src/actions.cc (raw)
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// -*- mode: C++; indent-tabs-mode: nil; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "actions.hh" #include "widget.hh" #include "openbox.hh" #include "client.hh" #include "python.hh" #include "otk/display.hh" #include <stdio.h> namespace ob { const unsigned int OBActions::DOUBLECLICKDELAY = 300; OBActions::OBActions() : _button(0) { // XXX: load a configuration out of somewhere } OBActions::~OBActions() { } void OBActions::buttonPressHandler(const XButtonEvent &e) { OtkEventHandler::buttonPressHandler(e); // run the PRESS guile hook OBWidget *w = dynamic_cast<OBWidget*> (Openbox::instance->findHandler(e.window)); python_callback(Action_ButtonPress, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state, e.button, e.x_root, e.y_root, e.time); if (_button) return; // won't count toward CLICK events _button = e.button; } void OBActions::buttonReleaseHandler(const XButtonEvent &e) { OtkEventHandler::buttonReleaseHandler(e); OBWidget *w = dynamic_cast<OBWidget*> (Openbox::instance->findHandler(e.window)); // run the RELEASE guile hook python_callback(Action_ButtonRelease, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state, e.button, e.x_root, e.y_root, e.time); // not for the button we're watching? if (_button != e.button) return; _button = 0; // find the area of the window XWindowAttributes attr; if (!XGetWindowAttributes(otk::OBDisplay::display, e.window, &attr)) return; // if not on the window any more, it isnt a CLICK if (!(e.same_screen && e.x >= 0 && e.y >= 0 && e.x < attr.width && e.y < attr.height)) return; // run the CLICK guile hook python_callback(Action_Click, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state, e.button, e.time); if (e.time - _release.time < DOUBLECLICKDELAY && _release.win == e.window && _release.button == e.button) { // run the DOUBLECLICK guile hook python_callback(Action_DoubleClick, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state, e.button, e.time); // reset so you cant triple click for 2 doubleclicks _release.win = 0; _release.button = 0; _release.time = 0; } else { // save the button release, might be part of a double click _release.win = e.window; _release.button = e.button; _release.time = e.time; } } void OBActions::enterHandler(const XCrossingEvent &e) { OtkEventHandler::enterHandler(e); OBWidget *w = dynamic_cast<OBWidget*> (Openbox::instance->findHandler(e.window)); // run the ENTER guile hook python_callback(Action_EnterWindow, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state); } void OBActions::leaveHandler(const XCrossingEvent &e) { OtkEventHandler::leaveHandler(e); OBWidget *w = dynamic_cast<OBWidget*> (Openbox::instance->findHandler(e.window)); // run the LEAVE guile hook python_callback(Action_LeaveWindow, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state); } void OBActions::keyPressHandler(const XKeyEvent &e) { OBWidget *w = dynamic_cast<OBWidget*> (Openbox::instance->findHandler(e.window)); // run the KEY guile hook python_callback(Action_KeyPress, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state, e.keycode); } void OBActions::motionHandler(const XMotionEvent &e) { if (!e.same_screen) return; // this just gets stupid int x_root = e.x_root, y_root = e.y_root; // compress changes to a window into a single change XEvent ce; while (XCheckTypedEvent(otk::OBDisplay::display, e.type, &ce)) { if (ce.xmotion.window != e.window) { XPutBackEvent(otk::OBDisplay::display, &ce); break; } else { x_root = e.x_root; y_root = e.y_root; } } OBWidget *w = dynamic_cast<OBWidget*> (Openbox::instance->findHandler(e.window)); // XXX: i can envision all sorts of crazy shit with this.. gestures, etc // maybe that should all be done via python tho.. // run the simple MOTION guile hook for now... python_callback(Action_MouseMotion, e.window, (OBWidget::WidgetType)(w ? w->type():-1), e.state, e.x_root, e.y_root, e.time); } } |