all repos — openbox @ e2069b5792a80ba8ccfd03c9d1bdd5e364dbee10

openbox fork - make it a bit more like ryudo

src/openbox.hh (raw)

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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*-
#ifndef   __openbox_hh
#define   __openbox_hh

/*! @file openbox.hh
  @brief The main class for the Openbox window manager
*/

extern "C" {
#include <X11/Xlib.h>
}

#include <string>
#include <vector>
#include <map>

#include "otk/display.hh"
#include "otk/screeninfo.hh"
#include "otk/eventdispatcher.hh"
#include "otk/eventhandler.hh"

namespace ob {

class Screen;
class Client;
class Actions;
class Bindings;

//! Mouse cursors used throughout Openbox
struct Cursors {
  Cursor session;  //!< The default mouse cursor
  Cursor move;     //!< For moving a window
  Cursor ll_angle; //!< For resizing the bottom left corner of a window
  Cursor lr_angle; //!< For resizing the bottom right corner of a window
  Cursor ul_angle; //!< For resizing the top left corner of a window
  Cursor ur_angle; //!< For resizing the right corner of a window
};

class Openbox;

//! The single instance of the Openbox class for the application
/*!
  Since this variable is globally available in the application, the Openbox
  class does not need to be passed around to any of the other classes.
*/
extern Openbox *openbox;

//! The main class for the Openbox window manager
/*!
  Only a single instance of the Openbox class may be used in the application. A
  pointer to this instance is held in the Openbox::instance static member
  variable.
  Instantiation of this class begins the window manager. After instantiation,
  the Openbox::eventLoop function should be called. The eventLoop method does
  not exit until the window manager is ready to be destroyed. Destruction of
  the Openbox class instance will shutdown the window manager.
*/
class Openbox : public otk::EventDispatcher, public otk::EventHandler
{
public:
  //! The posible running states of the window manager
  enum RunState {
    State_Starting, //!< The window manager is starting up (being created)
    State_Normal,   //!< The window manager is running in its normal state
    State_Exiting   //!< The window manager is exiting (being destroyed)
  };

  //! A map for looking up a specific client class from the window id
  typedef std::map<Window, Client *> ClientMap;

  //! A list of Screen classes
  typedef std::vector<Screen *> ScreenList;
  
private:
  //! The display on which Openbox is running
  otk::Display _display;
  
  // stuff that can be passed on the command line
  //! Path to the config file to use/in use
  /*!
    Defaults to $(HOME)/.openbox/rc3
  */
  std::string _rcfilepath;
  //! Path to the menu file to use/in use
  /*!
    Defaults to $(HOME)/.openbox/menu3
  */
  std::string _menufilepath;
  //! Path to the script file to execute on startup
  /*!
    Defaults to $(HOME)/.openbox/user.py
  */
  std::string _scriptfilepath;
  //! The display requested by the user, or null to use the DISPLAY env var
  char *_displayreq;
  //! The value of argv, i.e. how this application was executed
  char **_argv;
  //! Run the application in synchronous mode? (for debugging)
  bool _sync;
  //! Should Openbox run on a single screen or on all available screens?
  bool _single;

  //! A list of all managed clients
  ClientMap _clients;

  //! A list of all the managed screens
  ScreenList _screens;
  
  //! The action interface through which all user-available actions occur
  Actions *_actions;

  //! The interface through which keys/buttons are grabbed and handled
  Bindings *_bindings;

  //! The running state of the window manager
  RunState _state;

  //! Mouse cursors used throughout Openbox
  Cursors _cursors;

  //! When set to true, the Openbox::eventLoop function will stop and return
  bool _shutdown;

  //! When set to true, and Openbox is about to exit, it will spawn a new
  //! process
  bool _restart;

  //! If this contains anything, a restart will try to execute the program in
  //! this variable, and will fallback to reexec'ing itself if that fails
  std::string _restart_prog;

  //! The client with input focus
  /*!
    Updated by the clients themselves.
  */
  Client *_focused_client;

  //! The screen with input focus
  /*!
    Updated by the clients when they update the Openbox::focused_client
    property.
  */
  Screen *_focused_screen;
  
  //! Parses the command line used when executing this application
  void parseCommandLine(int argv, char **argv);
  //! Displays the version string to stdout
  void showVersion();
  //! Displays usage information and help to stdout
  void showHelp();

  //! Handles signal events for the application
  static void signalHandler(int signal);

public:
#ifndef SWIG
  //! Openbox constructor.
  /*!
    \param argc Number of command line arguments, as received in main()
    \param argv The command line arguments, as received in main()
  */
  Openbox(int argc, char **argv);
  //! Openbox destructor.
  virtual ~Openbox();
#endif

  //! Returns the state of the window manager (starting, exiting, etc)
  inline RunState state() const { return _state; }

  //! Returns the Actions instance for the window manager
  inline Actions *actions() const { return _actions; }

  //! Returns the Bindings instance for the window manager
  inline Bindings *bindings() const { return _bindings; }

  //! Returns a managed screen or a null pointer
  /*!
    ALWAYS check the return value for a non-null, as any unmanaged screens
    will return one. This includes screen(0) if the first managed screen is 1.
  */
  inline Screen *screen(int num) {
    assert(num >= 0); assert(num < (signed)ScreenCount(**otk::display));
    if (num >= (signed)_screens.size()) return 0;
    return _screens[num];
  }

  //! Returns the mouse cursors used throughout Openbox
  inline const Cursors &cursors() const { return _cursors; }

#ifndef SWIG
  //! The main function of the Openbox class
  /*!
    This function should be called after instantiating the Openbox class.
    It loops indefinately while handling all events for the application.
    The Openbox::shutdown method will cause this function to exit.
  */
  void eventLoop();
#endif

  //! Adds an Client to the client list for lookups
  void addClient(Window window, Client *client);

  //! Removes an Client from the client list for lookups
  void removeClient(Window window);

  //! Finds an Client based on its window id
  Client *findClient(Window window);

  //! The client with input focus
  inline Client *focusedClient() { return _focused_client; }

  //! Change the client which has focus.
  /*!
    This is called by the clients themselves when their focus state changes.
  */
  void setFocusedClient(Client *c);

  //! The screen with input focus
  inline Screen *focusedScreen() { return _focused_screen; }
  
  //! Requests that the window manager exit
  /*!
    Causes the Openbox::eventLoop function to stop looping, so that the window
    manager can be destroyed.
  */
  inline void shutdown() { _shutdown = true; }

  inline void restart(const std::string &bin = "") {
    _shutdown = true; _restart = true; _restart_prog = bin;
  }

  //! True if Openbox should be restarted instead of exiting
  inline bool doRestart() const { return _restart; }

  //! The command line requested to be executed in place of restarting
  //! Openbox the way it was run previously.
  inline const std::string &restartProgram() const { return _restart_prog; }
};

}

#endif // __openbox_hh