all repos — openbox @ 26034c374255eb6a35a71009585e194763472905

openbox fork - make it a bit more like ryudo

render/color.h (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
#ifndef __color_h
#define __color_h

#include <X11/Xlib.h>
#include <X11/Xutil.h>

#ifdef HAVE_STDINT_H 
#  include <stdint.h>
#else
#  ifdef HAVE_SYS_TYPES_H
#    include <sys/types.h>
#  endif   
#endif


#ifdef HAVE_STDINT_H
typedef uint32_t pixel32;
typedef uint16_t pixel16;
#else
typedef u_int32_t pixel32;  
typedef u_int16_t pixel16;   
#endif /* HAVE_STDINT_H */  

#if (G_ENDIAN == G_BIG_ENDIAN)
#define default_red_shift 0
#define default_green_shift 8
#define default_blue_shift 16
#define endian MSBFirst  
#else
#define default_red_shift 16
#define default_green_shift 8
#define default_blue_shift 0
#define endian LSBFirst
#endif /* G_ENDIAN == G_BIG_ENDIAN */


typedef struct color_rgb {
    int r;
    int g;
    int b;
    unsigned long pixel;
    GC gc;
} color_rgb;

void color_allocate_gc(color_rgb *in);
color_rgb *color_parse(char *colorname);
color_rgb *color_new(int r, int g, int b);
void color_free(color_rgb *in);
void reduce_depth(pixel32 *data, XImage *im);

extern int render_red_offset;
extern int render_green_offset;
extern int render_blue_offset;

extern int render_red_shift;
extern int render_green_shift;
extern int render_blue_shift;

#endif /* __color_h */