all repos — openbox @ f41d06f583b0461446aeac93551a2e0931d50ac0

openbox fork - make it a bit more like ryudo

render/render.h (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
#ifndef __render_h
#define __render_h

#include <X11/Xlib.h>
#define _XFT_NO_COMPAT_ /* no Xft 1 API */
#include <X11/Xft/Xft.h>
#include <glib.h>
#include "color.h"
#include "kernel/geom.h"

typedef enum {
    Surface_Planar,
    Surface_Nonplanar
} SurfaceType;

typedef enum {
    Flat,
    Raised,
    Sunken
} ReliefType;

typedef enum {
    Bevel1,
    Bevel2
} BevelType;

typedef enum {
    Background_ParentRelative,
    Background_Solid,
    Background_Horizontal,
    Background_Vertical,
    Background_Diagonal,
    Background_CrossDiagonal,
    Background_PipeCross,
    Background_Rectangle,
    Background_Pyramid,
    Background_Elliptic
} SurfaceColorType;

typedef enum {
    Bitmask,
    Text,
    RGBA,
    NoTexture
} TextureType;

struct Appearance;

typedef struct PlanarSurface {
    SurfaceColorType grad;
    ReliefType relief;
    BevelType bevel;
    color_rgb *primary;
    color_rgb *secondary;
    color_rgb *border_color;
    gboolean interlaced;
    gboolean border;
    struct Appearance *parent;
    int parentx;
    int parenty;
    pixel32 *pixel_data;
} PlanarSurface;

typedef struct NonplanarSurface {
    int poo;
} NonplanarSurface;

typedef union {
    PlanarSurface planar;
    NonplanarSurface nonplanar;
} SurfaceData;

typedef struct Surface {
    SurfaceType type;
    SurfaceColorType colortype;
    SurfaceData data;
} Surface;

typedef struct {
    XftFont *xftfont;
    int height;
    int elipses_length;
} ObFont;

typedef enum {
    Justify_Center,
    Justify_Left,
    Justify_Right
} Justify;

typedef struct TextureText {
    ObFont *font;
    Justify justify;
    int shadow;
    char tint;
    unsigned char offset;
    color_rgb *color;
    char *string;
} TextureText;   

typedef struct {
    Pixmap mask;
    guint w, h;
    char *data;
} pixmap_mask;

typedef struct TextureMask {
    color_rgb *color;
    pixmap_mask *mask;
} TextureMask;

typedef struct TextureRGBA {
    guint width;
    guint height;
    unsigned long *data;
/* cached scaled so we don't have to scale often */
    guint cwidth;
    guint cheight;
    unsigned long *cache;
} TextureRGBA;

typedef union {
    TextureRGBA rgba;
    TextureText text;
    TextureMask mask;
} TextureData;

typedef struct Texture {
    Rect position;
    TextureType type;
    TextureData data;
} Texture;

typedef struct Appearance {
    Surface surface;
    Rect area;
    int textures;
    Texture *texture;
    Pixmap pixmap;
    XftDraw *xftdraw;
} Appearance;

extern Visual *render_visual;
extern int render_depth;
extern Colormap render_colormap;

void (*paint)(Window win, Appearance *l);

void render_startup(void);
void init_appearance(Appearance *l);
void x_paint(Window win, Appearance *l);
void render_shutdown(void);
Appearance *appearance_new(SurfaceType type, int numtex);
Appearance *appearance_copy(Appearance *a);
void appearance_free(Appearance *a);
void truecolor_startup(void);
void pseudocolor_startup(void);
void pixel32_to_pixmap(pixel32 *in, Pixmap out, int x, int y, int w, int h);

void appearance_minsize(Appearance *l, int *w, int *h);

void render_pixmap_to_rgba(Pixmap pmap, Pixmap mask,
                           int *w, int *h, gulong **data);

#endif /*__render_h*/