src/frame.cc (raw)
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// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #ifdef HAVE_CONFIG_H # include "../config.h" #endif extern "C" { #ifdef SHAPE #include <X11/extensions/shape.h> #endif // SHAPE } #include "openbox.hh" #include "frame.hh" #include "client.hh" #include "python.hh" #include "bindings.hh" #include "otk/display.hh" #include <string> namespace ob { const long Frame::event_mask; Frame::Frame(Client *client, otk::Style *style) : otk::Widget(Openbox::instance, style, Horizontal, 0, 1, true), WidgetBase(WidgetBase::Type_Frame), _client(client), _screen(otk::Display::screenInfo(client->screen())), _plate(this, WidgetBase::Type_Plate), _titlebar(this, WidgetBase::Type_Titlebar), _button_close(&_titlebar, WidgetBase::Type_CloseButton), _button_iconify(&_titlebar, WidgetBase::Type_IconifyButton), _button_max(&_titlebar, WidgetBase::Type_MaximizeButton), _button_stick(&_titlebar, WidgetBase::Type_StickyButton), _label(&_titlebar, WidgetBase::Type_Label), _handle(this, WidgetBase::Type_Handle), _grip_left(&_handle, WidgetBase::Type_LeftGrip), _grip_right(&_handle, WidgetBase::Type_RightGrip), _decorations(client->decorations()) { assert(client); assert(style); XSelectInput(otk::Display::display, _window, Frame::event_mask); _grip_left.setCursor(Openbox::instance->cursors().ll_angle); _grip_right.setCursor(Openbox::instance->cursors().lr_angle); _label.setText(_client->title()); _style = 0; setStyle(style); otk::Widget::unfocus(); // stuff starts out appearing focused in otk _plate.show(); // the other stuff is shown based on decor settings } Frame::~Frame() { } void Frame::setTitle(const otk::ustring &text) { _label.setText(text); _label.update(); } void Frame::setStyle(otk::Style *style) { assert(style); otk::Widget::setStyle(style); // if a style was previously set, then 'replace' is true, cause we're // replacing a style bool replace = (_style); if (replace) { // XXX: do shit here whatever } _style = style; setBorderColor(_style->getBorderColor()); // if !replace, then adjust() will get called after the client is grabbed! if (replace) { // size/position everything adjustSize(); adjustPosition(); } } void Frame::focus() { otk::Widget::focus(); update(); } void Frame::unfocus() { otk::Widget::unfocus(); update(); } void Frame::adjust() { // the party all happens in adjustSize } void Frame::adjustSize() { // XXX: only if not overridden or something!!! MORE LOGIC HERE!! _decorations = _client->decorations(); // true/false for whether to show each element of the titlebar bool tit_i = false, tit_m = false, tit_s = false, tit_c = false; int width; // the width of the client and its border int bwidth; // width to make borders int cbwidth; // width of the inner client border int butsize=0; // width and height of the titlebar buttons const int bevel = _style->getBevelWidth(); if (_decorations & Client::Decor_Border) { bwidth = _style->getBorderWidth(); cbwidth = _style->getFrameWidth(); } else bwidth = cbwidth = 0; _innersize.left = _innersize.top = _innersize.bottom = _innersize.right = cbwidth; width = _client->area().width() + cbwidth * 2; _plate.setBorderWidth(cbwidth); setBorderWidth(bwidth); _titlebar.setBorderWidth(bwidth); _grip_left.setBorderWidth(bwidth); _grip_right.setBorderWidth(bwidth); _handle.setBorderWidth(bwidth); if (_decorations & Client::Decor_Titlebar) { // set the titlebar size _titlebar.setGeometry(-bwidth, -bwidth, width, _style->getFont()->height() + bevel * 2); _innersize.top += _titlebar.height() + bwidth; // set the label size _label.setGeometry(0, bevel, width, _style->getFont()->height()); // set the buttons sizes butsize = _label.height() - 2; if (_decorations & Client::Decor_Iconify) _button_iconify.setGeometry(0, bevel + 1, butsize, butsize); if (_decorations & Client::Decor_Maximize) _button_max.setGeometry(0, bevel + 1, butsize, butsize); if (_decorations & Client::Decor_Sticky) _button_stick.setGeometry(0, bevel + 1, butsize, butsize); if (_decorations & Client::Decor_Close) _button_close.setGeometry(0, bevel + 1, butsize, butsize); // separation between titlebar elements const int sep = bevel + 1; otk::ustring layout; if (!python_get_string("titlebar_layout", &layout)) layout = "ILMC"; // this code ensures that the string only has one of each possible // letter, all of the letters are valid, and L exists somewhere in the // string! bool tit_l = false; for (std::string::size_type i = 0; i < layout.size(); ++i) { switch (layout[i]) { case 'i': case 'I': if (!tit_i && (_decorations & Client::Decor_Iconify)) { tit_i = true; continue; } break; case 'l': case 'L': if (!tit_l) { tit_l = true; continue; } break; case 'm': case 'M': if (!tit_m && (_decorations & Client::Decor_Maximize)) { tit_m = true; continue; } break; case 's': case 'S': if (!tit_s && (_decorations & Client::Decor_Sticky)) { tit_s = true; continue; } break; case 'c': case 'C': if (!tit_c && (_decorations & Client::Decor_Close)) { tit_c = true; continue; } break; } // if we get here then we don't want the letter, kill it layout.erase(i--, 1); } if (!tit_l) layout.append(1, 'L'); // the size of the label. this ASSUMES the layout has only buttons other // that the ONE LABEL!! // adds an extra sep so that there's a space on either side of the // titlebar.. note: x = sep, below. int lwidth = width - sep * 2 - (butsize + sep) * (layout.size() - 1); // quick sanity check for really small windows. if this is needed, its // obviously not going to be displayed right... // XXX: maybe we should make this look better somehow? constraints? if (lwidth <= 0) lwidth = 1; _label.setWidth(lwidth); int x = sep; for (std::string::size_type i = 0, len = layout.size(); i < len; ++i) { switch (layout[i]) { case 'i': case 'I': _button_iconify.move(x, _button_iconify.rect().y()); x += _button_iconify.width(); break; case 'l': case 'L': _label.move(x, _label.rect().y()); x += _label.width(); break; case 'm': case 'M': _button_max.move(x, _button_max.rect().y()); x += _button_max.width(); break; case 's': case 'S': _button_stick.move(x, _button_stick.rect().y()); x += _button_stick.width(); break; case 'c': case 'C': _button_close.move(x, _button_close.rect().y()); x += _button_close.width(); break; default: assert(false); // the layout string is invalid! } x += sep; } } if (_decorations & Client::Decor_Handle) { _handle.setGeometry(-bwidth, _innersize.top + _client->area().height() + cbwidth, width, _style->getHandleWidth()); _grip_left.setGeometry(-bwidth, -bwidth, // XXX: get a Point class in otk and use that for // the 'buttons size' since theyre all the same butsize * 2, _handle.height()); _grip_right.setGeometry(((_handle.rect().right() + 1) - butsize * 2), -bwidth, // XXX: get a Point class in otk and use that for // the 'buttons size' since theyre all the same butsize * 2, _handle.height()); _innersize.bottom += _handle.height() + bwidth; } // position/size all the windows if (_client->shaded()) resize(_innersize.left + _innersize.right + _client->area().width(), _titlebar.height()); else resize(_innersize.left + _innersize.right + _client->area().width(), _innersize.top + _innersize.bottom + _client->area().height()); _plate.setGeometry(_innersize.left - cbwidth, _innersize.top - cbwidth, _client->area().width(), _client->area().height()); // map/unmap all the windows if (_decorations & Client::Decor_Titlebar) { _label.show(); if (tit_i) _button_iconify.show(); else _button_iconify.hide(); if (tit_m) _button_max.show(); else _button_max.hide(); if (tit_s) _button_stick.show(); else _button_stick.hide(); if (tit_c) _button_close.show(); else _button_close.hide(); _titlebar.show(); } else { _titlebar.hide(true); } if (_decorations & Client::Decor_Handle) _handle.show(true); else _handle.hide(true); _size.left = _innersize.left + bwidth; _size.right = _innersize.right + bwidth; _size.top = _innersize.top + bwidth; _size.bottom = _innersize.bottom + bwidth; adjustShape(); update(); } void Frame::adjustPosition() { int x, y; clientGravity(x, y); move(x, y); } void Frame::adjustShape() { #ifdef SHAPE int bwidth = (_decorations & Client::Decor_Border) ? _style->getBorderWidth() : 0; if (!_client->shaped()) { // clear the shape on the frame window XShapeCombineMask(otk::Display::display, _window, ShapeBounding, _innersize.left, _innersize.top, None, ShapeSet); } else { // make the frame's shape match the clients XShapeCombineShape(otk::Display::display, _window, ShapeBounding, _innersize.left, _innersize.top, _client->window(), ShapeBounding, ShapeSet); int num = 0; XRectangle xrect[2]; if (_decorations & Client::Decor_Titlebar) { xrect[0].x = _titlebar.rect().x(); xrect[0].y = _titlebar.rect().y(); xrect[0].width = _titlebar.width() + bwidth * 2; // XXX: this is useless once the widget handles borders! xrect[0].height = _titlebar.height() + bwidth * 2; ++num; } if (_decorations & Client::Decor_Handle) { xrect[1].x = _handle.rect().x(); xrect[1].y = _handle.rect().y(); xrect[1].width = _handle.width() + bwidth * 2; // XXX: this is useless once the widget handles borders! xrect[1].height = _handle.height() + bwidth * 2; ++num; } XShapeCombineRectangles(otk::Display::display, window(), ShapeBounding, 0, 0, xrect, num, ShapeUnion, Unsorted); } #endif // SHAPE } void Frame::grabClient() { // reparent the client to the frame XReparentWindow(otk::Display::display, _client->window(), _plate.window(), 0, 0); /* When reparenting the client window, it is usually not mapped yet, since this occurs from a MapRequest. However, in the case where Openbox is starting up, the window is already mapped, so we'll see unmap events for it. There are 2 unmap events generated that we see, one with the 'event' member set the root window, and one set to the client, but both get handled and need to be ignored. */ if (Openbox::instance->state() == Openbox::State_Starting) _client->ignore_unmaps += 2; // select the event mask on the client's parent (to receive config req's) XSelectInput(otk::Display::display, _plate.window(), SubstructureRedirectMask); // map the client so it maps when the frame does XMapWindow(otk::Display::display, _client->window()); adjustSize(); adjustPosition(); } void Frame::releaseClient() { XEvent ev; // check if the app has already reparented its window away if (XCheckTypedWindowEvent(otk::Display::display, _client->window(), ReparentNotify, &ev)) { XPutBackEvent(otk::Display::display, &ev); // re-map the window since the unmanaging process unmaps it XMapWindow(otk::Display::display, _client->window()); } else { // according to the ICCCM - if the client doesn't reparent itself, then we // will reparent the window to root for them XReparentWindow(otk::Display::display, _client->window(), _screen->rootWindow(), _client->area().x(), _client->area().y()); } } void Frame::clientGravity(int &x, int &y) { x = _client->area().x(); y = _client->area().y(); // horizontal switch (_client->gravity()) { default: case NorthWestGravity: case SouthWestGravity: case WestGravity: break; case NorthGravity: case SouthGravity: case CenterGravity: x -= (_size.left + _size.right) / 2; break; case NorthEastGravity: case SouthEastGravity: case EastGravity: x -= _size.left + _size.right; break; case ForgetGravity: case StaticGravity: x -= _size.left; break; } // vertical switch (_client->gravity()) { default: case NorthWestGravity: case NorthEastGravity: case NorthGravity: break; case CenterGravity: case EastGravity: case WestGravity: y -= (_size.top + _size.bottom) / 2; break; case SouthWestGravity: case SouthEastGravity: case SouthGravity: y -= _size.top + _size.bottom; break; case ForgetGravity: case StaticGravity: y -= _size.top; break; } } void Frame::frameGravity(int &x, int &y) { x = rect().x(); y = rect().y(); // horizontal switch (_client->gravity()) { default: case NorthWestGravity: case WestGravity: case SouthWestGravity: break; case NorthGravity: case CenterGravity: case SouthGravity: x += (_size.left + _size.right) / 2; break; case NorthEastGravity: case EastGravity: case SouthEastGravity: x += _size.left + _size.right; break; case StaticGravity: case ForgetGravity: x += _size.left; break; } // vertical switch (_client->gravity()) { default: case NorthWestGravity: case WestGravity: case SouthWestGravity: break; case NorthGravity: case CenterGravity: case SouthGravity: y += (_size.top + _size.bottom) / 2; break; case NorthEastGravity: case EastGravity: case SouthEastGravity: y += _size.top + _size.bottom; break; case StaticGravity: case ForgetGravity: y += _size.top; break; } } } |