: C,        mods: Control|Shift, mode: Vi, action: ClearSelection   }
  #- { key: Insert,   mods: Shift,                   action: PasteSelection   }
  #- { key: Key0,     mods: Control,                 action: ResetFontSize    }
  #- { key: Equals,   mods: Control,                 action: IncreaseFontSize }
  #- { key: Add,      mods: Control,                 action: IncreaseFontSize }
  #- { key: Subtract, mods: Control,                 action: DecreaseFontSize }
  #- { key: Minus,    mods: Control,                 action: DecreaseFontSize }

  # (Windows only)
  #- { key: Return,   mods: Alt,           action: ToggleFullscreen }

  # (macOS only)
  #- { key: K,      mods: Command, mode: ~Vi, chars: "\x0c"            }
  #- { key: Key0,   mods: Command,            action: ResetFontSize    }
  #- { key: Equals, mods: Command,            action: IncreaseFontSize }
  #- { key: Add,    mods: Command,            action: IncreaseFontSize }
  #- { key: Minus,  mods: Command,            action: DecreaseFontSize }
  #- { key: K,      mods: Command,            action: ClearHistory     }
  #- { key: V,      mods: Command,            action: Paste            }
  #- { key: C,      mods: Command,            action: Copy             }
  #- { key: C,      mods: Command, mode: Vi,  action: ClearSelection   }
  #- { key: H,      mods: Command,            action: Hide             }
  #- { key: M,      mods: Command,            action: Minimize         }
  #- { key: Q,      mods: Command,            action: Quit             }
  #- { key: W,      mods: Command,            action: Quit             }
  #- { key: N,      mods: Command,            action: SpawnNewInstance }
  #- { key: F,      mods: Command|Control,    action: ToggleFullscreen }
  #- { key: F,      mods: Command,            action: SearchForward    }
  #- { key: B,      mods: Command,            action: SearchBackward   }

#debug:
  # Display the time it takes to redraw each frame.
  #render_timer: false

  # Keep the log file after quitting Alacritty.
  #persistent_logging: false

  # Log level
  #
  # Values for `log_level`:
  #   - None
  #   - Error
  #   - Warn
  #   - Info
  #   - Debug
  #   - Trace
  #log_level: Warn

  # Print all received window events.
  #print_events: false