all repos — openbox @ 4ec67b0a708550c1d50b2a209a1d7d3d5e642a38

openbox fork - make it a bit more like ryudo

plugins/resistance.c (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
#include "../kernel/dispatch.h"
#include "../kernel/client.h"
#include "../kernel/frame.h"
#include "../kernel/stacking.h"
#include "../kernel/screen.h"
#include "../kernel/config.h"
#include <glib.h>

#define DEFAULT_RESISTANCE 10

void plugin_setup_config()
{
    ConfigValue val;

    config_def_set(config_def_new("resistance", Config_Integer,
                                  "Edge Resistance",
                                  "The amount of resistance to provide when "
                                  "moving windows past edges."
                                  "positioned."));
    config_def_set(config_def_new("resistance.windows", Config_Bool,
                                  "Edge Resistance On Windows",
                                  "Whether to provide edge resistance when "
                                  "moving windows past the edge of another "
                                  "window."));
    val.bool = TRUE;
    config_set("resistance.windows", Config_Bool, val);
}

static void resist(Client *c, int *x, int *y)
{
    GList *it;
    Rect *area;
    int l, t, r, b; /* requested edges */
    int al, at, ar, ab; /* screen area edges */
    int cl, ct, cr, cb; /* current edges */
    int w, h; /* current size */
    gboolean snapx = FALSE, snapy = FALSE;
    ConfigValue resist, window_resist;

    if (!config_get("resistance", Config_Integer, &resist) ||
        resist.integer < 0) {
        resist.integer = DEFAULT_RESISTANCE;
        config_set("resistance", Config_Integer, resist);
    }
    if (!config_get("resistance.windows", Config_Bool, &window_resist))
        g_assert_not_reached();

    w = c->frame->area.width;
    h = c->frame->area.height;

    l = *x;
    t = *y;
    r = l + w - 1;
    b = t + h - 1;

    cl = c->frame->area.x;
    ct = c->frame->area.y;
    cr = cl + c->frame->area.width - 1;
    cb = ct + c->frame->area.height - 1;
    
    /* snap to other clients */
    if (window_resist.bool)
        for (it = stacking_list; it != NULL; it = it->next) {
            Client *target;
            int tl, tt, tr, tb; /* 1 past the target's edges on each side */

            target = it->data;
            /* don't snap to self or non-visibles */
            if (!target->frame->visible || target == c) continue; 

            tl = target->frame->area.x - 1;
            tt = target->frame->area.y - 1;
            tr = tl + target->frame->area.width + 1;
            tb = tt + target->frame->area.height + 1;

            /* snapx and snapy ensure that the window snaps to the top-most
               window edge available, without going all the way from
               bottom-to-top in the stacking list
            */
            if (!snapx && cl >= tr && l < tr && l >= tr - resist.integer)
                *x = tr, snapx = TRUE;
            else if (!snapx && cr <= tl && r > tl && r <= tl + resist.integer)
                *x = tl - w + 1, snapx = TRUE;
            else if (!snapy && ct >= tb && t < tb && t >= tb - resist.integer)
                *y = tb, snapy = TRUE;
            else if (!snapy && cb <= tt && b > tt && b <= tt + resist.integer)
                *y = tt - h + 1, snapy = TRUE;

            if (snapx && snapy) break;
        }

    /* get the screen boundaries */
    area = screen_area(c->desktop);
    al = area->x;
    at = area->y;
    ar = al + area->width - 1;
    ab = at + area->height - 1;

    /* snap to screen edges */
    if (cl >= al && l < al && l >= al - resist.integer)
        *x = al;
    else if (cr <= ar && r > ar && r <= ar + resist.integer)
            *x = ar - w + 1;
    if (ct >= at && t < at && t >= at - resist.integer)
        *y = at;
    else if (cb <= ab && b > ab && b < ab + resist.integer)
        *y = ab - h + 1;
}

static void event(ObEvent *e, void *foo)
{
    g_assert(e->type == Event_Client_Moving);

    resist(e->data.c.client, &e->data.c.num[0], &e->data.c.num[1]);
}

void plugin_startup()
{
    dispatch_register(Event_Client_Moving, (EventHandler)event, NULL);
}

void plugin_shutdown()
{
    dispatch_register(0, (EventHandler)event, NULL);
}