all repos — openbox @ 83e5323425f6ec15ff974241f50efdf6822d1430

openbox fork - make it a bit more like ryudo

obrender/button.c (raw)

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#include "render.h"
#include "button.h"
#include "instance.h"
#include "mask.h"

#include <X11/Xlib.h>
#include <X11/Xutil.h>
#include <string.h>

RrButton *RrButtonNew (const RrInstance *inst)
{
    RrButton *out = NULL;

    out = g_new(RrButton, 1);
    out->inst = inst;

    /* no need to alloc colors, set them null (for freeing later) */
    out->focused_unpressed_color = NULL;
    out->unfocused_unpressed_color = NULL;
    out->focused_pressed_color = NULL;
    out->unfocused_pressed_color = NULL;
    out->disabled_focused_color = NULL;
    out->disabled_unfocused_color = NULL;
    out->hover_focused_color = NULL;
    out->hover_unfocused_color = NULL;
    out->toggled_hover_focused_color = NULL;
    out->toggled_hover_unfocused_color = NULL;
    out->toggled_focused_pressed_color = NULL;
    out->toggled_unfocused_pressed_color = NULL;
    out->toggled_focused_unpressed_color = NULL;
    out->toggled_unfocused_unpressed_color = NULL;

    /* same with masks */
    out->mask = NULL;
    out->pressed_mask = NULL;
    out->disabled_mask = NULL;
    out->hover_mask = NULL;
    out->toggled_mask = NULL;
    out->toggled_hover_mask = NULL;
    out->toggled_pressed_mask = NULL;

    /* allocate appearances */
    out->a_focused_unpressed = RrAppearanceNew(inst, 1);
    out->a_unfocused_unpressed = RrAppearanceNew(inst, 1);
    out->a_focused_pressed = RrAppearanceNew(inst, 1);
    out->a_unfocused_pressed = RrAppearanceNew(inst, 1);
    out->a_disabled_focused = RrAppearanceNew(inst, 1);
    out->a_disabled_unfocused = RrAppearanceNew(inst, 1);
    out->a_hover_focused = RrAppearanceNew(inst, 1);
    out->a_hover_unfocused = RrAppearanceNew(inst, 1);
    out->a_toggled_focused_unpressed = RrAppearanceNew(inst, 1);
    out->a_toggled_unfocused_unpressed = RrAppearanceNew(inst, 1);
    out->a_toggled_focused_pressed = RrAppearanceNew(inst, 1);
    out->a_toggled_unfocused_pressed = RrAppearanceNew(inst, 1);
    out->a_toggled_hover_focused = RrAppearanceNew(inst, 1);
    out->a_toggled_hover_unfocused = RrAppearanceNew(inst, 1);

    return out;
}

void RrButtonFree(RrButton *b)
{
    /* colors */
    if (b->focused_unpressed_color) 
        RrColorFree(b->focused_unpressed_color);
    if (b->unfocused_unpressed_color) 
        RrColorFree(b->unfocused_unpressed_color);
    if (b->focused_pressed_color) 
        RrColorFree(b->focused_pressed_color);
    if (b->unfocused_pressed_color) 
        RrColorFree(b->unfocused_pressed_color);
    if (b->disabled_focused_color) 
        RrColorFree(b->disabled_focused_color);
    if (b->disabled_unfocused_color) 
        RrColorFree(b->disabled_unfocused_color);
    if (b->hover_focused_color) 
        RrColorFree(b->hover_focused_color);
    if (b->hover_unfocused_color) 
        RrColorFree(b->hover_unfocused_color);
    if (b->toggled_hover_focused_color) 
        RrColorFree(b->toggled_hover_focused_color);
    if (b->toggled_hover_unfocused_color) 
        RrColorFree(b->toggled_hover_unfocused_color);
    if (b->toggled_focused_pressed_color) 
        RrColorFree(b->toggled_focused_pressed_color);
    if (b->toggled_unfocused_pressed_color) 
        RrColorFree(b->toggled_unfocused_pressed_color);
    if (b->toggled_focused_unpressed_color) 
        RrColorFree(b->toggled_focused_unpressed_color);
    if (b->toggled_unfocused_unpressed_color) 
        RrColorFree(b->toggled_unfocused_unpressed_color);

    /* masks */
    if (b->mask) RrPixmapMaskFree(b->mask);
    if (b->pressed_mask) RrPixmapMaskFree(b->pressed_mask);
    if (b->disabled_mask) RrPixmapMaskFree(b->disabled_mask);
    if (b->hover_mask) RrPixmapMaskFree(b->hover_mask);
    if (b->toggled_mask) RrPixmapMaskFree(b->toggled_mask);
    if (b->toggled_hover_mask) RrPixmapMaskFree(b->toggled_hover_mask);
    if (b->toggled_pressed_mask) RrPixmapMaskFree(b->toggled_pressed_mask);

    /* appearances */
    RrAppearanceFree(b->a_focused_unpressed);
    RrAppearanceFree(b->a_unfocused_unpressed);
    RrAppearanceFree(b->a_focused_pressed);
    RrAppearanceFree(b->a_unfocused_pressed);
    RrAppearanceFree(b->a_disabled_focused);
    RrAppearanceFree(b->a_disabled_unfocused);
    RrAppearanceFree(b->a_hover_focused);
    RrAppearanceFree(b->a_hover_unfocused);
    RrAppearanceFree(b->a_toggled_focused_unpressed);
    RrAppearanceFree(b->a_toggled_unfocused_unpressed);
    RrAppearanceFree(b->a_toggled_focused_pressed);
    RrAppearanceFree(b->a_toggled_unfocused_pressed);
    RrAppearanceFree(b->a_toggled_hover_focused);
    RrAppearanceFree(b->a_toggled_hover_unfocused);
}