all repos — openbox @ ae3dc273c4b42553208d230a775731df18058a4a

openbox fork - make it a bit more like ryudo

src/Iconmenu.cc (raw)

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// Iconmenu.cc for Openbox
// Copyright (c) 2001 Sean 'Shaleh' Perry <shaleh@debian.org>
// Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net)
//
// Permission is hereby granted, free of charge, to any person obtaining a
// copy of this software and associated documentation files (the "Software"),
// to deal in the Software without restriction, including without limitation
// the rights to use, copy, modify, merge, publish, distribute, sublicense,
// and/or sell copies of the Software, and to permit persons to whom the
// Software is furnished to do so, subject to the following conditions:
//
// The above copyright notice and this permission notice shall be included in
// all copies or substantial portions of the Software.
//
// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.  IN NO EVENT SHALL
// THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
// FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
// DEALINGS IN THE SOFTWARE.

// stupid macros needed to access some functions in version 2 of the GNU C
// library
#ifndef   _GNU_SOURCE
#define   _GNU_SOURCE
#endif // _GNU_SOURCE

#ifdef    HAVE_CONFIG_H
#  include "../config.h"
#endif // HAVE_CONFIG_H

#include "i18n.h"
#include "Iconmenu.h"
#include "Screen.h"
#include "Window.h"


Iconmenu::Iconmenu(BScreen &scrn) : Basemenu(scrn), screen(scrn) {
  setInternalMenu();

  setLabel(i18n(IconSet, IconIcons, "Icons"));
  update();
}


void Iconmenu::itemSelected(int button, int index) {
  if (button != 1)
    return;

  if (index >= 0 && index < screen.getIconCount()) {
    OpenboxWindow *win = screen.getIcon(index);

    if (win) {
      win->deiconify();
      win->setInputFocus();
    }
  }

  if (! (screen.getWorkspacemenu()->isTorn() || isTorn()))
    hide();
}