all repos — openbox @ 6dd06740e9934b118f83e4430a5d78adebecc1da

openbox fork - make it a bit more like ryudo

plugins/keyboard/keyboard.c (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
#include "../../kernel/focus.h"
#include "../../kernel/dispatch.h"
#include "../../kernel/openbox.h"
#include "../../kernel/grab.h"
#include "../../kernel/action.h"
#include "tree.h"
#include "keyboard.h"
#include "keyaction.h"
#include <glib.h>

KeyBindingTree *firstnode;

static KeyBindingTree *curpos;
static guint reset_key, reset_state;
static gboolean grabbed;

static void grab_keys(gboolean grab)
{
    if (!grab) {
	XUngrabKey(ob_display, AnyKey, AnyModifier, ob_root);
    } else {
	KeyBindingTree *p = firstnode;
	while (p) {
	    XGrabKey(ob_display, p->key, p->state, ob_root, FALSE,
		     GrabModeAsync, GrabModeSync);
	    p = p->next_sibling;
	}
    }
}

static void reset_chains()
{
    /* XXX kill timer */
    curpos = NULL;
    if (grabbed) {
	grabbed = FALSE;
        grab_keyboard(FALSE);
    }
}

static void clearall()
{
    grab_keys(FALSE);
    tree_destroy(firstnode);
    firstnode = NULL;
    grab_keys(TRUE);
}

static gboolean bind(GList *keylist, KeyAction *action)
{
    KeyBindingTree *tree, *t;
    gboolean conflict;

    if (!(tree = tree_build(keylist))) {
        g_warning("invalid binding");
        return FALSE;
    }

    t = tree_find(tree, &conflict);
    if (conflict) {
        g_warning("conflict with binding");
        tree_destroy(tree);
        return FALSE;
    }
    if (t != NULL) {
	/* already bound to something */
	g_warning("keychain is already bound");
        tree_destroy(tree);
        return FALSE;
    }

    /* grab the server here to make sure no key pressed go missed */
    grab_server(TRUE);

    grab_keys(FALSE);

    /* set the function */
    t = tree;
    while (t->first_child) t = t->first_child;
    t->action.action = action->action;
    t->action.type[0] = action->type[0];
    t->action.type[1] = action->type[1];
    t->action.data[0] = action->data[0];
    t->action.data[1] = action->data[1];

    /* assimilate this built tree into the main tree */
    tree_assimilate(tree); /* assimilation destroys/uses the tree */

    grab_keys(TRUE); 

    grab_server(FALSE);

    return TRUE;
}

static void press(ObEvent *e, void *foo)
{
    if (e->data.x.e->xkey.keycode == reset_key &&
        e->data.x.e->xkey.state == reset_state) {
        reset_chains();
        XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
    } else {
        KeyBindingTree *p;
        if (curpos == NULL)
            p = firstnode;
        else
            p = curpos->first_child;
        while (p) {
            if (p->key == e->data.x.e->xkey.keycode &&
                p->state == e->data.x.e->xkey.state) {
                if (p->first_child != NULL) { /* part of a chain */
                    /* XXX TIMER */
                    if (!grabbed) {
                        grab_keyboard(TRUE);
                        grabbed = TRUE;
                        XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
                    }
                    curpos = p;
                } else {
                    keyaction_do(&p->action, focus_client);

                    XAllowEvents(ob_display, AsyncKeyboard, CurrentTime);
                    reset_chains();
                }
                break;
            }
            p = p->next_sibling;
        }
    }
}

static void binddef()
{
    GList *list = g_list_append(NULL, NULL);
    KeyAction a;

    list->data = "C-Right";
    a.action = Action_NextDesktop;
    keyaction_set_bool(&a, 0, TRUE);
    keyaction_set_none(&a, 1);
    bind(list, &a);

    list->data = "C-Left";
    a.action = Action_PreviousDesktop;
    keyaction_set_bool(&a, 0, TRUE);
    keyaction_set_none(&a, 1);
    bind(list, &a);

    list->data = "C-1";
    a.action = Action_Desktop;
    keyaction_set_uint(&a, 0, 0);
    keyaction_set_none(&a, 1);
    bind(list, &a);

    list->data = "C-2";
    a.action = Action_Desktop;
    keyaction_set_uint(&a, 0, 1);
    keyaction_set_none(&a, 1);
    bind(list, &a);

    list->data = "C-3";
    a.action = Action_Desktop;
    keyaction_set_uint(&a, 0, 2);
    keyaction_set_none(&a, 1);
    bind(list, &a);

    list->data = "C-4";
    a.action = Action_Desktop;
    keyaction_set_uint(&a, 0, 3);
    keyaction_set_none(&a, 1);
    bind(list, &a);

    list->data = "C-space";
    a.action = Action_Execute;
    keyaction_set_string(&a, 0, "xterm");
    keyaction_set_none(&a, 1);
    bind(list, &a);
}

void plugin_startup()
{
    dispatch_register(Event_X_KeyPress, (EventHandler)press, NULL);

    /* XXX parse config file! */
    binddef();
}

void plugin_shutdown()
{
    dispatch_register(0, (EventHandler)press, NULL);
    clearall();
}