src/openbox.hh (raw)
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifndef __openbox_hh #define __openbox_hh /*! @file openbox.hh @brief The main class for the Openbox window manager */ /* cuz girls look soooo goood.. on the end of my DICK */ extern "C" { #include <X11/Xlib.h> } #include <string> #include <vector> #include <map> #include "otk/screeninfo.hh" #include "otk/timerqueuemanager.hh" #include "otk/property.hh" #include "otk/configuration.hh" #include "otk/eventdispatcher.hh" #include "otk/eventhandler.hh" namespace ob { class OBScreen; class OBClient; class OBActions; //! Mouse cursors used throughout Openbox struct Cursors { Cursor session; //!< The default mouse cursor Cursor move; //!< For moving a window Cursor ll_angle; //!< For resizing the bottom left corner of a window Cursor lr_angle; //!< For resizing the bottom right corner of a window Cursor ul_angle; //!< For resizing the top left corner of a window Cursor ur_angle; //!< For resizing the right corner of a window }; //! The main class for the Openbox window manager /*! Only a single instance of the Openbox class may be used in the application. A pointer to this instance is held in the Openbox::instance static member variable. Instantiation of this class begins the window manager. After instantiation, the Openbox::eventLoop function should be called. The eventLoop method does not exit until the window manager is ready to be destroyed. Destruction of the Openbox class instance will shutdown the window manager. */ class Openbox : public otk::OtkEventDispatcher, public otk::OtkEventHandler { public: //! The single instance of the Openbox class for the application /*! Since this variable is globally available in the application, the Openbox class does not need to be passed around to any of the other classes. */ static Openbox *instance; //! The posible running states of the window manager enum RunState { State_Starting, //!< The window manager is starting up (being created) State_Normal, //!< The window manager is running in its normal state State_Exiting //!< The window manager is exiting (being destroyed) }; //! A map for looking up a specific client class from the window id typedef std::map<Window, OBClient *> ClientMap; //! A list of OBScreen classes typedef std::vector<OBScreen *> ScreenList; private: // stuff that can be passed on the command line //! Path to the config file to use/in use /*! Defaults to $(HOME)/.openbox/rc3 */ std::string _rcfilepath; //! Path to the menu file to use/in use /*! Defaults to $(HOME)/.openbox/menu3 */ std::string _menufilepath; //! Path to the script file to execute on startup /*! Defaults to $(HOME)/.openbox/user.py */ std::string _scriptfilepath; //! The display requested by the user, or null to use the DISPLAY env var char *_displayreq; //! The value of argv[0], i.e. how this application was executed char *_argv0; //! A list of all managed clients ClientMap _clients; //! A list of all the managed screens ScreenList _screens; //! Manages all timers for the application /*! Use of the otk::OBTimerQueueManager::fire funtion in this object ensures that all timers fire when their times elapse. */ otk::OBTimerQueueManager _timermanager; //! Cached atoms on the display /*! This is a pointer because the OBProperty class uses otk::OBDisplay::display in its constructor, so, it needs to be initialized <b>after</b> the display is initialized in this class' constructor. */ otk::OBProperty *_property; //! The action interface through which all user-available actions occur OBActions *_actions; //! Run the application in synchronous mode? (for debugging) bool _sync; //! The running state of the window manager RunState _state; //! Mouse cursors used throughout Openbox Cursors _cursors; //! When set to true, the Openbox::eventLoop function will stop and return bool _doshutdown; //! The configuration of the application. TEMPORARY otk::Configuration _config; //! The client with input focus /*! Updated by the clients themselves. */ OBClient *_focused_client; //! The screen with input focus /*! Updated by the clients when they update the Openbox::focused_client property. */ OBScreen *_focused_screen; //! Parses the command line used when executing this application void parseCommandLine(int argv, char **argv); //! Displays the version string to stdout void showVersion(); //! Displays usage information and help to stdout void showHelp(); //! Handles signal events for the application static void signalHandler(int signal); public: #ifndef SWIG //! Openbox constructor. /*! \param argc Number of command line arguments, as received in main() \param argv The command line arguments, as received in main() */ Openbox(int argc, char **argv); //! Openbox destructor. virtual ~Openbox(); #endif //! Returns the state of the window manager (starting, exiting, etc) inline RunState state() const { return _state; } //! Returns the otk::OBTimerQueueManager for the application /*! All otk::OBTimer objects used in the application should be made to use this otk::OBTimerQueueManager. */ inline otk::OBTimerQueueManager *timerManager() { return &_timermanager; } //! Returns the otk::OBProperty instance for the window manager inline const otk::OBProperty *property() const { return _property; } //! Returns a managed screen inline OBScreen *screen(int num) { assert(num >= 0); assert(num < (signed)_screens.size()); if (num >= screenCount()) return NULL; return _screens[num]; } //! Returns the number of managed screens inline int screenCount() const { return (signed)_screens.size(); } //! Returns the mouse cursors used throughout Openbox inline const Cursors &cursors() const { return _cursors; } #ifndef SWIG //! The main function of the Openbox class /*! This function should be called after instantiating the Openbox class. It loops indefinately while handling all events for the application. The Openbox::shutdown method will cause this function to exit. */ void eventLoop(); #endif //! Adds an OBClient to the client list for lookups void addClient(Window window, OBClient *client); //! Removes an OBClient from the client list for lookups void removeClient(Window window); //! Finds an OBClient based on its window id OBClient *findClient(Window window); //! The client with input focus inline OBClient *focusedClient() { return _focused_client; } //! Change the client which has focus. /*! This is called by the clients themselves when their focus state changes. */ void setFocusedClient(OBClient *c); //! The screen with input focus inline OBScreen *focusedScreen() { return _focused_screen; } //! Requests that the window manager exit /*! Causes the Openbox::eventLoop function to stop looping, so that the window manager can be destroyed. */ inline void shutdown() { _doshutdown = true; } }; } #endif // __openbox_hh |