/* see https://sdl.beuc.net/sdl.wiki/SDLKey for keysyms */ #define DPAD_UP SDLK_w #define DPAD_DOWN SDLK_s #define DPAD_LEFT SDLK_a #define DPAD_RIGHT SDLK_d #define A_BUTTON SDLK_j #define B_BUTTON SDLK_k #define L_BUTTON SDLK_o #define R_BUTTON SDLK_p #define FS_BUTTON SDLK_f #define PAUSE_BUTTON SDLK_q // internal game resolution is 320x180 widescreen #define SCREEN_WIDTH 320 #define SCREEN_HEIGHT 180 // video scaling factor should be a positive integer #define SCALE_FACTOR 2 //#define SOUND_ON