render/font.h (raw)
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#ifndef __font_h #define __font_h #include <X11/Xft/Xft.h> #include "render.h" void font_startup(void); ObFont *font_open(char *fontstring); void font_close(ObFont *f); int font_measure_string(ObFont *f, const char *str, int shadow, int offset); int font_height(ObFont *f, int shadow, int offset); int font_max_char_width(ObFont *f); void font_draw(XftDraw *d, TextureText *t, int x, int y, int w, int h); #endif /* __font_h */ |