all repos — hyperkaos @ b8bca9f1f27e1cf32d3a59afea9fc20d7b681c58

lightweight modular puzzle/adventure game engine in C with SDL 1.2

Synergy.h (raw)

1
2
3
4
5
6
7
8
9
10
11
12
typedef struct synergy
{
  int spell;
  char dir;
  SDL_Rect zone;
  HyperKaos* trigger;
} Synergy;

Synergy* newSynergy(int s, char d, SDL_Rect z, HyperKaos* t);
void deleteSynergy(Synergy* target);

void Synergize();