all repos — hyperkaos @ 75abecfa5001b0f6b5af6cd5f4356763c6ea9f32

lightweight modular puzzle/adventure game engine in C with SDL 1.2

TODO (raw)

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-add tombstones to everything
  -encase obstacles in their own struct
-put spell kaos in their own include files
-use product of primes to store save-data of spell knowledge