// Menu.cc for FbTk - Fluxbox Toolkit // Copyright (c) 2001 - 2004 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Basemenu.cc for blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes at tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Menu.cc,v 1.64 2004/06/13 00:42:45 fluxgen Exp $ //use GNU extensions #ifndef _GNU_SOURCE #define _GNU_SOURCE #endif // _GNU_SOURCE #include "Menu.hh" #ifdef HAVE_CONFIG_H #include "config.h" #endif //HAVE_CONFIG_H #include "MenuItem.hh" #include "ImageControl.hh" #include "MenuTheme.hh" #include "App.hh" #include "EventManager.hh" #include "Transparent.hh" #include "SimpleCommand.hh" #include "I18n.hh" #include #include #include #include #include #include using namespace std; namespace FbTk { static Menu *shown = 0; Menu *Menu::s_focused = 0; static Pixmap getRootPixmap(int screen_num) { Pixmap root_pm = 0; // get root pixmap for transparency Display *disp = FbTk::App::instance()->display(); Atom real_type; int real_format; unsigned long items_read, items_left; unsigned int *data; if (XGetWindowProperty(disp, RootWindow(disp, screen_num), XInternAtom(disp, "_XROOTPMAP_ID", false), 0L, 1L, false, XA_PIXMAP, &real_type, &real_format, &items_read, &items_left, (unsigned char **) &data) == Success && items_read) { root_pm = (Pixmap) (*data); XFree(data); } return root_pm; } Menu::Menu(MenuTheme &tm, ImageControl &imgctrl): m_theme(tm), m_parent(0), m_image_ctrl(imgctrl), m_screen_width(DisplayWidth(FbTk::App::instance()->display(), tm.screenNum())), m_screen_height(DisplayHeight(FbTk::App::instance()->display(), tm.screenNum())), m_alignment(ALIGNDONTCARE), m_border_width(0), m_need_update(true) { // setup timers RefCount show_cmd(new SimpleCommand(*this, &Menu::openSubmenu)); m_submenu_timer.setCommand(show_cmd); m_submenu_timer.fireOnce(true); RefCount hide_cmd(new SimpleCommand(*this, &Menu::closeMenu)); m_hide_timer.setCommand(hide_cmd); m_hide_timer.fireOnce(true); // make sure we get updated when the theme is reloaded tm.reconfigSig().attach(this); title_vis = movable = hide_tree = true; shifted = internal_menu = moving = torn = visible = false; menu.x_shift = menu.y_shift = menu.x_move = menu.y_move = 0; which_sub = which_press = which_sbl = -1; menu.frame_pixmap = menu.title_pixmap = menu.hilite_pixmap = menu.sel_pixmap = None; menu.title_h = menu.item_w = menu.frame_h = theme().titleFont().height() + theme().bevelWidth() * 2; menu.sublevels = menu.persub = menu.minsub = 0; menu.item_h = theme().frameFont().height() + theme().bevelWidth(); long event_mask = ButtonPressMask | ButtonReleaseMask | ButtonMotionMask | KeyPressMask | ExposureMask | FocusChangeMask; // create menu window menu.window = FbTk::FbWindow(tm.screenNum(), 0, 0, 10, 10, event_mask, true, // override redirect true); // save_under // strip focus change mask from attrib, since we should only use it with main window event_mask ^= FocusChangeMask; FbTk::EventManager &evm = *FbTk::EventManager::instance(); evm.add(*this, menu.window); event_mask |= EnterWindowMask | LeaveWindowMask; //create menu title menu.title = FbTk::FbWindow(menu.window, // parent 0, 0, width(), menu.title_h, // pos and size event_mask, // mask false, // override redirect true); // save under evm.add(*this, menu.title); event_mask |= PointerMotionMask; menu.frame = FbTk::FbWindow(menu.window, // parent 0, menu.title_h, // pos width(), menu.frame_h ? menu.frame_h : 1, // size event_mask, // mask false, // override redirect true); // save under evm.add(*this, menu.frame); // update style // reconfigure(); } Menu::~Menu() { menu.window.hide(); if (shown && shown->window() == window()) shown = 0; removeAll(); if (menu.title_pixmap) m_image_ctrl.removeImage(menu.title_pixmap); if (menu.frame_pixmap) m_image_ctrl.removeImage(menu.frame_pixmap); if (menu.hilite_pixmap) m_image_ctrl.removeImage(menu.hilite_pixmap); if (menu.sel_pixmap) m_image_ctrl.removeImage(menu.sel_pixmap); FbTk::EventManager &evm = *FbTk::EventManager::instance(); evm.remove(menu.title); evm.remove(menu.frame); evm.remove(menu.window); if (s_focused == this) s_focused = 0; } int Menu::insert(const char *label, RefCount &cmd, int pos) { return insert(new MenuItem(label, cmd), pos); } int Menu::insert(const char *label, int pos) { return insert(new MenuItem(label), pos); } int Menu::insert(const char *label, Menu *submenu, int pos) { submenu->m_parent = this; return insert(new MenuItem(label, submenu), pos); } int Menu::insert(MenuItem *item, int pos) { if (pos == -1) { menuitems.push_back(item); } else { menuitems.insert(menuitems.begin() + pos, item); } m_need_update = true; // we need to redraw the menu return menuitems.size(); } int Menu::remove(unsigned int index) { if (index >= menuitems.size()) { #ifdef DEBUG std::cout << "Bad index (" << index << ") given to Menu::remove()" << " -- should be between 0 and " << menuitems.size() << " inclusive." << std::endl; #endif // DEBUG return -1; } Menuitems::iterator it = menuitems.begin() + index; MenuItem *item = (*it); if (item) { menuitems.erase(it); if ((! internal_menu) && (item->submenu())) { Menu *tmp = item->submenu(); // if menu is interal we should just hide it instead // if destroying it if (! tmp->internal_menu) { delete tmp; } else tmp->internal_hide(); } delete item; } if (static_cast(which_sub) == index) which_sub = -1; else if (static_cast(which_sub) > index) which_sub--; m_need_update = true; // we need to redraw the menu return menuitems.size(); } void Menu::removeAll() { while (!menuitems.empty()) { remove(0); } m_need_update = true; } void Menu::raise() { menu.window.raise(); } void Menu::lower() { menu.window.lower(); } void Menu::nextItem() { int old_which_press = which_press; if (old_which_press >= 0 && old_which_press < static_cast(menuitems.size()) && menuitems[old_which_press] != 0) { if (menuitems[old_which_press]->submenu()) { // we need to do this explicitly on the menu.window // since it might hide the parent if we use Menu::hide menuitems[old_which_press]->submenu()->internal_hide(); } drawItem(old_which_press, false, true, true); } // restore old in case we changed which_press which_press = old_which_press; if (which_press < 0 || which_press >= static_cast(menuitems.size() - 1)) which_press = 0; else which_press++; if (menuitems[which_press] == 0) return; drawItem(which_press, true, true, true); } void Menu::prevItem() { int old_which_press = which_press; if (old_which_press >= 0 && old_which_press < static_cast(menuitems.size())) { if (menuitems[old_which_press]->submenu()) { // we need to do this explicitly on the menu.window // since it might hide the parent if we use Menu::hide menuitems[old_which_press]->submenu()->internal_hide(); } drawItem(old_which_press, false, true, true); } // restore old in case we changed which_press which_press = old_which_press; if (which_press <= 0 || which_press >= static_cast(menuitems.size())) which_press = menuitems.size() - 1; else if (which_press - 1 >= 0) which_press--; if (menuitems[which_press] == 0) return; drawItem(which_press, true, true, true); } void Menu::enterSubmenu() { if (which_press < 0 || which_press >= static_cast(menuitems.size())) return; Menu *submenu = menuitems[which_press]->submenu(); if (submenu == 0) return; if (submenu->menuitems.size() == 0) return; drawSubmenu(which_press); submenu->grabInputFocus(); submenu->which_press = -1; // so we land on 0 after nextItem() submenu->nextItem(); } void Menu::enterParent() { if (which_press < 0 || which_press >= static_cast(menuitems.size()) || parent() == 0) return; Menu *submenu = menuitems[which_press]->submenu(); if (submenu) submenu->internal_hide(); drawItem(which_press, false, true, true); which_press = -1; // dont select any in this // hide self visible = false; menu.window.hide(); // return focus to parent parent()->grabInputFocus(); } void Menu::disableTitle() { setTitleVisibility(false); } void Menu::enableTitle() { setTitleVisibility(true); } void Menu::update(int active_index) { if (m_border_width > 20) m_border_width = 20; if (theme().titleHeight() != 0) menu.title_h = std::max(theme().titleHeight(), theme().titleFont().height() + theme().bevelWidth()); else menu.title_h = theme().titleFont().height() + theme().bevelWidth()*2; if (theme().itemHeight() != 0) menu.item_h = std::max(theme().itemHeight(), theme().frameFont().height() + theme().bevelWidth()); else menu.item_h = theme().frameFont().height() +theme().bevelWidth(); if (title_vis) { menu.item_w = theme().titleFont().textWidth(menu.label.c_str(), menu.label.size()); menu.item_w += (theme().bevelWidth() * 2); } else menu.item_w = 1; unsigned int ii = 0; Menuitems::iterator it = menuitems.begin(); Menuitems::iterator it_end = menuitems.end(); for (; it != it_end; ++it) { ii = (*it)->width(theme()); menu.item_w = (ii > menu.item_w ? ii : menu.item_w); } if (!menuitems.empty()) { menu.sublevels = 1; while (menu.item_h * (menuitems.size() + 1) / menu.sublevels + menu.title_h + m_border_width > m_screen_height) { menu.sublevels++; } if (menu.sublevels < menu.minsub) menu.sublevels = menu.minsub; menu.persub = menuitems.size() / menu.sublevels; if (menuitems.size() % menu.sublevels) menu.persub++; } else { menu.sublevels = 0; menu.persub = 0; } int itmp = (menu.item_h * menu.persub); menu.frame_h = itmp < 0 ? 0 : itmp; int new_width = (menu.sublevels * menu.item_w); int new_height = menu.frame_h; if (title_vis) new_height += menu.title_h + ((menu.frame_h>0)?menu.title.borderWidth():0); if (new_width < 1) new_width = menu.item_w; if (new_height < 1) new_height = 1; menu.window.resize(new_width, new_height); Pixmap tmp = 0; if (title_vis && m_need_update) { tmp = menu.title_pixmap; const FbTk::Texture &tex = theme().titleTexture(); if (!tex.usePixmap()) { menu.title_pixmap = None; } else { menu.title_pixmap = m_image_ctrl.renderImage(width(), menu.title_h, tex); } if (tmp) m_image_ctrl.removeImage(tmp); // if new size of title doesn't match our // buffer pixmap -> resize buffer pixmap if (m_title_pm.width() != width() || m_title_pm.height() != menu.title_h) { m_title_pm = FbPixmap(menu.title.window(), width(), menu.title_h, menu.title.depth()); m_real_title_pm = FbPixmap(menu.title.window(), width(), menu.title_h, menu.title.depth()); // set pixmap that we have as real face to the user menu.title.setBackgroundPixmap(m_real_title_pm.drawable()); menu.title.setBufferPixmap(m_real_title_pm.drawable()); //!! TODO: error checking? GContext def_gc(menu.title); if (menu.title_pixmap == 0) { def_gc.setForeground(theme().titleTexture().color()); m_title_pm.fillRectangle(def_gc.gc(), 0, 0, m_title_pm.width(), m_title_pm.height()); m_real_title_pm.fillRectangle(def_gc.gc(), 0, 0, m_title_pm.width(), m_title_pm.height()); } else { m_title_pm.copyArea(menu.title_pixmap, def_gc.gc(), 0, 0, 0, 0, m_title_pm.width(), m_title_pm.height()); m_real_title_pm.copyArea(menu.title_pixmap, def_gc.gc(), 0, 0, 0, 0, m_title_pm.width(), m_title_pm.height()); } } } tmp = menu.frame_pixmap; const FbTk::Texture &frame_tex = theme().frameTexture(); if (m_need_update) { if (!frame_tex.usePixmap()) { menu.frame_pixmap = None; } else { menu.frame_pixmap = m_image_ctrl.renderImage(width(), menu.frame_h, frame_tex); } if (tmp) m_image_ctrl.removeImage(tmp); } tmp = menu.hilite_pixmap; const FbTk::Texture &hilite_tex = theme().hiliteTexture(); if (!hilite_tex.usePixmap()) { menu.hilite_pixmap = None; } else menu.hilite_pixmap = m_image_ctrl.renderImage(menu.item_w, menu.item_h, hilite_tex); if (tmp) m_image_ctrl.removeImage(tmp); tmp = menu.sel_pixmap; if (!hilite_tex.usePixmap()) { menu.sel_pixmap = None; } else { int hw = menu.item_h / 2; menu.sel_pixmap = m_image_ctrl.renderImage(hw, hw, hilite_tex); } if (tmp) m_image_ctrl.removeImage(tmp); if (title_vis) { menu.title.moveResize(-menu.title.borderWidth(), -menu.title.borderWidth(), width() + menu.title.borderWidth(), menu.title_h); } menu.frame.moveResize(0, ((title_vis) ? menu.title.y() + menu.title.height() + menu.title.borderWidth()*2 : 0), menu.window.width(), menu.frame_h); if (m_need_update && (m_frame_pm.width() != menu.frame.width() || m_frame_pm.height() != menu.frame.height() )){ m_frame_pm = FbTk::FbPixmap(menu.frame.window(), menu.frame.width(), menu.frame.height(), menu.frame.depth()); m_real_frame_pm = FbTk::FbPixmap(menu.frame.window(), menu.frame.width(), menu.frame.height(), menu.frame.depth()); menu.frame.setBackgroundPixmap(m_real_frame_pm.drawable()); if (m_frame_pm.drawable() == 0) { _FB_USES_NLS; cerr<<"FbTk::Menu: "<<_FBTKTEXT(Error, CreatePixmap, "Error creating pixmap", "Couldn't create a pixmap - image - for some reason")<<" ("<< menu.frame.window()<<", "< 0 && menu.persub * menu.sublevels != (int)menuitems.size()) { // TODO: fill only that part of the menuframe with the // pixmap/color, that has actually NO buttons on it // ??? did I made this comment ? (fluxgen) // if so, what am I talking about? GContext def_gc(menu.frame); if (menu.frame_pixmap == 0) { def_gc.setForeground(theme().frameTexture().color()); m_frame_pm.fillRectangle(def_gc.gc(), 0, 0, width(), menu.frame_h); m_real_frame_pm.fillRectangle(def_gc.gc(), 0, 0, width(), menu.frame_h); } else { m_frame_pm.copyArea(menu.frame_pixmap, def_gc.gc(), 0, 0, 0, 0, width(), menu.frame_h); m_real_frame_pm.copyArea(menu.frame_pixmap, def_gc.gc(), 0, 0, 0, 0, width(), menu.frame_h); } } } // if menu visible and title visible if (title_vis && visible) redrawTitle(); if (active_index >= 0 && visible) { renderTransp(0, 0, m_real_frame_pm.width(), m_real_frame_pm.height()); for (unsigned int i = 0; i < menuitems.size(); i++) { if (i == (unsigned int)which_sub) { drawItem(i, true, // highlight true, // clear false); // render_trans } else drawItem(i, // high light (static_cast(i) == active_index && isItemEnabled(i)), true, // clear false); // render transparent } // if (m_parent) // m_parent->drawSubmenu(m_parent->which_sub); /* renderTransp(0, active_index*menu.item_h, width(), menu.item_h); */ } if (m_need_update) { for (unsigned int i = 0; i < menuitems.size(); i++) { if (i == (unsigned int)which_sub) { drawItem(i, true, true, false); } else drawItem(i, (static_cast(i) == active_index && isItemEnabled(i)), true, true); } } m_need_update = false; } void Menu::show() { if (m_need_update) update(); menu.window.showSubwindows(); menu.window.show(); raise(); visible = true; if (! m_parent && shown != this) { if (shown && (! shown->torn)) shown->hide(); shown = this; } } void Menu::hide() { if (!isVisible()) return; if ((! torn) && hide_tree && m_parent && m_parent->isVisible()) { Menu *p = m_parent; while (p->isVisible() && (! p->torn) && p->m_parent) p = p->m_parent; p->internal_hide(); } else internal_hide(); } void Menu::grabInputFocus() { s_focused = this; // grab input focus menu.window.setInputFocus(RevertToPointerRoot, CurrentTime); } void Menu::clearWindow() { redrawTitle(); if (alpha() < 255) { renderTransp(0, 0, menu.frame.width(), menu.frame.height()); update(); } menu.title.clear(); menu.frame.clear(); } void Menu::internal_hide() { if (which_sub >= 0) { MenuItem *tmp = menuitems[which_sub]; tmp->submenu()->internal_hide(); } if (m_parent && (! torn)) { m_parent->drawItem(m_parent->which_sub, false, true); m_parent->which_sub = -1; } else if (shown && shown->menu.window == menu.window) shown = (Menu *) 0; torn = visible = false; which_sub = which_press = which_sub = -1; menu.window.hide(); } void Menu::move(int x, int y) { menu.window.move(x, y); if (!isVisible()) return; if (which_sub != -1) drawSubmenu(which_sub); if (alpha() < 255) { redrawTitle(); menu.title.clear(); renderTransp(0, 0, m_real_frame_pm.width(), m_real_frame_pm.height()); for (size_t i=0; i < menuitems.size(); ++i) { drawItem(i, false, // highlight true, // clear false); // transparent } } } void Menu::redrawTitle() { const char *text = menu.label.c_str(); const FbTk::Font &font = theme().titleFont(); int dx = theme().bevelWidth(), len = menu.label.size(); unsigned int l = font.textWidth(text, len) + theme().bevelWidth()*2; switch (theme().titleFontJustify()) { case FbTk::RIGHT: dx += width() - l; break; case FbTk::CENTER: dx += (width() - l) / 2; break; default: break; } if (menu.title.alpha() != alpha()) menu.title.setAlpha(alpha()); FbTk::GContext def_gc(menu.title); m_real_title_pm.copyArea(m_title_pm.drawable(), def_gc.gc(), 0, 0, 0, 0, m_title_pm.width(), m_title_pm.height()); menu.title.updateTransparent(); font.drawText(m_real_title_pm.drawable(), // drawable screenNumber(), theme().titleTextGC().gc(), // graphic context text, len, // text string with lenght dx, font.ascent() + theme().bevelWidth()); // position } void Menu::drawSubmenu(unsigned int index) { if (which_sub >= 0 && static_cast(which_sub) != index && static_cast(which_sub) < menuitems.size()) { MenuItem *itmp = menuitems[which_sub]; if (! itmp->submenu()->isTorn()) itmp->submenu()->internal_hide(); } if (index >= menuitems.size()) return; MenuItem *item = menuitems[index]; if (item->submenu() && visible && (! item->submenu()->isTorn()) && item->isEnabled()) { if (item->submenu()->m_parent != this) item->submenu()->m_parent = this; int sbl = index / menu.persub, i = index - (sbl * menu.persub); int new_x = x() + ((menu.item_w * (sbl + 1)) + menu.window.borderWidth()); int new_y; if (m_alignment == ALIGNTOP) { new_y = (((shifted) ? menu.y_shift : y()) + ((title_vis) ? menu.title_h + menu.title.borderWidth() : 0) - ((item->submenu()->title_vis) ? item->submenu()->menu.title_h + menu.window.borderWidth() : 0)); } else { new_y = (((shifted) ? menu.y_shift : y()) + (menu.item_h * i) + ((title_vis) ? menu.title_h + menu.window.borderWidth() : 0) - ((item->submenu()->title_vis) ? item->submenu()->menu.title_h + menu.window.borderWidth() : 0)); } if (m_alignment == ALIGNBOTTOM && (new_y + item->submenu()->height()) > ((shifted) ? menu.y_shift : y()) + height()) { new_y = (((shifted) ? menu.y_shift : y()) + height() - item->submenu()->height()); } if ((new_x + item->submenu()->width()) > m_screen_width) { new_x = ((shifted) ? menu.x_shift : x()) - item->submenu()->width() - menu.window.borderWidth(); } if (new_x < 0) new_x = 0; if ((new_y + item->submenu()->height()) > m_screen_height) { new_y = m_screen_height - item->submenu()->height() - menu.window.borderWidth() * 2; } item->submenu()->moving = moving; which_sub = index; if (new_y < 0) new_y = 0; item->submenu()->move(new_x, new_y); if (! moving) drawItem(index, true); if (! item->submenu()->isVisible()) { item->submenu()->show(); item->submenu()->raise(); } } else which_sub = -1; } bool Menu::hasSubmenu(unsigned int index) const { if (index >= menuitems.size()) //boundary check return false; if (!menuitems[index]->submenu()) //has submenu? return false; return true; } int Menu::drawItem(unsigned int index, bool highlight, bool clear, bool render_trans, int x, int y, unsigned int w, unsigned int h) { if (index >= menuitems.size() || menuitems.size() == 0 || menu.persub == 0) return 0; MenuItem *item = menuitems[index]; if (! item) return 0; int sbl = index / menu.persub, i = index - (sbl * menu.persub); int item_x = (sbl * menu.item_w), item_y = (i * menu.item_h); int hilite_x = item_x, hilite_y = item_y, hoff_x = 0, hoff_y = 0; int sel_x = 0, sel_y = 0; unsigned int hilite_w = menu.item_w, hilite_h = menu.item_h; unsigned int half_w = menu.item_h / 2, quarter_w = menu.item_h / 4; GC gc = ((highlight || item->isSelected()) ? theme().hiliteTextGC().gc() : theme().frameTextGC().gc()); sel_x = item_x; if (theme().bulletPos() == FbTk::RIGHT) sel_x += (menu.item_w - menu.item_h - theme().bevelWidth()); sel_x += quarter_w; sel_y = item_y + quarter_w; if (clear) { GContext def_gc(menu.frame); if (menu.frame_pixmap == 0) { def_gc.setForeground(theme().frameTexture().color()); m_frame_pm.fillRectangle(def_gc.gc(), item_x, item_y, menu.item_w, menu.item_h); } else { m_frame_pm.copyArea(menu.frame_pixmap, def_gc.gc(), item_x, item_y, item_x, item_y, menu.item_w, menu.item_h); } } else if (! (x == y && y == -1 && w == h && h == 0)) { // calculate the which part of the hilite to redraw if (!(std::max(item_x, x) <= (signed) std::min(item_x + menu.item_w, x + w) && std::max(item_y, y) <= (signed) std::min(item_y + menu.item_h, y + h))) { hilite_x = std::max(item_x, x); hilite_y = std::max(item_y, y); hilite_w = std::min(item_x + menu.item_w, x + w) - hilite_x; hilite_h = std::min(item_y + menu.item_h, y + h) - hilite_y; hoff_x = hilite_x % menu.item_w; hoff_y = hilite_y % menu.item_h; } } if (highlight && (menu.hilite_pixmap != ParentRelative)) { if (menu.hilite_pixmap) { m_frame_pm.copyArea(menu.hilite_pixmap, theme().hiliteGC().gc(), hoff_x, hoff_y, hilite_x, hilite_y, hilite_w, hilite_h); } else { m_frame_pm.fillRectangle(theme().hiliteGC().gc(), hilite_x, hilite_y, hilite_w, hilite_h); } } if (item->isToggleItem() && item->isSelected()) { if (theme().selectedPixmap().pixmap().drawable()) { // enable clip mask XSetClipMask(FbTk::App::instance()->display(), gc, theme().selectedPixmap().mask().drawable()); XSetClipOrigin(FbTk::App::instance()->display(), gc, sel_x, item_y); // copy bullet pixmap to frame m_frame_pm.copyArea(theme().selectedPixmap().pixmap().drawable(), gc, 0, 0, sel_x, item_y, theme().selectedPixmap().width(), theme().selectedPixmap().height()); // disable clip mask XSetClipMask(FbTk::App::instance()->display(), gc, None); } else { if (menu.sel_pixmap) { m_frame_pm.copyArea(highlight ? menu.frame_pixmap : menu.sel_pixmap, theme().hiliteGC().gc(), 0, 0, sel_x, sel_y, half_w, half_w); } else { m_frame_pm.fillRectangle(theme().hiliteGC().gc(), sel_x, sel_y, half_w, half_w); } } } if (render_trans) renderTransp(item_x, item_y, width(), menu.item_h); item->draw(m_real_frame_pm, theme(), highlight, item_x, item_y, menu.item_w, menu.item_h); if (clear) menu.frame.clearArea(item_x, item_y, menu.item_w, menu.item_h, False); return item_y; } void Menu::setLabel(const char *labelstr) { //make sure we don't send 0 to std::string menu.label = (labelstr ? labelstr : ""); reconfigure(); } void Menu::setItemSelected(unsigned int index, bool sel) { if (index >= menuitems.size()) return; MenuItem *item = find(index); if (! item) return; item->setSelected(sel); } bool Menu::isItemSelected(unsigned int index) const{ if (index >= menuitems.size()) return false; const MenuItem *item = find(index); if (!item) return false; return item->isSelected(); } void Menu::setItemEnabled(unsigned int index, bool enable) { if (index >= menuitems.size()) return; MenuItem *item = find(index); if (! item) return; item->setEnabled(enable); } bool Menu::isItemEnabled(unsigned int index) const { if (index >= menuitems.size()) return false; const MenuItem *item = find(index); if (!item) return false; return item->isEnabled(); } void Menu::handleEvent(XEvent &event) { if (event.type == FocusOut) { if (s_focused == this) s_focused = 0; } else if (event.type == FocusIn) { if (s_focused != this) s_focused = this; } } void Menu::buttonPressEvent(XButtonEvent &be) { if (be.window == menu.title) grabInputFocus(); if (be.window == menu.frame && menu.item_h != 0 && menu.item_w != 0) { int sbl = (be.x / menu.item_w), i = (be.y / menu.item_h); int w = (sbl * menu.persub) + i; if (w < static_cast(menuitems.size()) && w >= 0) { which_press = i; which_sbl = sbl; MenuItem *item = menuitems[w]; if (item->submenu()) { if (!item->submenu()->isVisible()) drawSubmenu(w); } else drawItem(w, item->isEnabled(), true, true); } } else { menu.x_move = be.x_root - x(); menu.y_move = be.y_root - y(); } } void Menu::buttonReleaseEvent(XButtonEvent &re) { if (re.window == menu.title) { if (moving) { moving = false; move(x(), y()); } if (re.x >= 0 && re.x <= (signed) width() && re.y >= 0 && re.y <= (signed) menu.title_h && re.button == 3) hide(); } else if (re.window == menu.frame && re.x >= 0 && re.x < (signed) width() && re.y >= 0 && re.y < (signed) menu.frame_h) { int sbl = (re.x / menu.item_w), i = (re.y / menu.item_h), ix = sbl * menu.item_w, iy = i * menu.item_h, w = (sbl * menu.persub) + i, p = (which_sbl * menu.persub) + which_press; if (w < static_cast(menuitems.size()) && w >= 0) { if (p == w && isItemEnabled(w)) { if (re.x > ix && re.x < (signed) (ix + menu.item_w) && re.y > iy && re.y < (signed) (iy + menu.item_h)) { menuitems[w]->click(re.button, re.time); itemSelected(re.button, w); // just redraw this item drawItem(w, true, true, true); } } else { drawItem(p, isItemEnabled(p) && (p == which_sub), true, true); } } else drawItem(p, false, true, true); } } void Menu::motionNotifyEvent(XMotionEvent &me) { // if draging the with the titlebar: if (me.window == menu.title && (me.state & Button1Mask)) { stopHide(); if (movable) { if (! moving) { // if not moving: start moving operation if (m_parent && (! torn)) { m_parent->drawItem(m_parent->which_sub, false, true, true); m_parent->which_sub = -1; } moving = torn = true; if (which_sub >= 0) drawSubmenu(which_sub); } else { menu.window.move(me.x_root - menu.x_move, me.y_root - menu.y_move); // if (which_sub >= 0) // drawSubmenu(which_sub); } } } else if ((! (me.state & Button1Mask)) && me.window == menu.frame && me.x >= 0 && me.x < (signed) width() && me.y >= 0 && me.y < (signed) menu.frame_h) { stopHide(); int sbl = (me.x / menu.item_w), i = (me.y / menu.item_h), w = (sbl * menu.persub) + i; if ((i != which_press || sbl != which_sbl) && (w < static_cast(menuitems.size()) && w >= 0)) { if (which_press != -1 && which_sbl != -1) { int p = which_sbl * menu.persub + which_press; MenuItem *item = menuitems[p]; // don't redraw disabled items on enter/leave if (item != 0 && item->isEnabled()) { drawItem(p, false, // highlight true, // clear true); // transparent if (item->submenu()) { if (item->submenu()->isVisible() && !item->submenu()->isTorn()) { // setup hide timer for submenu item->submenu()->startHide(); } } } } which_press = i; which_sbl = sbl; MenuItem *itmp = menuitems[w]; if (itmp->submenu()) { drawItem(w, true, true); if (theme().menuMode() == MenuTheme::DELAY_OPEN) { // setup show menu timer timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = theme().delayOpen() * 1000; // transformed to usec m_submenu_timer.setTimeout(timeout); m_submenu_timer.start(); } } else { m_submenu_timer.stop(); if (itmp->isEnabled()) drawItem(w, true, true, true); } } } } void Menu::exposeEvent(XExposeEvent &ee) { if (ee.window == menu.title) { redrawTitle(); menu.title.clearArea(ee.x, ee.y, ee.width, ee.height); } else if (ee.window == menu.frame) { if (moving) { menu.frame.clearArea(ee.x, ee.y, ee.width, ee.height); return; } // this is a compilicated algorithm... lets do it step by step... // first... we see in which sub level the expose starts... and how many // items down in that sublevel // Simon was here :-) I think this all makes much more sense when // we rename sbl to "start_col", sbl_d to "end_col", ditto id -> row // a "sublevel" is basically a column in a multi-column menu (e.g. placement) if (menu.item_w == 0) menu.item_w = 1; if (menu.item_h == 0) menu.item_h = 1; unsigned int start_column = (ee.x / menu.item_w), end_column = ((ee.x + ee.width) / menu.item_w), start_row = (ee.y / menu.item_h), end_row = ((ee.y + ee.height) / menu.item_h); if (static_cast(end_row) > menu.persub) end_row = menu.persub; // draw the sublevels and the number of items the exposure spans unsigned int col, row; int max_y = 0; for (col = start_column; col <= end_column; col++) { // set the iterator to the first item in the column needing redrawing unsigned int index = start_row + col * menu.persub; if (index < menuitems.size()) { Menuitems::iterator it = menuitems.begin() + index; Menuitems::iterator it_end = menuitems.end(); for (row = start_row; row <= end_row && it != it_end; ++it, row++) { unsigned int index = row + (col * menu.persub); max_y = max(drawItem(index, (which_sub == static_cast(index)), // highlight false, // clear true), max_y); // render trans } } } menu.frame.clearArea(ee.x, ee.y, ee.width, ee.height); } } void Menu::enterNotifyEvent(XCrossingEvent &ce) { if (menu.frame != ce.window) return; menu.x_shift = x(), menu.y_shift = y(); if (x() + width() > m_screen_width) { menu.x_shift = m_screen_width - width() - 2*m_border_width; shifted = true; } else if (x() < 0) { menu.x_shift = 0; //-m_border_width; shifted = true; } if (y() + height() + 2*m_border_width > m_screen_height) { menu.y_shift = m_screen_height - height() - 2*m_border_width; shifted = true; } else if (y() + (signed) menu.title_h < 0) { menu.y_shift = 0; // -m_border_width;; shifted = true; } if (shifted) menu.window.move(menu.x_shift, menu.y_shift); if (which_sub >= 0 && static_cast(which_sub) < menuitems.size()) { MenuItem *tmp = menuitems[which_sub]; if (tmp->submenu()->isVisible()) { int sbl = (ce.x / menu.item_w), i = (ce.y / menu.item_h), w = (sbl * menu.persub) + i; if (w != which_sub && (! tmp->submenu()->isTorn())) { tmp->submenu()->internal_hide(); drawItem(which_sub, false, true, true); which_sub = -1; } } } } void Menu::leaveNotifyEvent(XCrossingEvent &ce) { if (menu.frame != ce.window) return; if (which_press != -1 && which_sbl != -1 && menuitems.size() > 0) { int p = (which_sbl * menu.persub) + which_press; drawItem(p, (p == which_sub), true, true); which_sbl = which_press = -1; } if (shifted) { // menu.window.move(menu.x, menu.y); shifted = false; } } void Menu::keyPressEvent(XKeyEvent &event) { KeySym ks; char keychar[1]; XLookupString(&event, keychar, 1, &ks, 0); // a modifier key by itself doesn't do anything if (IsModifierKey(ks)) return; switch (ks) { case XK_Up: prevItem(); break; case XK_Down: nextItem(); break; case XK_Left: // enter parent if we have one enterParent(); break; case XK_Right: // enter submenu if we have one enterSubmenu(); break; case XK_Escape: // close menu hide(); break; case XK_Return: // send fake button 1 click if (which_press >= 0 && which_press < static_cast(menuitems.size()) && isItemEnabled(which_press)) { menuitems[which_press]->click(1, event.time); itemSelected(1, which_press); m_need_update = true; update(); } break; default: break; } } void Menu::reconfigure() { if (alpha() == 255 && m_transp.get() != 0) { m_transp.reset(0); } else if (alpha () < 255) { if (m_transp.get() == 0) { m_transp.reset(new Transparent(getRootPixmap(screenNumber()), m_real_frame_pm.drawable(), alpha(), screenNumber())); } else m_transp->setAlpha(alpha()); } m_need_update = true; // redraw items m_border_width = theme().borderWidth(); if (m_border_width > 20) // clamp to normal size m_border_width = 20; if (m_border_width < 0) m_border_width = 0; menu.title.setAlpha(alpha()); menu.window.setBorderColor(theme().borderColor()); menu.title.setBorderColor(theme().borderColor()); menu.frame.setBorderColor(theme().borderColor()); menu.window.setBorderWidth(m_border_width); menu.title.setBorderWidth(m_border_width); update(); } void Menu::openSubmenu() { if (!isVisible() || which_press < 0 || which_press >= static_cast(menuitems.size()) || which_sbl < 0 || which_sbl >= static_cast(menuitems.size())) return; int item = which_sbl * menu.persub + which_press; if (item < 0 || item >= static_cast(menuitems.size())) return; drawItem(item, true, true); if (menuitems[item]->submenu() != 0 && !menuitems[item]->submenu()->isVisible()) drawSubmenu(item); } void Menu::closeMenu() { if (isVisible() && !isTorn()) internal_hide(); } void Menu::startHide() { timeval timeout; timeout.tv_sec = 0; timeout.tv_usec = theme().delayClose() * 1000; // transformed to usec m_hide_timer.setTimeout(timeout); m_hide_timer.start(); } void Menu::stopHide() { m_hide_timer.stop(); } void Menu::update(FbTk::Subject *subj) { m_need_update = true; Menuitems::iterator it = menuitems.begin(); Menuitems::iterator it_end = menuitems.end(); for (; it != it_end; ++it) (*it)->updateTheme(theme()); reconfigure(); } void Menu::renderTransp(int x, int y, unsigned int width, unsigned int height) { // no need to render transparent unless visible if (!isVisible()) return; GContext def_gc(menu.frame); m_real_frame_pm.copyArea(m_frame_pm.drawable(), def_gc.gc(), x, y, x, y, width, height); if (m_transp.get() == 0) return; #ifdef HAVE_XRENDER Pixmap root = getRootPixmap(screenNumber()); if (m_transp->source() != root) m_transp->setSource(root, screenNumber()); if (m_transp->dest() != m_real_frame_pm.drawable()) m_transp->setDest(m_real_frame_pm.drawable(), screenNumber()); if (m_transp->alpha() != alpha()) m_transp->setAlpha(alpha()); const FbWindow *root_parent = menu.frame.parent(); // our position in parent ("root") int root_x = menu.frame.x() - menu.frame.borderWidth(), root_y = menu.frame.y() - menu.frame.borderWidth(); if (root_parent != 0) { root_x += root_parent->x() + root_parent->borderWidth(); root_y += root_parent->y() + root_parent->borderWidth(); while (root_parent->parent() != 0) { root_parent = root_parent->parent(); root_x += root_parent->x() + root_parent->borderWidth(); root_y += root_parent->y() + root_parent->borderWidth(); } } // else toplevel window so we already have x, y set // render background image from root pos to our window m_transp->render(root_x + x, root_y + y, x, y, width, height); #endif // HAVE_XRENDER } }; // end namespace FbTk