all repos — openbox @ f8a47de5ec444c452093371e3db16857eb39a490

openbox fork - make it a bit more like ryudo

scripts/historyplacement.py (raw)

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##############################################################################
### The history window placement algorithm. ebind historyplacement.place   ###
### to the ob.EventAction.PlaceWindow event to use it.                     ###
##############################################################################

import windowplacement, config

def place(data):
    """Place a window usingthe history placement algorithm."""
    _place(data)

export_functions = place

##############################################################################

config.add('historyplacement',
           'ignore_requested_positions',
           'Ignore Requested Positions',
           "When true, the placement algorithm will attempt to place " + \
           "windows even when they request a position (like XMMS can)." + \
           "Note this only applies to 'normal' windows, not to special " + \
           "cases like desktops and docks.",
           'boolean',
           0)
config.add('historyplacement',
           'dont_duplicate',
           "Don't Diplicate",
           "When true, if 2 copies of the same match in history are to be " + \
           "placed before one of them is closed (so it would be placed " + \
           "over-top of the last one), this will cause the second window to "+\
           "not be placed via history, and the 'Fallback Algorithm' will be "+\
           "used instead.",
           'boolean',
           1)
config.add('historyplacement',
           'filename',
           'History Database Filename',
           "The name of the file where history data will be stored. The " + \
           "number of the screen is appended onto this name. The file will " +\
           "be placed in ~/.openbox/.",
           'string',
           'historydb')
config.add('historyplacement',
           'fallback',
           'Fallback Algorithm',
           "The window placement algorithm that will be used when history " + \
           "placement does not have a place for the window.",
           'enum',
           windowplacement.random,
           options = windowplacement.export_functions)

###########################################################################

###########################################################################
###      Internal stuff, should not be accessed outside the module.     ###
###########################################################################

import otk
import ob
import os
import string

_data = []

class _state:
    def __init__(self, appname, appclass, role, x, y):
        self.appname = appname
        self.appclass = appclass
        self.role = role
        self.x = x
        self.y = y
        self.placed = 0
    def __eq__(self, other):
        if self.appname == other.appname and \
           self.appclass == other.appclass and \
           self.role == other.role:
            return 1
        return 0

def _load(data):
    global _data
    try:
        file = open(os.environ['HOME'] + '/.openbox/' + \
                    config.get('historyplacement', 'filename') + \
                    "." + str(data.screen), 'r')
        # read data
        for line in file.readlines():
            line = line[:-1] # drop the '\n'
            try:
                s = string.split(line, '\0')
                state = _state(s[0], s[1], s[2],
                               string.atoi(s[3]), string.atoi(s[4]))

                while len(_data)-1 < data.screen:
                    _data.append([])
                _data[data.screen].append(state)
                
            except ValueError: pass
            except IndexError: pass
        file.close()
    except IOError: pass

def _save(data):
    global _data
    file = open(os.environ['HOME']+'/.openbox/'+ \
                config.get('historyplacement', 'filename') + \
                "." + str(data.screen), 'w')
    if file:
        while len(_data)-1 < data.screen:
            _data.append([])
        for i in _data[data.screen]:
            file.write(i.appname + '\0' +
                       i.appclass + '\0' +
                       i.role + '\0' +
                       str(i.x) + '\0' +
                       str(i.y) + '\n')
        file.close()

def _create_state(data):
    global _data
    area = data.client.area()
    return _state(data.client.appName(), data.client.appClass(),
                  data.client.role(), area.x(), area.y())

def _find(screen, state):
    global _data
    try:
        return _data[screen].index(state)
    except ValueError:
        return -1
    except IndexError:
        while len(_data)-1 < screen:
            _data.append([])
        return _find(screen, state) # try again

def _place(data):
    global _data
    if data.client:
        if not (config.get('historyplacement', 'ignore_requested_positions') \
                and data.client.normal()):
            if data.client.positionRequested(): return
        state = _create_state(data)
        try:
            print "looking for : " + state.appname +  " : " + \
                  state.appclass + " : " + state.role

            i = _find(data.screen, state)
            if i >= 0:
                coords = _data[data.screen][i]
                print "Found in history ("+str(coords.x)+","+\
                      str(coords.y)+")"
                if not (config.get('historyplacement', 'dont_duplicate') \
                        and coords.placed):
                    data.client.move(coords.x, coords.y)
                    coords.placed = 1
                    return
                else:
                    print "Already placed another window there"
            else:
                print "No match in history"
        except TypeError:
            pass
    fallback = config.get('historyplacement', 'fallback')
    if fallback: fallback(data)

def _save_window(data):
    global _data
    if data.client:
        state = _create_state(data)
        print "looking for : " + state.appname +  " : " + state.appclass + \
              " : " + state.role

        i = _find(data.screen, state)
        if i >= 0:
            print "replacing"
            _data[data.screen][i] = state # replace it
        else:
            print "appending"
            _data[data.screen].append(state)

ob.ebind(ob.EventAction.CloseWindow, _save_window)
ob.ebind(ob.EventAction.Startup, _load)
ob.ebind(ob.EventAction.Shutdown, _save)

print "Loaded historyplacement.py"