#include #include #include #include "config.h" #include "Engine.h" #include "Catbug.h" #include "Timer.h" #include "Pickups.h" #include "extern.h" Catbug* newCatbug(int x, int y) { Catbug* self = malloc(sizeof(Catbug)); self->x = x; self->y = y; self->vX = 0; self->vY = 0; self->HP = STARTING_HP; self->frame = 0; self->spriteSheet=loadImage("assets/catbug.png"); return self; } void deleteCatbug(Catbug* target) { SDL_FreeSurface(target->spriteSheet); free(target); } void moveCatbug(Catbug* self) { self->x += self->vX; self->y += self->vY; if (self->x <= 0 || self->x >= 320) self->x -= self->vX; if (self->y <=0 || self->y >= 180) self->y -= self->vY; } void drawCatbug(Catbug* self) { SDL_Rect clip; clip.x = 0; clip.y = 0; clip.w = 43; clip.h = 39; switch (self->frame) { case 0: clip.x = 0; self->frame = 1; break; case 1: clip.x = 43; self->frame = 0; break; } applySurface(self->x - 22, self->y - 19, self->spriteSheet, screen, &clip); } int isInRect(Catbug* self, SDL_Rect* box) { if (self->x >= box->x && self->x <= box->x + box->w && self->y >= box->y && self->y <= box->y + box->h) return 1; else return 0; }