otk/eventdispatcher.hh (raw)
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifndef __eventdispatcher #define __eventdispatcher #include "eventhandler.hh" #include <map> #include <utility> namespace otk { typedef std::map<unsigned int, EventHandler *> EventMap; class EventDispatcher { public: EventDispatcher(); virtual ~EventDispatcher(); virtual void clearAllHandlers(void); virtual void registerHandler(Window id, EventHandler *handler); virtual void clearHandler(Window id); //! Dispatch events from the X server to the appropriate EventHandlers /*! @param remote Is the Xserver on a remote (low bandwidth) connection or on a local (high bandwidth) connection. This allows you to specify 'false' in which case slightly different semantics are used for event retrieval.<br> The default is 'true' since this should generally be used, only the Openbox window manager should need to specify 'false' here. */ virtual void dispatchEvents(bool remote = true); inline void setFallbackHandler(EventHandler *fallback) { _fallback = fallback; } EventHandler *getFallbackHandler(void) const { return _fallback; } //! Sets an event handler that gets all events for all handlers after //! any specific handlers have received them inline void setMasterHandler(EventHandler *master) { _master = master; } EventHandler *getMasterHandler(void) const { return _master; } EventHandler *findHandler(Window win); inline Time lastTime() const { return _lasttime; } private: EventMap _map; EventHandler *_fallback; EventHandler *_master; //! The time at which the last XEvent with a time was received Time _lasttime; void dispatch(Window win, const XEvent &e); void dispatchFocus(const XEvent &e); }; } #endif |