all repos — openbox @ 77a8e11660edd66279f2d3def6de3768874ba780

openbox fork - make it a bit more like ryudo

src/actions.cc (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
// -*- mode: C++; indent-tabs-mode: nil; -*-

#ifdef HAVE_CONFIG_H
# include "../config.h"
#endif

#include "actions.hh"
#include "widget.hh"
#include "openbox.hh"
#include "otk/display.hh"

#include <stdio.h>

namespace ob {

const unsigned int OBActions::DOUBLECLICKDELAY = 300;
const int OBActions::BUTTONS;

OBActions::OBActions()
  : _button(0)
{
  for (int i=0; i<BUTTONS; ++i)
    _posqueue[i] = new ButtonPressAction();

  // XXX: load a configuration out of somewhere

}


OBActions::~OBActions()
{
  for (int i=0; i<BUTTONS; ++i)
    delete _posqueue[i];
}


void OBActions::insertPress(const XButtonEvent &e)
{
  ButtonPressAction *a = _posqueue[BUTTONS - 1];
  for (int i=BUTTONS-1; i>0;)
    _posqueue[i] = _posqueue[--i];
  _posqueue[0] = a;
  a->button = e.button;
  a->pos.setPoint(e.x, e.y);
}

void OBActions::removePress(const XButtonEvent &e)
{
  ButtonPressAction *a = 0;
  for (int i=0; i<BUTTONS; ++i) {
    if (_posqueue[i]->button == e.button)
      a = _posqueue[i];
    if (a) // found one and removed it
      _posqueue[i] = _posqueue[i+1];
  }
  if (a) { // found one
    _posqueue[BUTTONS-1] = a;
    a->button = 0;
  }
}

void OBActions::buttonPressHandler(const XButtonEvent &e)
{
  OtkEventHandler::buttonPressHandler(e);
  insertPress(e);
  
  // XXX: run the PRESS guile hook
  OBWidget *w = dynamic_cast<OBWidget*>
    (Openbox::instance->findHandler(e.window));

  printf("GUILE: PRESS: win %lx type %d modifiers %u button %u time %lx\n",
         (long)e.window, (w ? w->type():-1), e.state, e.button, e.time);
    
  if (_button) return; // won't count toward CLICK events

  _button = e.button;
}
  

void OBActions::buttonReleaseHandler(const XButtonEvent &e)
{
  OtkEventHandler::buttonReleaseHandler(e);
  removePress(e);
  
  // XXX: run the RELEASE guile hook
  OBWidget *w = dynamic_cast<OBWidget*>
    (Openbox::instance->findHandler(e.window));

  printf("GUILE: RELEASE: win %lx type %d, modifiers %u button %u time %lx\n",
         (long)e.window, (w ? w->type():-1), e.state, e.button, e.time);

  // not for the button we're watching?
  if (_button != e.button) return;

  _button = 0;

  // find the area of the window
  XWindowAttributes attr;
  if (!XGetWindowAttributes(otk::OBDisplay::display, e.window, &attr)) return;

  // if not on the window any more, it isnt a CLICK
  if (!(e.same_screen && e.x >= 0 && e.y >= 0 &&
        e.x < attr.width && e.y < attr.height))
    return;

  // XXX: run the CLICK guile hook
  printf("GUILE: CLICK: win %lx type %d modifiers %u button %u time %lx\n",
         (long)e.window, (w ? w->type():-1), e.state, e.button, e.time);

  if (e.time - _release.time < DOUBLECLICKDELAY &&
      _release.win == e.window && _release.button == e.button) {

    // XXX: run the DOUBLECLICK guile hook
    printf("GUILE: DOUBLECLICK: win %lx type %d modifiers %u button %u time %lx\n",
           (long)e.window, (w ? w->type():-1), e.state, e.button, e.time);

    // reset so you cant triple click for 2 doubleclicks
    _release.win = 0;
    _release.button = 0;
    _release.time = 0;
  } else {
    // save the button release, might be part of a double click
    _release.win = e.window;
    _release.button = e.button;
    _release.time = e.time;
  }
}


void OBActions::enterHandler(const XCrossingEvent &e)
{
  OtkEventHandler::enterHandler(e);
  
  // XXX: run the ENTER guile hook
  OBWidget *w = dynamic_cast<OBWidget*>
    (Openbox::instance->findHandler(e.window));

  printf("GUILE: ENTER: win %lx type %d modifiers %u\n",
         (long)e.window, (w ? w->type():-1), e.state);
}


void OBActions::leaveHandler(const XCrossingEvent &e)
{
  OtkEventHandler::leaveHandler(e);

  // XXX: run the LEAVE guile hook
  OBWidget *w = dynamic_cast<OBWidget*>
    (Openbox::instance->findHandler(e.window));

  printf("GUILE: LEAVE: win %lx type %d modifiers %u\n",
         (long)e.window, (w ? w->type():-1), e.state);
}


void OBActions::keyPressHandler(const XKeyEvent &e)
{
  // XXX: run the KEY guile hook
  OBWidget *w = dynamic_cast<OBWidget*>
    (Openbox::instance->findHandler(e.window));

  printf("GUILE: KEY: win %lx type %d modifiers %u keycode %u\n",
         (long)e.window, (w ? w->type():-1), e.state, e.keycode);
}


void OBActions::motionHandler(const XMotionEvent &e)
{
  if (!e.same_screen) return; // this just gets stupid

  OBWidget *w = dynamic_cast<OBWidget*>
    (Openbox::instance->findHandler(e.window));

  _dx = e.x - _posqueue[0]->pos.x();
  _dy = e.y - _posqueue[0]->pos.y();
  
  // XXX: i can envision all sorts of crazy shit with this.. gestures, etc
  printf("GUILE: MOTION: win %lx type %d  modifiers %u x %d y %d\n",
         (long)e.window, (w ? w->type():-1), e.state, _dx, _dy);
}


}