CFLAGS= -Wall -I/usr/include/SDL -L/usr/lib/ -lSDL -lSDL_image -lSDL_ttf -lSDL_mixer .PHONY: all clean cleanobj all: game scenetest: sceneTest.c Scene.o Engine.o Timer.o Player.o Room.o WorldData.o Kaos.o HyperKaos.o TextBox.o $(CC) -o $@ $^ $(CFLAGS) game: main.c Player.o Engine.o Timer.o Room.o WorldData.o TextBox.o Kaos.o HyperKaos.o Scene.o Synergy.o $(CC) -o $@ $^ $(CFLAGS) cleanobj: rm -f *.o clean: rm -f game *.o