openbox/action.c (raw)
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#include "client.h" #include "stacking.h" #include "frame.h" #include "screen.h" #include "action.h" #include <glib.h> Action *action_new(void (*func)(union ActionData *data)) { Action *a = g_new(Action, 1); a->func = func; /* deal with pointers */ if (func == action_execute) a->data.execute.path = NULL; return a; } void action_free(Action *a) { /* deal with pointers */ if (a->func == action_execute) g_free(a->data.execute.path); g_free(a); } void action_execute(union ActionData *data) { GError *e; if (!g_spawn_command_line_async(data->execute.path, &e)) { g_warning("failed to execute '%s': %s", data->execute.path, e->message); } } void action_focus(union ActionData *data) { client_focus(data->client.c); } void action_unfocus (union ActionData *data) { client_unfocus(data->client.c); } void action_iconify(union ActionData *data) { client_iconify(data->client.c, TRUE, TRUE); } void action_raise(union ActionData *data) { stacking_raise(data->client.c); } void action_lower(union ActionData *data) { stacking_lower(data->client.c); } void action_close(union ActionData *data) { client_close(data->client.c); } void action_shade(union ActionData *data) { client_shade(data->client.c, TRUE); } void action_unshade(union ActionData *data) { client_shade(data->client.c, FALSE); } void action_toggle_shade(union ActionData *data) { client_shade(data->client.c, !data->client.c->shaded); } void action_toggle_omnipresent(union ActionData *data) { client_set_desktop(data->client.c, data->client.c->desktop == DESKTOP_ALL ? screen_desktop : DESKTOP_ALL); } void action_move_relative(union ActionData *data) { Client *c = data->relative.c; client_configure(c, Corner_TopLeft, c->area.x + data->relative.dx, c->area.y + data->relative.dy, c->area.width, c->area.height, TRUE, TRUE); } void action_resize_relative(union ActionData *data) { Client *c = data->relative.c; client_configure(c, Corner_TopLeft, c->area.x, c->area.y, c->area.width + data->relative.dx, c->area.height + data->relative.dy, TRUE, TRUE); } void action_maximize_full(union ActionData *data) { client_maximize(data->client.c, TRUE, 0, TRUE); } void action_unmaximize_full(union ActionData *data) { client_maximize(data->client.c, FALSE, 0, TRUE); } void action_toggle_maximize_full(union ActionData *data) { client_maximize(data->client.c, !(data->client.c->max_horz || data->client.c->max_vert), 0, TRUE); } void action_maximize_horz(union ActionData *data) { client_maximize(data->client.c, TRUE, 1, TRUE); } void action_unmaximize_horz(union ActionData *data) { client_maximize(data->client.c, FALSE, 1, TRUE); } void action_toggle_maximize_horz(union ActionData *data) { client_maximize(data->client.c, !data->client.c->max_horz, 1, TRUE); } void action_maximize_vert(union ActionData *data) { client_maximize(data->client.c, TRUE, 2, TRUE); } void action_unmaximize_vert(union ActionData *data) { client_maximize(data->client.c, FALSE, 2, TRUE); } void action_toggle_maximize_vert(union ActionData *data) { client_maximize(data->client.c, !data->client.c->max_vert, 2, TRUE); } void action_send_to_desktop(union ActionData *data) { if (data->sendto.desktop < screen_num_desktops || data->sendto.desktop == DESKTOP_ALL) client_set_desktop(data->sendto.c, data->sendto.desktop); } void action_send_to_next_desktop(union ActionData *data) { guint d; d = screen_desktop + 1; if (d >= screen_num_desktops) { if (!data->sendtonextprev.wrap) return; d = 0; } client_set_desktop(data->sendtonextprev.c, d); if (data->sendtonextprev.follow) screen_set_desktop(d); } void action_send_to_previous_desktop(union ActionData *data) { guint d; d = screen_desktop - 1; if (d >= screen_num_desktops) { if (!data->sendtonextprev.wrap) return; d = screen_num_desktops - 1; } client_set_desktop(data->sendtonextprev.c, d); if (data->sendtonextprev.follow) screen_set_desktop(d); } void action_desktop(union ActionData *data) { if (data->desktop.desk < screen_num_desktops || data->desktop.desk == DESKTOP_ALL) screen_set_desktop(data->desktop.desk); } void action_next_desktop(union ActionData *data) { guint d; d = screen_desktop + 1; if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; d = 0; } screen_set_desktop(d); } void action_previous_desktop(union ActionData *data) { guint d; d = screen_desktop - 1; if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; d = screen_num_desktops - 1; } screen_set_desktop(d); } static void cur_row_col(guint *r, guint *c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop % screen_desktop_layout.columns; break; break; case Corner_TopRight: *r = screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop / screen_desktop_layout.columns; *c = screen_desktop_layout.columns - 1 - screen_desktop % screen_desktop_layout.columns; break; break; } case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomLeft: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop / screen_desktop_layout.rows; break; break; case Corner_TopRight: *r = screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; case Corner_BottomRight: *r = screen_desktop_layout.rows - 1 - screen_desktop % screen_desktop_layout.rows; *c = screen_desktop_layout.columns - 1 - screen_desktop / screen_desktop_layout.rows; break; break; } break; } } static guint translate_row_col(guint r, guint c) { switch (screen_desktop_layout.orientation) { case Orientation_Horz: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return r * screen_desktop_layout.columns + c; case Corner_BottomLeft: return (screen_desktop_layout.rows - 1 - r) * screen_desktop_layout.columns + c; case Corner_TopRight: return r * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c); case Corner_BottomRight: return (screen_desktop_layout.rows - 1 - r) * screen_desktop_layout.columns + (screen_desktop_layout.columns - 1 - c); } case Orientation_Vert: switch (screen_desktop_layout.start_corner) { case Corner_TopLeft: return c * screen_desktop_layout.rows + r; case Corner_BottomLeft: return c * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r); case Corner_TopRight: return (screen_desktop_layout.columns - 1 - c) * screen_desktop_layout.rows + r; case Corner_BottomRight: return (screen_desktop_layout.columns - 1 - c) * screen_desktop_layout.rows + (screen_desktop_layout.rows - 1 - r); } } g_assert_not_reached(); return 0; } void action_next_desktop_column(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++c; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; c = 0; } if (d >= screen_num_desktops) ++c; d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_previous_desktop_column(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --c; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; c = screen_desktop_layout.columns - 1; } if (d >= screen_num_desktops) --c; d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_next_desktop_row(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); ++r; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; r = 0; } if (d >= screen_num_desktops) ++r; d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_previous_desktop_row(union ActionData *data) { guint r, c, d; cur_row_col(&r, &c); --r; d = translate_row_col(r, c); if (d >= screen_num_desktops) { if (!data->nextprevdesktop.wrap) return; c = screen_desktop_layout.rows - 1; } if (d >= screen_num_desktops) --r; d = translate_row_col(r, c); if (d < screen_num_desktops) screen_set_desktop(d); } void action_toggle_decorations(union ActionData *data) { Client *c = data->client.c; c->disabled_decorations = c->disabled_decorations ? 0 : ~0; client_setup_decor_and_functions(c); } void action_move(union ActionData *data) { Client *c = data->move.c; int x = data->move.x; int y = data->move.y; client_configure(c, Corner_TopLeft, x, y, c->area.width, c->area.height, TRUE, data->move.final); } void action_resize(union ActionData *data) { Client *c = data->resize.c; int w = data->resize.x - c->frame->size.left - c->frame->size.right; int h = data->resize.y - c->frame->size.top - c->frame->size.bottom; client_configure(c, data->resize.corner, c->area.x, c->area.y, w, h, TRUE, data->resize.final); } |