// Menu.cc for FbTk - Fluxbox Toolkit // Copyright (c) 2001 - 2004 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Basemenu.cc for blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Menu.cc,v 1.85 2004/09/12 14:56:19 rathnor Exp $ //use GNU extensions #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif // _GNU_SOURCE #include "Menu.hh" #ifdef HAVE_CONFIG_H #include "config.h" #endif //HAVE_CONFIG_H #include "MenuItem.hh" #include "MenuSeparator.hh" #include "ImageControl.hh" #include "MenuTheme.hh" #include "App.hh" #include "EventManager.hh" #include "Transparent.hh" #include "SimpleCommand.hh" #include "I18n.hh" #include "FbPixmap.hh" #include #include #ifdef HAVE_CSTDIO #include #else #include #endif #ifdef HAVE_CSTDLIB #include #else #include #endif #ifdef HAVE_CSTRING #include #else #include #endif #include #include using namespace std; namespace FbTk { static Menu *shown = 0; Menu *Menu::s_focused = 0; Menu::Menu(MenuTheme &tm, ImageControl &imgctrl): m_theme(tm), m_parent(0), m_image_ctrl(imgctrl), m_screen_x(0), m_screen_y(0), m_screen_width(DisplayWidth(FbTk::App::instance()->display(), tm.screenNum())), m_screen_height(DisplayHeight(FbTk::App::instance()->display(), tm.screenNum())), m_alignment(ALIGNDONTCARE), m_active_index(-1), m_need_update(true) { // setup timers RefCount show_cmd(new SimpleCommand(*this, &Menu::openSubmenu)); m_submenu_timer.setCommand(show_cmd); m_submenu_timer.fireOnce(true); RefCount hide_cmd(new SimpleCommand(*this, &Menu::closeMenu)); m_hide_timer.setCommand(hide_cmd); m_hide_timer.fireOnce(true); // make sure we get updated when the theme is reloaded tm.reconfigSig().attach(this); title_vis = true; shifted = internal_menu = moving = torn = visible = false; menu.x_shift = menu.y_shift = menu.x_move = menu.y_move = 0; which_sub = which_press = which_sbl = -1; menu.frame_pixmap = menu.title_pixmap = menu.hilite_pixmap = menu.sel_pixmap = None; menu.item_w = menu.frame_h = theme().titleFont().height() + theme().bevelWidth() * 2; menu.sublevels = menu.persub = menu.minsub = 0; long event_mask = ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | KeyPressMask | ExposureMask | FocusChangeMask; // create menu window menu.window = FbTk::FbWindow(tm.screenNum(), 0, 0, 10, 10, event_mask, true, // override redirect true); // save_under // strip focus change mask from attrib, since we should only use it with main window event_mask ^= FocusChangeMask; FbTk::EventManager &evm = *FbTk::EventManager::instance(); evm.add(*this, menu.window); event_mask |= EnterWindowMask | LeaveWindowMask; //create menu title menu.title = FbTk::FbWindow(menu.window, // parent 0, 0, width(), theme().titleHeight(), // pos and size event_mask, // mask false, // override redirect true); // save under evm.add(*this, menu.title); event_mask |= PointerMotionMask; menu.frame = FbTk::FbWindow(menu.window, // parent 0, theme().titleHeight(), // pos width(), menu.frame_h ? menu.frame_h : 1, // size event_mask, // mask false, // override redirect true); // save under evm.add(*this, menu.frame); menu.title.raise(); reconfigure(); } Menu::~Menu() { menu.window.hide(); if (shown && shown->window() == window()) shown = 0; removeAll(); if (menu.title_pixmap) m_image_ctrl.removeImage(menu.title_pixmap); if (menu.frame_pixmap) m_image_ctrl.removeImage(menu.frame_pixmap); if (menu.hilite_pixmap) m_image_ctrl.removeImage(menu.hilite_pixmap); if (menu.sel_pixmap) m_image_ctrl.removeImage(menu.sel_pixmap); if (s_focused == this) s_focused = 0; } int Menu::insert(const char *label, RefCount &cmd, int pos) { return insert(new MenuItem(label, cmd), pos); } int Menu::insert(const char *label, int pos) { return insert(new MenuItem(label), pos); } int Menu::insert(const char *label, Menu *submenu, int pos) { submenu->m_parent = this; return insert(new MenuItem(label, submenu), pos); } int Menu::insert(MenuItem *item, int pos) { if (pos == -1) { menuitems.push_back(item); } else { menuitems.insert(menuitems.begin() + pos, item); } m_need_update = true; // we need to redraw the menu return menuitems.size(); } int Menu::remove(unsigned int index) { if (index >= menuitems.size()) { #ifdef DEBUG std::cout << "Bad index (" << index << ") given to Menu::remove()" << " -- should be between 0 and " << menuitems.size() << " inclusive." << std::endl; #endif // DEBUG return -1; } Menuitems::iterator it = menuitems.begin() + index; MenuItem *item = (*it); if (item) { menuitems.erase(it); if (!internal_menu && item->submenu() != 0) { Menu *tmp = item->submenu(); // if menu is interal we should just hide it instead // if destroying it if (! tmp->internal_menu) { delete tmp; } else tmp->internal_hide(); } delete item; } if (static_cast(which_sub) == index) which_sub = -1; else if (static_cast(which_sub) > index) which_sub--; m_need_update = true; // we need to redraw the menu return menuitems.size(); } void Menu::removeAll() { while (!menuitems.empty()) { remove(0); } m_need_update = true; } void Menu::raise() { menu.window.raise(); } void Menu::lower() { menu.window.lower(); } void Menu::nextItem() { int old_which_press = which_press; m_active_index = -1; if (validIndex(old_which_press) && menuitems[old_which_press] != 0) { if (menuitems[old_which_press]->submenu()) { // we need to do this explicitly on the menu.window // since it might hide the parent if we use Menu::hide menuitems[old_which_press]->submenu()->internal_hide(); } drawItem(old_which_press, true, // clear true); // transp } // restore old in case we changed which_press which_press = old_which_press + 1; if (!validIndex(which_press)) which_press = 0; if (menuitems[which_press] == 0) { m_active_index = -1; return; } if (!isItemSelectable(which_press)) { nextItem(); return; } m_active_index = which_press; drawItem(which_press, true, // clear true); // transp } void Menu::prevItem() { int old_which_press = which_press; m_active_index = -1; if (validIndex(old_which_press)) { if (menuitems[old_which_press]->submenu()) { // we need to do this explicitly on the menu.window // since it might hide the parent if we use Menu::hide menuitems[old_which_press]->submenu()->internal_hide(); } drawItem(old_which_press, true, // clear true); // transp } // restore old in case we changed which_press which_press = old_which_press - 1; if (!validIndex(which_press)) which_press = menuitems.size() - 1; if (menuitems[which_press] == 0) { m_active_index = -1; return; } if (!isItemSelectable(which_press)) { prevItem(); return; } m_active_index = which_press; drawItem(which_press, true, // clear true); // transp } void Menu::enterSubmenu() { if (!validIndex(which_press)) return; Menu *submenu = menuitems[which_press]->submenu(); if (submenu == 0) return; if (submenu->menuitems.size() == 0) return; drawSubmenu(which_press); submenu->grabInputFocus(); submenu->which_press = -1; // so we land on 0 after nextItem() submenu->nextItem(); } void Menu::enterParent() { if (!validIndex(which_press) || parent() == 0) return; Menu *submenu = menuitems[which_press]->submenu(); if (submenu) submenu->internal_hide(); m_active_index = -1; drawItem(which_press, true, // clear true); // transp which_press = -1; // dont select any in this // hide self visible = false; menu.window.hide(); // return focus to parent parent()->grabInputFocus(); } void Menu::disableTitle() { setTitleVisibility(false); } void Menu::enableTitle() { setTitleVisibility(true); } void Menu::update(int active_index) { if (title_vis) { menu.item_w = theme().titleFont().textWidth(menu.label.c_str(), menu.label.size()); menu.item_w += (theme().bevelWidth() * 2); } else menu.item_w = 1; unsigned int ii = 0; Menuitems::iterator it = menuitems.begin(); Menuitems::iterator it_end = menuitems.end(); for (; it != it_end; ++it) { ii = (*it)->width(theme()); menu.item_w = (ii > menu.item_w ? ii : menu.item_w); } if (!menuitems.empty()) { menu.sublevels = 1; while (theme().itemHeight() * (menuitems.size() + 1) / menu.sublevels + theme().titleHeight() + theme().borderWidth() > m_screen_height) { menu.sublevels++; } if (menu.sublevels < menu.minsub) menu.sublevels = menu.minsub; menu.persub = menuitems.size() / menu.sublevels; if (menuitems.size() % menu.sublevels) menu.persub++; } else { menu.sublevels = 0; menu.persub = 0; } int itmp = (theme().itemHeight() * menu.persub); menu.frame_h = itmp < 1 ? 1 : itmp; int new_width = (menu.sublevels * menu.item_w); int new_height = menu.frame_h; if (title_vis) new_height += theme().titleHeight() + ((menu.frame_h > 0)?menu.title.borderWidth():0); if (new_width < 1) { if (menu.item_w > 0) new_width = menu.item_w; else new_width = 1; } if (new_height < 1) new_height = 1; menu.window.resize(new_width, new_height); Pixmap tmp = 0; if (title_vis && m_need_update) { tmp = menu.title_pixmap; const FbTk::Texture &tex = theme().titleTexture(); if (!tex.usePixmap()) { menu.title_pixmap = None; } else { menu.title_pixmap = m_image_ctrl.renderImage(width(), theme().titleHeight(), tex); } if (tmp) m_image_ctrl.removeImage(tmp); // if new size of title doesn't match our // buffer pixmap -> resize buffer pixmap if (m_title_pm.width() != width() || m_title_pm.height() != theme().titleHeight()) { m_title_pm = FbPixmap(menu.title.window(), width(), theme().titleHeight(), menu.title.depth()); m_real_title_pm = FbPixmap(menu.title.window(), width(), theme().titleHeight(), menu.title.depth()); // set pixmap that we have as real face to the user menu.title.setBackgroundPixmap(m_real_title_pm.drawable()); menu.title.setBufferPixmap(m_real_title_pm.drawable()); //!! TODO: error checking? GContext def_gc(menu.title); if (menu.title_pixmap == 0) { def_gc.setForeground(theme().titleTexture().color()); m_title_pm.fillRectangle(def_gc.gc(), 0, 0, m_title_pm.width(), m_title_pm.height()); m_real_title_pm.fillRectangle(def_gc.gc(), 0, 0, m_title_pm.width(), m_title_pm.height()); } else { m_title_pm.copyArea(menu.title_pixmap, def_gc.gc(), 0, 0, 0, 0, m_title_pm.width(), m_title_pm.height()); m_real_title_pm.copyArea(menu.title_pixmap, def_gc.gc(), 0, 0, 0, 0, m_title_pm.width(), m_title_pm.height()); } } } tmp = menu.frame_pixmap; const FbTk::Texture &frame_tex = theme().frameTexture(); if (m_need_update) { if (!frame_tex.usePixmap()) { menu.frame_pixmap = None; } else { menu.frame_pixmap = m_image_ctrl.renderImage(width(), menu.frame_h, frame_tex); } if (tmp) m_image_ctrl.removeImage(tmp); } tmp = menu.hilite_pixmap; const FbTk::Texture &hilite_tex = theme().hiliteTexture(); if (!hilite_tex.usePixmap()) { menu.hilite_pixmap = None; } else menu.hilite_pixmap = m_image_ctrl.renderImage(menu.item_w, theme().itemHeight(), hilite_tex); if (tmp) m_image_ctrl.removeImage(tmp); tmp = menu.sel_pixmap; if (!hilite_tex.usePixmap()) { menu.sel_pixmap = None; } else { int hw = theme().itemHeight() / 2; menu.sel_pixmap = m_image_ctrl.renderImage(hw, hw, hilite_tex); } if (tmp) m_image_ctrl.removeImage(tmp); if (title_vis) { menu.title.moveResize(-menu.title.borderWidth(), -menu.title.borderWidth(), width() + menu.title.borderWidth(), theme().titleHeight()); } menu.frame.moveResize(0, ((title_vis) ? menu.title.y() + menu.title.height() + menu.title.borderWidth()*2 : 1), width(), menu.frame_h); if (m_need_update || m_frame_pm.width() != menu.frame.width() || m_frame_pm.height() != menu.frame.height()){ m_frame_pm = FbTk::FbPixmap(menu.frame.window(), menu.frame.width(), menu.frame.height(), menu.frame.depth()); m_real_frame_pm = FbTk::FbPixmap(menu.frame.window(), menu.frame.width(), menu.frame.height(), menu.frame.depth()); if (m_transp.get() != 0) m_transp->setDest(m_real_frame_pm.drawable(), screenNumber()); menu.frame.setBackgroundPixmap(m_real_frame_pm.drawable()); GContext def_gc(menu.frame); if (m_frame_pm.drawable() == 0) { _FB_USES_NLS; cerr<<"FbTk::Menu: "<<_FBTKTEXT(Error, CreatePixmap, "Error creating pixmap", "Couldn't create a pixmap - image - for some reason")<<" ("<< menu.frame.window()<<", "<= 0 || m_need_update) { renderTransp(0, 0, m_real_frame_pm.width(), m_real_frame_pm.height()); for (unsigned int i = 0; i < menuitems.size(); i++) { drawItem(i, // index true, // clear false); // render_trans } } m_need_update = false; } void Menu::show() { if (m_need_update) update(); menu.window.showSubwindows(); menu.window.show(); raise(); visible = true; if (! m_parent && shown != this) { if (shown && (! shown->torn)) shown->hide(); shown = this; } } void Menu::hide() { if (!isVisible()) return; // if not torn and parent is visible, go to first parent // and hide it if (!torn && m_parent && m_parent->isVisible()) { Menu *p = m_parent; while ((! p->torn) && p->m_parent && p->m_parent->isVisible()) p = p->m_parent; p->internal_hide(); } else // if we dont have a parent then do hide here internal_hide(); } void Menu::grabInputFocus() { s_focused = this; // grab input focus menu.window.setInputFocus(RevertToPointerRoot, CurrentTime); } void Menu::clearWindow() { redrawTitle(); if (alpha() < 255) { renderTransp(0, 0, menu.frame.width(), menu.frame.height()); update(); } menu.title.clear(); menu.frame.clear(); } void Menu::internal_hide() { if (validIndex(which_sub)) { MenuItem *tmp = menuitems[which_sub]; tmp->submenu()->internal_hide(); } // if we have an active index we need to redraw it // as non active int old = m_active_index; m_active_index = -1; drawItem(old, true); // clear old area from highlight if (shown && shown->menu.window == menu.window) shown = (Menu *) 0; torn = visible = false; which_sub = which_press = which_sub = -1; menu.window.hide(); } void Menu::move(int x, int y) { if (x == this->x() && y == this->y()) return; // if we're not visible and we do transparency // we need to update transparency when we call // show() next time if (alpha() < 255) m_need_update = true; menu.window.move(x, y); if (!isVisible()) return; if (which_sub != -1) drawSubmenu(which_sub); if (alpha() < 255) { redrawTitle(); menu.title.clear(); renderTransp(0, 0, m_real_frame_pm.width(), m_real_frame_pm.height()); for (size_t i=0; i < menuitems.size(); ++i) { drawItem(i, true, // clear false); // transparent } m_need_update = false; } } void Menu::redrawTitle() { const char *text = menu.label.c_str(); const FbTk::Font &font = theme().titleFont(); int dx = theme().bevelWidth(), len = menu.label.size(); unsigned int l = font.textWidth(text, len) + theme().bevelWidth()*2; switch (theme().titleFontJustify()) { case FbTk::RIGHT: dx += width() - l; break; case FbTk::CENTER: dx += (width() - l) / 2; break; default: break; } if (menu.title.alpha() != alpha()) menu.title.setAlpha(alpha()); FbTk::GContext def_gc(menu.title); m_real_title_pm.copyArea(m_title_pm.drawable(), def_gc.gc(), 0, 0, 0, 0, m_title_pm.width(), m_title_pm.height()); // difference between height based on font, and style-set height int height_offset = theme().titleHeight() - (font.height() + 2*theme().bevelWidth()); menu.title.updateTransparent(); font.drawText(m_real_title_pm, // drawable screenNumber(), theme().titleTextGC().gc(), // graphic context text, len, // text string with length dx, font.ascent() + theme().bevelWidth() + height_offset/2); // position } void Menu::drawSubmenu(unsigned int index) { if (validIndex(which_sub) && static_cast(which_sub) != index) { MenuItem *itmp = menuitems[which_sub]; if (! itmp->submenu()->isTorn()) itmp->submenu()->internal_hide(); } if (index >= menuitems.size()) return; MenuItem *item = menuitems[index]; if (item->submenu() && visible && (! item->submenu()->isTorn()) && item->isEnabled()) { if (item->submenu()->m_parent != this) item->submenu()->m_parent = this; item->submenu()->setScreen(m_screen_x, m_screen_y, m_screen_width, m_screen_height); int sbl = index / menu.persub, i = index - (sbl * menu.persub); int new_x = x() + ((menu.item_w * (sbl + 1)) + menu.window.borderWidth()); int new_y; if (m_alignment == ALIGNTOP) { new_y = (((shifted) ? menu.y_shift : y()) + ((title_vis) ? theme().titleHeight() + menu.title.borderWidth() : 0) - ((item->submenu()->title_vis) ? item->submenu()->theme().titleHeight() + menu.window.borderWidth() : 0)); } else { new_y = (((shifted) ? menu.y_shift : y()) + (theme().itemHeight() * i) + ((title_vis) ? theme().titleHeight() + menu.window.borderWidth() : 0) - ((item->submenu()->title_vis) ? item->submenu()->theme().titleHeight() + menu.window.borderWidth() : 0)); } if (m_alignment == ALIGNBOTTOM && (new_y + item->submenu()->height()) > ((shifted) ? menu.y_shift : y()) + height()) { new_y = (((shifted) ? menu.y_shift : y()) + height() - item->submenu()->height()); } int borderw = item->submenu()->fbwindow().borderWidth(); if ((new_x + item->submenu()->width()) + 2*borderw > m_screen_x + m_screen_width) { new_x = ((shifted) ? menu.x_shift : x()) - item->submenu()->width() - menu.window.borderWidth(); } if (new_x < m_screen_x) new_x = m_screen_x; if ((new_y + item->submenu()->height()) > m_screen_y + m_screen_height) { new_y = m_screen_y + m_screen_height - item->submenu()->height() - menu.window.borderWidth() * 2; } item->submenu()->moving = moving; which_sub = index; if (new_y < m_screen_y) new_y = m_screen_y; item->submenu()->move(new_x, new_y); if (! moving) drawItem(index); if (! item->submenu()->isVisible()) { item->submenu()->show(); item->submenu()->raise(); } } else which_sub = -1; } bool Menu::hasSubmenu(unsigned int index) const { if (index >= menuitems.size()) //boundary check return false; if (!menuitems[index]->submenu()) //has submenu? return false; return true; } int Menu::drawItem(unsigned int index, bool clear, bool render_trans, int x, int y, unsigned int w, unsigned int h) { if (index >= menuitems.size() || menuitems.size() == 0 || menu.persub == 0) return 0; MenuItem *item = menuitems[index]; if (! item) return 0; int sbl = index / menu.persub, i = index - (sbl * menu.persub); int item_x = (sbl * menu.item_w), item_y = (i * theme().itemHeight()); int hilite_x = item_x, hilite_y = item_y, hoff_x = 0, hoff_y = 0; int sel_x = 0, sel_y = 0; unsigned int hilite_w = menu.item_w, hilite_h = theme().itemHeight(); unsigned int half_w = theme().itemHeight() / 2, quarter_w = theme().itemHeight() / 4; bool highlight = (index == m_active_index); GC gc = ((highlight || item->isSelected()) ? theme().hiliteTextGC().gc() : theme().frameTextGC().gc()); sel_x = item_x; if (theme().bulletPos() == FbTk::RIGHT) sel_x += (menu.item_w - theme().itemHeight() - theme().bevelWidth()); sel_x += quarter_w; sel_y = item_y + quarter_w; if (clear) { GContext def_gc(menu.frame); if (menu.frame_pixmap == 0) { def_gc.setForeground(theme().frameTexture().color()); m_frame_pm.fillRectangle(def_gc.gc(), item_x, item_y, menu.item_w, theme().itemHeight()); } else { m_frame_pm.copyArea(menu.frame_pixmap, def_gc.gc(), item_x, item_y, item_x, item_y, menu.item_w, theme().itemHeight()); } } else if (! (x == y && y == -1 && w == h && h == 0)) { // calculate the which part of the hilite to redraw if (!(std::max(item_x, x) <= (signed) std::min(item_x + menu.item_w, x + w) && std::max(item_y, y) <= (signed) std::min(item_y + theme().itemHeight(), y + h))) { hilite_x = std::max(item_x, x); hilite_y = std::max(item_y, y); hilite_w = std::min(item_x + menu.item_w, x + w) - hilite_x; hilite_h = std::min(item_y + theme().itemHeight(), y + h) - hilite_y; hoff_x = hilite_x % menu.item_w; hoff_y = hilite_y % theme().itemHeight(); } } if (highlight && (menu.hilite_pixmap != ParentRelative)) { if (menu.hilite_pixmap) { m_frame_pm.copyArea(menu.hilite_pixmap, theme().hiliteGC().gc(), hoff_x, hoff_y, hilite_x, hilite_y, hilite_w, hilite_h); } else { m_frame_pm.fillRectangle(theme().hiliteGC().gc(), hilite_x, hilite_y, hilite_w, hilite_h); } } if (render_trans) { renderTransp(item_x, item_y, menu.item_w, theme().itemHeight()); } //!! //!! TODO: Move this out to MenuItem //!! current problem: menu.sel_pixmap needs a image control instance //!! to be generated :( //!! if (item->isToggleItem() && item->isSelected()) { Display *disp = FbTk::App::instance()->display(); if (theme().selectedPixmap().pixmap().drawable()) { // enable clip mask XSetClipMask(disp, gc, theme().selectedPixmap().mask().drawable()); XSetClipOrigin(disp, gc, sel_x, item_y); // copy bullet pixmap to frame m_real_frame_pm.copyArea(theme().selectedPixmap().pixmap().drawable(), gc, 0, 0, sel_x, item_y, theme().selectedPixmap().width(), theme().selectedPixmap().height()); // disable clip mask XSetClipMask(disp, gc, None); } else { if (menu.sel_pixmap) { m_real_frame_pm.copyArea(highlight ? menu.frame_pixmap : menu.sel_pixmap, theme().hiliteGC().gc(), 0, 0, sel_x, sel_y, half_w, half_w); } else { m_real_frame_pm.fillRectangle(theme().hiliteGC().gc(), sel_x, sel_y, half_w, half_w); } } } item->draw(m_real_frame_pm, theme(), highlight, item_x, item_y, menu.item_w, theme().itemHeight()); if (clear) { frameWindow().clearArea(item_x, item_y, menu.item_w, theme().itemHeight(), False); } return item_y; } void Menu::setLabel(const char *labelstr) { //make sure we don't send 0 to std::string menu.label = (labelstr ? labelstr : ""); reconfigure(); } void Menu::setItemSelected(unsigned int index, bool sel) { if (index >= menuitems.size()) return; MenuItem *item = find(index); if (! item) return; item->setSelected(sel); } bool Menu::isItemSelected(unsigned int index) const{ if (index >= menuitems.size()) return false; const MenuItem *item = find(index); if (!item) return false; return item->isSelected(); } void Menu::setItemEnabled(unsigned int index, bool enable) { if (index >= menuitems.size()) return; MenuItem *item = find(index); if (! item) return; item->setEnabled(enable); } bool Menu::isItemEnabled(unsigned int index) const { if (index >= menuitems.size()) return false; const MenuItem *item = find(index); if (!item) return false; return item->isEnabled(); } bool Menu::isItemSelectable(unsigned int index) const { if (index >= menuitems.size()) return false; const MenuItem *item = find(index); if (!item) return false; return (typeid(*item) != typeid(FbTk::MenuSeparator)); } void Menu::handleEvent(XEvent &event) { if (event.type == FocusOut) { if (s_focused == this) s_focused = 0; } else if (event.type == FocusIn) { if (s_focused != this) s_focused = this; } } void Menu::buttonPressEvent(XButtonEvent &be) { if (be.window == menu.title) grabInputFocus(); if (be.window == menu.frame && menu.item_w != 0) { int sbl = (be.x / menu.item_w), i = (be.y / theme().itemHeight()); int w = (sbl * menu.persub) + i; if (validIndex(w)) { which_press = i; which_sbl = sbl; MenuItem *item = menuitems[w]; if (item->submenu()) { if (!item->submenu()->isVisible()) drawSubmenu(w); } else { drawItem(w, true, // clear true); // render transparency } } } else { menu.x_move = be.x_root - x(); menu.y_move = be.y_root - y(); } } void Menu::buttonReleaseEvent(XButtonEvent &re) { if (re.window == menu.title) { if (moving) { moving = false; if (which_sub != -1) drawSubmenu(which_sub); if (alpha() < 255) { redrawTitle(); menu.title.clear(); renderTransp(0, 0, m_real_frame_pm.width(), m_real_frame_pm.height()); for (size_t i=0; i < menuitems.size(); ++i) { drawItem(i, true, // clear false); // transparent } } } if (re.button == 3) hide(); } else if (re.window == menu.frame) { int sbl = (re.x / menu.item_w), i = (re.y / theme().itemHeight()), ix = sbl * menu.item_w, iy = i * theme().itemHeight(), w = (sbl * menu.persub) + i, p = (which_sbl * menu.persub) + which_press; if (validIndex(w)) { if (p == w && isItemEnabled(w)) { if (re.x > ix && re.x < (signed) (ix + menu.item_w) && re.y > iy && re.y < (signed) (iy + theme().itemHeight())) { menuitems[w]->click(re.button, re.time); itemSelected(re.button, w); } } } drawItem(p, true, // clear true); // transparent } } void Menu::motionNotifyEvent(XMotionEvent &me) { // if draging the with the titlebar: if (me.window == menu.title && (me.state & Button1Mask)) { stopHide(); if (! moving) { // if not moving: start moving operation if (m_parent && (! torn)) { m_parent->drawItem(m_parent->which_sub, true, // clear true); // render transparency m_parent->which_sub = -1; } moving = torn = true; if (which_sub >= 0) drawSubmenu(which_sub); } else { // we dont call ::move here 'cause we dont want to update transparency // while draging the menu (which is slow) menu.window.move(me.x_root - menu.x_move, me.y_root - menu.y_move); } } else if (!(me.state & Button1Mask) && me.window == menu.frame) { stopHide(); int sbl = (me.x / menu.item_w), i = (me.y / theme().itemHeight()), w = (sbl * menu.persub) + i; if (w == m_active_index) return; if (validIndex(m_active_index) && w != m_active_index) { int old = m_active_index; m_active_index = -1; MenuItem *item = menuitems[old]; if (item != 0) { drawItem(old, true, // clear true); // transparent if (item->submenu()) { if (item->submenu()->isVisible() && !item->submenu()->isTorn()) { // setup hide timer for submenu item->submenu()->startHide(); which_sub = -1; } } } } which_press = i; which_sbl = sbl; m_active_index = -1; if (!validIndex(w)) return; MenuItem *itmp = menuitems[w]; m_active_index = w; if (itmp == 0) return; if (itmp->submenu()) { // if submenu, // draw item highlighted and // start submenu open delay drawItem(w, true); // clear if (theme().menuMode() == MenuTheme::DELAY_OPEN) { // setup show menu timer timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = theme().delayOpen() * 1000; // transformed to usec m_submenu_timer.setTimeout(timeout); m_submenu_timer.start(); } } else if (isItemSelectable(w)){ // else normal menu item // draw highlighted m_submenu_timer.stop(); if (itmp->isEnabled()) { drawItem(w, true, // clear true); // transp } } } } void Menu::exposeEvent(XExposeEvent &ee) { if (ee.window == menu.title) { redrawTitle(); menu.title.clearArea(ee.x, ee.y, ee.width, ee.height); } else if (ee.window == menu.frame) menu.frame.clearArea(ee.x, ee.y, ee.width, ee.height); } void Menu::enterNotifyEvent(XCrossingEvent &ce) { if (menu.frame != ce.window) return; menu.x_shift = x(), menu.y_shift = y(); if (x() + width() > m_screen_x + m_screen_width) { menu.x_shift = m_screen_x + m_screen_width - width() - 2*theme().borderWidth(); shifted = true; } else if (x() < 0) { menu.x_shift = 0; //-theme().borderWidth(); shifted = true; } if (y() + height() + 2*theme().borderWidth() > m_screen_height) { menu.y_shift = m_screen_height - height() - 2*theme().borderWidth(); shifted = true; } else if (y() + (signed) theme().titleHeight() < 0) { menu.y_shift = 0; // -theme().borderWidth();; shifted = true; } if (shifted) menu.window.move(menu.x_shift, menu.y_shift); if (validIndex(which_sub)) { MenuItem *tmp = menuitems[which_sub]; if (tmp->submenu()->isVisible()) { int sbl = (ce.x / menu.item_w), i = (ce.y / theme().itemHeight()), w = (sbl * menu.persub) + i; if (w != which_sub && (! tmp->submenu()->isTorn())) { tmp->submenu()->internal_hide(); drawItem(which_sub, true, // clear true); // transp which_sub = -1; } } } } void Menu::leaveNotifyEvent(XCrossingEvent &ce) { if (menu.frame != ce.window) return; if (which_press != -1 && which_sbl != -1 && menuitems.size() > 0) { int p = (which_sbl * menu.persub) + which_press; drawItem(p, true, // clear true); // transp which_sbl = which_press = -1; } if (shifted) { // menu.window.move(menu.x, menu.y); shifted = false; } } void Menu::keyPressEvent(XKeyEvent &event) { KeySym ks; char keychar[1]; XLookupString(&event, keychar, 1, &ks, 0); // a modifier key by itself doesn't do anything if (IsModifierKey(ks)) return; switch (ks) { case XK_Up: prevItem(); break; case XK_Down: nextItem(); break; case XK_Left: // enter parent if we have one enterParent(); break; case XK_Right: // enter submenu if we have one enterSubmenu(); break; case XK_Escape: // close menu hide(); break; case XK_Return: // send fake button 1 click if (validIndex(which_press) && isItemEnabled(which_press)) { menuitems[which_press]->click(1, event.time); itemSelected(1, which_press); m_need_update = true; update(); } break; default: break; } } void Menu::reconfigure() { if (FbTk::Transparent::haveComposite()) { if (m_transp.get() != 0) m_transp.reset(0); menu.window.setOpaque(alpha()); } else if (alpha() == 255 && m_transp.get() != 0) { m_transp.reset(0); } else if (alpha () < 255) { if (m_transp.get() == 0) { m_transp.reset(new Transparent(FbPixmap::getRootPixmap(screenNumber()), m_real_frame_pm.drawable(), alpha(), screenNumber())); } else { Pixmap root = FbPixmap::getRootPixmap(screenNumber()); if (m_transp->source() != root) m_transp->setSource(root, screenNumber()); m_transp->setAlpha(alpha()); } } m_need_update = true; // redraw items menu.title.setAlpha(alpha()); menu.window.setBorderColor(theme().borderColor()); menu.title.setBorderColor(theme().borderColor()); menu.frame.setBorderColor(theme().borderColor()); menu.window.setBorderWidth(theme().borderWidth()); menu.title.setBorderWidth(theme().borderWidth()); update(); } void Menu::openSubmenu() { if (!isVisible() || ! validIndex(which_press) || ! validIndex(which_sbl)) return; int item = which_sbl * menu.persub + which_press; if (!validIndex(item)) return; drawItem(item, true); // clear if (menuitems[item]->submenu() != 0 && !menuitems[item]->submenu()->isVisible()) drawSubmenu(item); } void Menu::closeMenu() { if (isVisible() && !isTorn()) internal_hide(); } void Menu::startHide() { timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = theme().delayClose() * 1000; // transformed to usec m_hide_timer.setTimeout(timeout); m_hide_timer.start(); } void Menu::stopHide() { m_hide_timer.stop(); } void Menu::update(FbTk::Subject *subj) { m_need_update = true; Menuitems::iterator it = menuitems.begin(); Menuitems::iterator it_end = menuitems.end(); for (; it != it_end; ++it) (*it)->updateTheme(theme()); reconfigure(); } void Menu::renderTransp(int x, int y, unsigned int width, unsigned int height) { // even though we dont render transparency // we do need to copy the style background GContext def_gc(menu.frame); m_real_frame_pm.copyArea(m_frame_pm.drawable(), def_gc.gc(), x, y, x, y, width, height); // no need to render transparent unless visible // but we do need to render it if we marked it as // need update if (!isVisible() && !m_need_update || m_transp.get() == 0) return; // render the root background #ifdef HAVE_XRENDER Pixmap root = FbPixmap::getRootPixmap(screenNumber()); if (m_transp->source() != root) m_transp->setSource(root, screenNumber()); if (m_transp->dest() != m_real_frame_pm.drawable()) m_transp->setDest(m_real_frame_pm.drawable(), screenNumber()); if (m_transp->alpha() != alpha()) m_transp->setAlpha(alpha()); const FbWindow *root_parent = menu.frame.parent(); // our position in parent ("root") int root_x = menu.frame.x() - menu.frame.borderWidth(), root_y = menu.frame.y() - menu.frame.borderWidth(); if (root_parent != 0) { root_x += root_parent->x() + root_parent->borderWidth(); root_y += root_parent->y() + root_parent->borderWidth(); while (root_parent->parent() != 0) { root_parent = root_parent->parent(); root_x += root_parent->x() + root_parent->borderWidth(); root_y += root_parent->y() + root_parent->borderWidth(); } } // else toplevel window so we already have x, y set // render background image from root pos to our window m_transp->render(root_x + x, root_y + y, x, y, width, height); #endif // HAVE_XRENDER } void Menu::setScreen(int x, int y, int w, int h) { m_screen_x = x; m_screen_y = y; m_screen_width = w; m_screen_height = h; } }; // end namespace FbTk