scripts/historyplacement.py (raw)
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 148 149 150 151 152 153 154 155 156 157 |
############################################################################## ### The history window placement algorithm. ebind historyplacement.place ### ### to the ob.EventAction.PlaceWindow event to use it. ### ############################################################################## import windowplacement # fallback routines ############################################################################## ### Options for the historyplacement module (Options in the ### ### windowplacement module also apply!) ### ############################################################################## IGNORE_REQUESTED_POSITIONS = 0 """When true, the placement algorithm will attempt to place windows even when they request a position (like XMMS). Note this only applies to normal windows, not to special cases like desktops and docks.""" FALLBACK = windowplacement.random """The window placement algorithm that will be used when history placement does not have a place for the window.""" CONFIRM_CALLBACK = 0 """Set this to a function to have the function called before attempting to place a window via history. If the function returns a non-zero, then an attempt will be made to place the window. If it returns zero, the fallback method will be directly applied instead.""" FILENAME = 'historydb' """The name of the file where history data will be stored. The number of the screen is appended onto this filename.""" ############################################################################## def place(data): """Place a window usingthe history placement algorithm.""" _place(data) ########################################################################### ########################################################################### ########################################################################### ### Internal stuff, should not be accessed outside the module. ### ########################################################################### import otk import ob import os import string _data = [] class _state: def __init__(self, appname, appclass, role, x, y): self.appname = appname self.appclass = appclass self.role = role self.x = x self.y = y def __eq__(self, other): if self.appname == other.appname and \ self.appclass == other.appclass and \ self.role == other.role: return 1 return 0 def _load(data): global _data file = open(os.environ['HOME']+'/.openbox/'+FILENAME+"."+str(data.screen), 'r') if file: # read data for line in file.readlines(): line = line[:-1] # drop the '\n' try: s = string.split(line, '\0') state = _state(s[0], s[1], s[2], string.atoi(s[3]), string.atoi(s[4])) while len(_data)-1 < data.screen: _data.append([]) _data[data.screen].append(state) except ValueError: pass except IndexError: pass file.close() def _save(data): global _data file = open(os.environ['HOME']+'/.openbox/'+FILENAME+"."+str(data.screen), 'w') if file: while len(_data)-1 < data.screen: _data.append([]) for i in _data[data.screen]: file.write(i.appname + '\0' + i.appclass + '\0' + i.role + '\0' + str(i.x) + '\0' + str(i.y) + '\n') file.close() def _create_state(data): global _data area = data.client.area() return _state(data.client.appName(), data.client.appClass(), data.client.role(), area.x(), area.y()) def _find(screen, state): global _data try: return _data[screen].index(state) except ValueError: return -1 except IndexError: while len(_data)-1 < screen: _data.append([]) return _find(screen, state) # try again def _place(data): global _data if data.client: if not (IGNORE_REQUESTED_POSITIONS and data.client.normal()): if data.client.positionRequested(): return state = _create_state(data) try: if not CONFIRM_CALLBACK or CONFIRM_CALLBACK(data): print "looking for : " + state.appname + " : " + \ state.appclass + " : " + state.role i = _find(data.screen, state) if i >= 0: coords = _data[data.screen][i] print "Found in history ("+str(coords.x)+","+\ str(coords.y)+")" data.client.move(coords.x, coords.y) return else: print "No match in history" except TypeError: pass if FALLBACK: FALLBACK(data) def _save_window(data): global _data if data.client: state = _create_state(data) print "looking for : " + state.appname + " : " + state.appclass + \ " : " + state.role i = _find(data.screen, state) if i >= 0: print "replacing" _data[data.screen][i] = state # replace it else: print "appending" _data[data.screen].append(state) ob.ebind(ob.EventAction.CloseWindow, _save_window) ob.ebind(ob.EventAction.Startup, _load) ob.ebind(ob.EventAction.Shutdown, _save) print "Loaded historyplacement.py" |