otk/eventdispatcher.cc (raw)
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif #include "eventdispatcher.hh" #include "display.hh" #include <iostream> namespace otk { OtkEventDispatcher::OtkEventDispatcher() : _fallback(0) { } OtkEventDispatcher::~OtkEventDispatcher() { } void OtkEventDispatcher::clearAllHandlers(void) { _map.clear(); } void OtkEventDispatcher::registerHandler(Window id, OtkEventHandler *handler) { _map.insert(std::pair<Window, OtkEventHandler*>(id, handler)); } void OtkEventDispatcher::clearHandler(Window id) { _map.erase(id); } #include <stdio.h> void OtkEventDispatcher::dispatchEvents(void) { XEvent e; OtkEventHandler *handler; OtkEventMap::iterator it; while (XPending(OBDisplay::display)) { XNextEvent(OBDisplay::display, &e); it = _map.find(e.xany.window); if (it != _map.end()) handler = it->second; else handler = _fallback; if (handler) handler->handle(e); } } } |