all repos — openbox @ fb893e8dcd43de39d99aca6f6a3a2877532aad8a

openbox fork - make it a bit more like ryudo

engines/openbox/openbox.c (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
#include "theme.h"
#include "../../kernel/openbox.h"
#include "../../kernel/screen.h"
#include "../../kernel/extensions.h"
#include "../../kernel/dispatch.h"
#include "../../kernel/config.h"
#include "../../kernel/frame.h"
#include "../../render/render.h"
#include "../../render/color.h"
#include "../../render/font.h"
#include "../../render/mask.h"

#include <X11/Xlib.h>
#include <glib.h>

#define LABEL_HEIGHT    (s_winfont_height)
#define TITLE_HEIGHT    (LABEL_HEIGHT + s_bevel * 2)
#define HANDLE_Y(f)     (f->innersize.top + f->frame.client->area.height + \
		         f->cbwidth)
#define BUTTON_SIZE     (LABEL_HEIGHT - 2)
#define GRIP_WIDTH      (BUTTON_SIZE * 2)
#define HANDLE_WIDTH(f) (f->width - (GRIP_WIDTH + f->bwidth) * 2)

#define PLATE_EVENTMASK (SubstructureRedirectMask | ButtonPressMask)
#define FRAME_EVENTMASK (EnterWindowMask | LeaveWindowMask)
#define ELEMENT_EVENTMASK (ButtonPressMask | ButtonReleaseMask | \
                           ButtonMotionMask | ExposureMask | \
                           EnterWindowMask | LeaveWindowMask)

/* style settings - geometry */
int s_bevel;
int s_handle_height;
int s_bwidth;
int s_cbwidth;
/* style settings - colors */
color_rgb *s_b_color;
color_rgb *s_cb_focused_color;
color_rgb *s_cb_unfocused_color;
color_rgb *s_title_focused_color;
color_rgb *s_title_unfocused_color;
color_rgb *s_titlebut_focused_color;
color_rgb *s_titlebut_unfocused_color;
/* style settings - fonts */
int s_winfont_height;
int s_winfont_shadow;
int s_winfont_shadow_offset;
ObFont *s_winfont;
/* style settings - masks */
pixmap_mask *s_max_mask;
pixmap_mask *s_icon_mask;
pixmap_mask *s_desk_mask;
pixmap_mask *s_close_mask;

/* global appearances */
Appearance *a_focused_unpressed_max;
Appearance *a_focused_pressed_max;
Appearance *a_unfocused_unpressed_max;
Appearance *a_unfocused_pressed_max;
Appearance *a_focused_unpressed_close;
Appearance *a_focused_pressed_close;
Appearance *a_unfocused_unpressed_close;
Appearance *a_unfocused_pressed_close;
Appearance *a_focused_unpressed_desk;
Appearance *a_focused_pressed_desk;
Appearance *a_unfocused_unpressed_desk;
Appearance *a_unfocused_pressed_desk;
Appearance *a_focused_unpressed_iconify;
Appearance *a_focused_pressed_iconify;
Appearance *a_unfocused_unpressed_iconify;
Appearance *a_unfocused_pressed_iconify;
Appearance *a_focused_grip;
Appearance *a_unfocused_grip;
Appearance *a_focused_title;
Appearance *a_unfocused_title;
Appearance *a_focused_label;
Appearance *a_unfocused_label;
Appearance *a_icon; /* always parentrelative, so no focused/unfocused */
Appearance *a_focused_handle;
Appearance *a_unfocused_handle;

typedef struct ObFrame {
    Frame frame;

    Window title;
    Window label;
    Window max;
    Window close;
    Window desk;
    Window icon;
    Window iconify;
    Window handle;
    Window lgrip;
    Window rgrip;

    Appearance *a_unfocused_title;
    Appearance *a_focused_title;
    Appearance *a_unfocused_label;
    Appearance *a_focused_label;
    Appearance *a_icon;
    Appearance *a_unfocused_handle;
    Appearance *a_focused_handle;

    Strut  innersize;

    GSList *clients;

    int width; /* title and handle */
    int label_width;
    int icon_x;        /* x-position of the window icon button */
    int label_x;       /* x-position of the window title */
    int iconify_x;     /* x-position of the window iconify button */
    int desk_x;         /* x-position of the window all-desktops button */
    int max_x;         /* x-position of the window maximize button */
    int close_x;       /* x-position of the window close button */
    int bwidth;        /* border width */
    int cbwidth;       /* client border width */

    gboolean max_press;
    gboolean close_press;
    gboolean desk_press;
    gboolean iconify_press;
} ObFrame;

static void layout_title(ObFrame *self);
static void render(ObFrame *self);
static void render_label(ObFrame *self);
static void render_max(ObFrame *self);
static void render_icon(ObFrame *self);
static void render_iconify(ObFrame *self);
static void render_desk(ObFrame *self);
static void render_close(ObFrame *self);

static void frame_mouse_press(const ObEvent *e, ObFrame *self);
static void frame_mouse_release(const ObEvent *e, ObFrame *self);

gboolean startup()
{
    g_quark_from_string("none");
    g_quark_from_string("root");
    g_quark_from_string("client");
    g_quark_from_string("titlebar");
    g_quark_from_string("handle");
    g_quark_from_string("frame");
    g_quark_from_string("blcorner");
    g_quark_from_string("brcorner");
    g_quark_from_string("maximize");
    g_quark_from_string("alldesktops");
    g_quark_from_string("iconify");
    g_quark_from_string("icon");
    g_quark_from_string("close");

    s_b_color = s_cb_unfocused_color = s_cb_focused_color = 
        s_title_unfocused_color = s_title_focused_color = 
        s_titlebut_unfocused_color = s_titlebut_focused_color = NULL;
    s_winfont = NULL;
    s_max_mask = s_icon_mask = s_desk_mask = s_close_mask = NULL;

    a_focused_unpressed_max = appearance_new(Surface_Planar, 1);
    a_focused_pressed_max = appearance_new(Surface_Planar, 1);
    a_unfocused_unpressed_max = appearance_new(Surface_Planar, 1);
    a_unfocused_pressed_max = appearance_new(Surface_Planar, 1);
    a_focused_unpressed_close = NULL;
    a_focused_pressed_close = NULL;
    a_unfocused_unpressed_close = NULL;
    a_unfocused_pressed_close = NULL;
    a_focused_unpressed_desk = NULL;
    a_focused_pressed_desk = NULL;
    a_unfocused_unpressed_desk = NULL;
    a_unfocused_pressed_desk = NULL;
    a_focused_unpressed_iconify = NULL;
    a_focused_pressed_iconify = NULL;
    a_unfocused_unpressed_iconify = NULL;
    a_unfocused_pressed_iconify = NULL;
    a_focused_grip = appearance_new(Surface_Planar, 0);
    a_unfocused_grip = appearance_new(Surface_Planar, 0);
    a_focused_title = appearance_new(Surface_Planar, 0);
    a_unfocused_title = appearance_new(Surface_Planar, 0);
    a_focused_label = appearance_new(Surface_Planar, 1);
    a_unfocused_label = appearance_new(Surface_Planar, 1);
    a_icon = appearance_new(Surface_Planar, 0);/*1);*/
    a_focused_handle = appearance_new(Surface_Planar, 0);
    a_unfocused_handle = appearance_new(Surface_Planar, 0);

    return load();
}

void shutdown()
{
    if (s_b_color != NULL) color_free(s_b_color);
    if (s_cb_unfocused_color != NULL) color_free(s_cb_unfocused_color);
    if (s_cb_focused_color != NULL) color_free(s_cb_focused_color);
    if (s_title_unfocused_color != NULL) color_free(s_title_unfocused_color);
    if (s_title_focused_color != NULL) color_free(s_title_focused_color);
    if (s_titlebut_unfocused_color != NULL)
        color_free(s_titlebut_unfocused_color);
    if (s_titlebut_focused_color != NULL)
        color_free(s_titlebut_focused_color);

    if (s_max_mask != NULL) pixmap_mask_free(s_max_mask);
    if (s_desk_mask != NULL) pixmap_mask_free(s_desk_mask);
    if (s_icon_mask != NULL) pixmap_mask_free(s_icon_mask);
    if (s_close_mask != NULL) pixmap_mask_free(s_close_mask);

    if (s_winfont != NULL) font_close(s_winfont);

    appearance_free(a_focused_unpressed_max);
    appearance_free(a_focused_pressed_max);
    appearance_free(a_unfocused_unpressed_max);
    appearance_free(a_unfocused_pressed_max);
    if (a_focused_unpressed_close != NULL)
	appearance_free(a_focused_unpressed_close);
    if (a_focused_pressed_close != NULL)
	appearance_free(a_focused_pressed_close);
    if (a_unfocused_unpressed_close != NULL)
	appearance_free(a_unfocused_unpressed_close);
    if (a_unfocused_pressed_close != NULL)
	appearance_free(a_unfocused_pressed_close);
    if (a_focused_unpressed_desk != NULL)
	appearance_free(a_focused_unpressed_desk);
    if (a_focused_pressed_desk != NULL)
	appearance_free(a_focused_pressed_desk);
    if (a_unfocused_unpressed_desk != NULL)
	appearance_free(a_unfocused_unpressed_desk);
    if (a_unfocused_pressed_desk != NULL)
	appearance_free(a_unfocused_pressed_desk);
    if (a_focused_unpressed_iconify != NULL)
	appearance_free(a_focused_unpressed_iconify);
    if (a_focused_pressed_iconify != NULL)
	appearance_free(a_focused_pressed_iconify);
    if (a_unfocused_unpressed_iconify != NULL)
	appearance_free(a_unfocused_unpressed_iconify);
    if (a_unfocused_pressed_iconify != NULL)
	appearance_free(a_unfocused_pressed_iconify);
    appearance_free(a_focused_grip);
    appearance_free(a_unfocused_grip);
    appearance_free(a_focused_title);
    appearance_free(a_unfocused_title);
    appearance_free(a_focused_label);
    appearance_free(a_unfocused_label);
    appearance_free(a_icon);
    appearance_free(a_focused_handle);
    appearance_free(a_unfocused_handle);
}

static Window createWindow(Window parent, unsigned long mask,
			   XSetWindowAttributes *attrib)
{
    return XCreateWindow(ob_display, parent, 0, 0, 1, 1, 0,
			 render_depth, InputOutput, render_visual,
			 mask, attrib);
                       
}

Frame *frame_new()
{
    XSetWindowAttributes attrib;
    unsigned long mask;
    ObFrame *self;

    self = g_new(ObFrame, 1);

    self->frame.visible = FALSE;

    /* create all of the decor windows */
    mask = CWOverrideRedirect | CWEventMask;
    attrib.event_mask = FRAME_EVENTMASK;
    attrib.override_redirect = TRUE;
    self->frame.window = createWindow(ob_root, mask, &attrib);

    mask = 0;
    self->frame.plate = createWindow(self->frame.window, mask, &attrib);

    mask = CWEventMask;
    attrib.event_mask = ELEMENT_EVENTMASK;
    self->title = createWindow(self->frame.window, mask, &attrib);
    self->label = createWindow(self->title, mask, &attrib);
    self->max = createWindow(self->title, mask, &attrib);
    self->close = createWindow(self->title, mask, &attrib);
    self->desk = createWindow(self->title, mask, &attrib);
    self->icon = createWindow(self->title, mask, &attrib);
    self->iconify = createWindow(self->title, mask, &attrib);
    self->handle = createWindow(self->frame.window, mask, &attrib);
    mask |= CWCursor;
    attrib.cursor = ob_cursors.ll_angle;
    self->lgrip = createWindow(self->handle, mask, &attrib);
    attrib.cursor = ob_cursors.lr_angle;
    self->rgrip = createWindow(self->handle, mask, &attrib);

    /* the other stuff is shown based on decor settings */
    XMapWindow(ob_display, self->frame.plate);
    XMapWindow(ob_display, self->lgrip);
    XMapWindow(ob_display, self->rgrip);
    XMapWindow(ob_display, self->label);

    /* set colors/appearance/sizes for stuff that doesn't change */
    XSetWindowBorder(ob_display, self->frame.window, s_b_color->pixel);
    XSetWindowBorder(ob_display, self->label, s_b_color->pixel);
    XSetWindowBorder(ob_display, self->rgrip, s_b_color->pixel);
    XSetWindowBorder(ob_display, self->lgrip, s_b_color->pixel);

    XResizeWindow(ob_display, self->max, BUTTON_SIZE, BUTTON_SIZE);
    XResizeWindow(ob_display, self->iconify, BUTTON_SIZE, BUTTON_SIZE);
    XResizeWindow(ob_display, self->icon, BUTTON_SIZE, BUTTON_SIZE);
    XResizeWindow(ob_display, self->close, BUTTON_SIZE, BUTTON_SIZE);
    XResizeWindow(ob_display, self->desk, BUTTON_SIZE, BUTTON_SIZE);
    XResizeWindow(ob_display, self->lgrip, GRIP_WIDTH, s_handle_height);
    XResizeWindow(ob_display, self->rgrip, GRIP_WIDTH, s_handle_height);

    /* set up the dynamic appearances */
    self->a_unfocused_title = appearance_copy(a_unfocused_title);
    self->a_focused_title = appearance_copy(a_focused_title);
    self->a_unfocused_label = appearance_copy(a_unfocused_label);
    self->a_focused_label = appearance_copy(a_focused_label);
    self->a_unfocused_handle = appearance_copy(a_unfocused_handle);
    self->a_focused_handle = appearance_copy(a_focused_handle);
    self->a_icon = appearance_copy(a_icon);

    self->max_press = self->close_press = self->desk_press = 
	self->iconify_press = FALSE;

    dispatch_register(Event_X_ButtonPress, (EventHandler)frame_mouse_press,
                      self);
    dispatch_register(Event_X_ButtonRelease, (EventHandler)frame_mouse_release,
                      self);

    return (Frame*)self;
}

static void frame_free(ObFrame *self)
{
    appearance_free(self->a_unfocused_title); 
    appearance_free(self->a_focused_title);
    appearance_free(self->a_unfocused_label);
    appearance_free(self->a_focused_label);
    appearance_free(self->a_unfocused_handle);
    appearance_free(self->a_focused_handle);
    appearance_free(self->a_icon);

    XDestroyWindow(ob_display, self->frame.window);

    dispatch_register(0, (EventHandler)frame_mouse_press, self);
    dispatch_register(0, (EventHandler)frame_mouse_release, self);

    g_free(self);
}

void frame_show(ObFrame *self)
{
    if (!self->frame.visible) {
	self->frame.visible = TRUE;
	XMapWindow(ob_display, self->frame.window);
    }
}

void frame_hide(ObFrame *self)
{
    if (self->frame.visible) {
	self->frame.visible = FALSE;
	self->frame.client->ignore_unmaps++;
	XUnmapWindow(ob_display, self->frame.window);
    }
}

void frame_adjust_shape(ObFrame *self)
{
#ifdef SHAPE
    int num;
    XRectangle xrect[2];

    if (!self->frame.client->shaped) {
	/* clear the shape on the frame window */
	XShapeCombineMask(ob_display, self->frame.window, ShapeBounding,
			  self->innersize.left,
			  self->innersize.top,
			  None, ShapeSet);
    } else {
	/* make the frame's shape match the clients */
	XShapeCombineShape(ob_display, self->frame.window, ShapeBounding,
			   self->innersize.left,
			   self->innersize.top,
			   self->frame.client->window,
			   ShapeBounding, ShapeSet);

	num = 0;
	if (self->frame.client->decorations & Decor_Titlebar) {
	    xrect[0].x = -s_bevel;
	    xrect[0].y = -s_bevel;
	    xrect[0].width = self->width + self->bwidth * 2;
	    xrect[0].height = TITLE_HEIGHT +
		self->bwidth * 2;
	    ++num;
	}

	if (self->frame.client->decorations & Decor_Handle) {
	    xrect[1].x = -s_bevel;
	    xrect[1].y = HANDLE_Y(self);
	    xrect[1].width = self->width + self->bwidth * 2;
	    xrect[1].height = s_handle_height +
		self->bwidth * 2;
	    ++num;
	}

	XShapeCombineRectangles(ob_display, self->frame.window,
				ShapeBounding, 0, 0, xrect, num,
				ShapeUnion, Unsorted);
    }
#endif
}

void frame_adjust_area(ObFrame *self)
{
    if (self->frame.client->decorations & Decor_Border) {
	self->bwidth = s_bwidth;
	self->cbwidth = s_cbwidth;
    } else {
	self->bwidth = self->cbwidth = 0;
    }
    STRUT_SET(self->innersize, self->cbwidth, self->cbwidth,
	      self->cbwidth, self->cbwidth);
    self->width = self->frame.client->area.width + self->cbwidth * 2;
    g_assert(self->width > 0);

    /* set border widths */
    XSetWindowBorderWidth(ob_display, self->frame.plate,  self->cbwidth);
    XSetWindowBorderWidth(ob_display, self->frame.window, self->bwidth);
    XSetWindowBorderWidth(ob_display, self->title,  self->bwidth);
    XSetWindowBorderWidth(ob_display, self->handle, self->bwidth);
    XSetWindowBorderWidth(ob_display, self->lgrip,  self->bwidth);
    XSetWindowBorderWidth(ob_display, self->rgrip,  self->bwidth);
  
    /* position/size and map/unmap all the windows */

    /* they all default off, they're turned on in layout_title */
    self->icon_x = -1;
    self->desk_x = -1;
    self->icon_x = -1;
    self->label_x = -1;
    self->max_x = -1;
    self->close_x = -1;
    
    if (self->frame.client->decorations & Decor_Titlebar) {
	XMoveResizeWindow(ob_display, self->title,
			  -self->bwidth, -self->bwidth,
			  self->width, TITLE_HEIGHT);
	self->innersize.top += TITLE_HEIGHT + self->bwidth;
	XMapWindow(ob_display, self->title);

	/* layout the title bar elements */
	layout_title(self);
    } else {
	XUnmapWindow(ob_display, self->title);
	/* make all the titlebar stuff not render */
	self->frame.client->decorations &= ~(Decor_Icon | Decor_Iconify |
			       Decor_Maximize | Decor_Close |
			       Decor_AllDesktops);
    }

    if (self->frame.client->decorations & Decor_Handle) {
	XMoveResizeWindow(ob_display, self->handle,
			  -self->bwidth, HANDLE_Y(self),
			  self->width, s_handle_height);
	XMoveWindow(ob_display, self->lgrip,
		    -self->bwidth, -self->bwidth);
	XMoveWindow(ob_display, self->rgrip,
		    -self->bwidth + self->width -
		    GRIP_WIDTH, -self->bwidth);
	self->innersize.bottom += s_handle_height +
	    self->bwidth;
	XMapWindow(ob_display, self->handle);
    } else
	XUnmapWindow(ob_display, self->handle);

    /* find the new coordinates */
    self->frame.area.x = self->frame.client->area.x;
    self->frame.area.y = self->frame.client->area.y;
    frame_client_gravity((Frame*)self,
			 &self->frame.area.x, &self->frame.area.y);
    /* move and resize the top level frame */
    XMoveResizeWindow(ob_display, self->frame.window,
                      self->frame.area.x, self->frame.area.y,
                      self->width,
                      (self->frame.client->shaded ? TITLE_HEIGHT :
                       self->innersize.top + self->innersize.bottom +
                       self->frame.client->area.height));

    /* move and resize the plate */
    XMoveResizeWindow(ob_display, self->frame.plate,
                      self->innersize.left - self->cbwidth,
                      self->innersize.top - self->cbwidth,
                      self->frame.client->area.width,
                      self->frame.client->area.height);
    /* when the client has StaticGravity, it likes to move around. */
    XMoveWindow(ob_display, self->frame.client->window, 0, 0);

    STRUT_SET(self->frame.size,
	      self->innersize.left + self->bwidth,
	      self->innersize.top + self->bwidth,
	      self->innersize.right + self->bwidth,
	      self->innersize.bottom + self->bwidth);

    RECT_SET_SIZE(self->frame.area,
		  self->frame.client->area.width +
		  self->frame.size.left + self->frame.size.right,
		  self->frame.client->area.height +
		  self->frame.size.top + self->frame.size.bottom);

    render(self);

    frame_adjust_shape(self);
}

void frame_adjust_state(ObFrame *self)
{
    render_max(self);
    render_desk(self);
}

void frame_adjust_focus(ObFrame *self)
{
    render(self);
}

void frame_adjust_title(ObFrame *self)
{
    render_label(self);
}

void frame_adjust_icon(ObFrame *self)
{
    render_icon(self);
}

void frame_grab_client(ObFrame *self, Client *client)
{
    self->frame.client = client;

    /* reparent the client to the frame */
    XReparentWindow(ob_display, client->window, self->frame.plate, 0, 0);
    /*
      When reparenting the client window, it is usually not mapped yet, since
      this occurs from a MapRequest. However, in the case where Openbox is
      starting up, the window is already mapped, so we'll see unmap events for
      it. There are 2 unmap events generated that we see, one with the 'event'
      member set the root window, and one set to the client, but both get
      handled and need to be ignored.
    */
    if (ob_state == State_Starting)
	client->ignore_unmaps += 2;

    /* select the event mask on the client's parent (to receive config/map
       req's) the ButtonPress is to catch clicks on the client border */
    XSelectInput(ob_display, self->frame.plate, PLATE_EVENTMASK);

    /* map the client so it maps when the frame does */
    XMapWindow(ob_display, client->window);

    frame_adjust_area(self);

    /* set all the windows for the frame in the client_map */
    g_hash_table_insert(client_map, (gpointer)self->frame.window, client);
    g_hash_table_insert(client_map, (gpointer)self->frame.plate, client);
    g_hash_table_insert(client_map, (gpointer)self->title, client);
    g_hash_table_insert(client_map, (gpointer)self->label, client);
    g_hash_table_insert(client_map, (gpointer)self->max, client);
    g_hash_table_insert(client_map, (gpointer)self->close, client);
    g_hash_table_insert(client_map, (gpointer)self->desk, client);
    g_hash_table_insert(client_map, (gpointer)self->icon, client);
    g_hash_table_insert(client_map, (gpointer)self->iconify, client);
    g_hash_table_insert(client_map, (gpointer)self->handle, client);
    g_hash_table_insert(client_map, (gpointer)self->lgrip, client);
    g_hash_table_insert(client_map, (gpointer)self->rgrip, client);
}

void frame_release_client(ObFrame *self, Client *client)
{
    XEvent ev;

    g_assert(self->frame.client == client);

    /* check if the app has already reparented its window away */
    if (XCheckTypedWindowEvent(ob_display, client->window,
			       ReparentNotify, &ev)) {
	XPutBackEvent(ob_display, &ev);
	/* re-map the window since the unmanaging process unmaps it */
	XMapWindow(ob_display, client->window);
    } else {
	/* according to the ICCCM - if the client doesn't reparent itself,
	   then we will reparent the window to root for them */
	XReparentWindow(ob_display, client->window, ob_root,
			client->area.x,
			client->area.y);
    }

    /* remove all the windows for the frame from the client_map */
    g_hash_table_remove(client_map, &self->frame.window);
    g_hash_table_remove(client_map, &self->frame.plate);
    g_hash_table_remove(client_map, &self->title);
    g_hash_table_remove(client_map, &self->label);
    g_hash_table_remove(client_map, &self->max);
    g_hash_table_remove(client_map, &self->close);
    g_hash_table_remove(client_map, &self->desk);
    g_hash_table_remove(client_map, &self->icon);
    g_hash_table_remove(client_map, &self->iconify);
    g_hash_table_remove(client_map, &self->handle);
    g_hash_table_remove(client_map, &self->lgrip);
    g_hash_table_remove(client_map, &self->rgrip);

    frame_free(self);
}

static void layout_title(ObFrame *self)
{
    const char *lc;
    int x;
    gboolean n, d, i, l, m ,c;
    ConfigValue layout;

    n = d = i = l = m = c = FALSE;

    if (!config_get("titlebar.layout", Config_String, &layout)) {
        layout.string = "NDLIMC";
        config_set("titlebar.layout", Config_String, layout);
    }

    /* figure out whats being shown, and the width of the label */
    self->label_width = self->width - (s_bevel + 1) * 2;
    for (lc = layout.string; *lc != '\0'; ++lc) {
	switch (*lc) {
	case 'N':
	    if (!(self->frame.client->decorations & Decor_Icon)) break;
	    n = TRUE;
	    self->label_width -= BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'D':
	    if (!(self->frame.client->decorations & Decor_AllDesktops)) break;
	    d = TRUE;
	    self->label_width -= BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'I':
	    if (!(self->frame.client->decorations & Decor_Iconify)) break;
	    i = TRUE;
	    self->label_width -= BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'L':
	    l = TRUE;
	    break;
	case 'M':
	    if (!(self->frame.client->decorations & Decor_Maximize)) break;
	    m = TRUE;
	    self->label_width -= BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'C':
	    if (!(self->frame.client->decorations & Decor_Close)) break;
	    c = TRUE;
	    self->label_width -= BUTTON_SIZE + s_bevel + 1;
	    break;
	}
    }
    if (self->label_width < 1) self->label_width = 1;

    XResizeWindow(ob_display, self->label, self->label_width,
                  LABEL_HEIGHT);
  
    if (!n) XUnmapWindow(ob_display, self->icon);
    if (!d) XUnmapWindow(ob_display, self->desk);
    if (!i) XUnmapWindow(ob_display, self->iconify);
    if (!l) XUnmapWindow(ob_display, self->label);
    if (!m) XUnmapWindow(ob_display, self->max);
    if (!c) XUnmapWindow(ob_display, self->close);

    x = s_bevel + 1;
    for (lc = layout.string; *lc != '\0'; ++lc) {
	switch (*lc) {
	case 'N':
	    if (!n) break;
	    self->icon_x = x;
	    XMapWindow(ob_display, self->icon);
	    XMoveWindow(ob_display, self->icon, x, s_bevel + 1);
	    x += BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'D':
	    if (!d) break;
	    self->desk_x = x;
	    XMapWindow(ob_display, self->desk);
	    XMoveWindow(ob_display, self->desk, x, s_bevel + 1);
	    x += BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'I':
	    if (!i) break;
	    self->iconify_x = x;
	    XMapWindow(ob_display, self->iconify);
	    XMoveWindow(ob_display, self->iconify, x, s_bevel + 1);
	    x += BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'L':
	    if (!l) break;
	    self->label_x = x;
	    XMapWindow(ob_display, self->label);
	    XMoveWindow(ob_display, self->label, x, s_bevel);
	    x += self->label_width + s_bevel + 1;
	    break;
	case 'M':
	    if (!m) break;
	    self->max_x = x;
	    XMapWindow(ob_display, self->max);
	    XMoveWindow(ob_display, self->max, x, s_bevel + 1);
	    x += BUTTON_SIZE + s_bevel + 1;
	    break;
	case 'C':
	    if (!c) break;
	    self->close_x = x;
	    XMapWindow(ob_display, self->close);
	    XMoveWindow(ob_display, self->close, x, s_bevel + 1);
	    x += BUTTON_SIZE + s_bevel + 1;
	    break;
	}
    }
}

static void render(ObFrame *self)
{
    if (client_focused(self->frame.client)) {
        XSetWindowBorder(ob_display, self->frame.plate,
                         s_cb_focused_color->pixel);
    } else {
        XSetWindowBorder(ob_display, self->frame.plate,
                         s_cb_unfocused_color->pixel);
    }

    if (self->frame.client->decorations & Decor_Titlebar) {
        paint(self->title, (client_focused(self->frame.client) ?
                            self->a_focused_title :
                            self->a_unfocused_title),
              0, 0, self->width, TITLE_HEIGHT);
        render_label(self);
        render_max(self);
        render_icon(self);
        render_iconify(self);
        render_desk(self);
        render_close(self);
    }

    if (self->frame.client->decorations & Decor_Handle) {
        paint(self->handle, (client_focused(self->frame.client) ?
                             self->a_focused_handle :
                             self->a_unfocused_handle),
              GRIP_WIDTH + self->bwidth, 0,
              HANDLE_WIDTH(self), s_handle_height);
        paint(self->lgrip, (client_focused(self->frame.client) ?
                            a_focused_grip :
                            a_unfocused_grip),
              0, 0, GRIP_WIDTH, s_handle_height);
        paint(self->rgrip, (client_focused(self->frame.client) ?
                            a_focused_grip :
                            a_unfocused_grip),
              0, 0, GRIP_WIDTH, s_handle_height);
    }
}

static void render_label(ObFrame *self)
{
    Appearance *a;

    if (self->label_x < 0) return;

    a = (client_focused(self->frame.client) ?
         self->a_focused_label : self->a_unfocused_label);

    /* set the texture's text! */
    a->texture[0].data.text.string = self->frame.client->title;

    paint(self->label, a, 0, 0, self->label_width, LABEL_HEIGHT);
}

static void render_icon(ObFrame *self)
{
    if (self->icon_x < 0) return;

    /* XXX set the texture's icon picture! */
    paint(self->icon, self->a_icon, 0, 0, BUTTON_SIZE, BUTTON_SIZE);
}

static void render_max(ObFrame *self)
{
    gboolean press = self->max_press ||
	self->frame.client->max_vert || self->frame.client->max_horz;
    
    if (self->max_x < 0) return;

    paint(self->max, (client_focused(self->frame.client) ?
		      (press ?
		       a_focused_pressed_max :
		       a_focused_unpressed_max) :
		      (press ?
		       a_unfocused_pressed_max :
		       a_unfocused_unpressed_max)),
	  0, 0, BUTTON_SIZE, BUTTON_SIZE);
}

static void render_iconify(ObFrame *self)
{
    if (self->iconify_x < 0) return;

    paint(self->iconify, (client_focused(self->frame.client) ?
			  (self->iconify_press ?
			   a_focused_pressed_iconify :
			   a_focused_unpressed_iconify) :
			  (self->iconify_press ?
			   a_unfocused_pressed_iconify :
			   a_unfocused_unpressed_iconify)),
	  0, 0, BUTTON_SIZE, BUTTON_SIZE);
}

static void render_desk(ObFrame *self)
{
    gboolean press = self->desk_press ||
	self->frame.client->desktop == DESKTOP_ALL;
    
    if (self->desk_x < 0) return;

    paint(self->desk, (client_focused(self->frame.client) ?
		       (press ?
			a_focused_pressed_desk :
			a_focused_unpressed_desk) :
		       (press ?
			a_unfocused_pressed_desk :
			a_unfocused_unpressed_desk)),
	  0, 0, BUTTON_SIZE, BUTTON_SIZE);
}

static void render_close(ObFrame *self)
{
    if (self->close_x < 0) return;

    paint(self->close, (client_focused(self->frame.client) ?
			  (self->close_press ?
			   a_focused_pressed_close :
			   a_focused_unpressed_close) :
			  (self->close_press ?
			   a_unfocused_pressed_close :
			   a_unfocused_unpressed_close)),
	  0, 0, BUTTON_SIZE, BUTTON_SIZE);
}

GQuark get_context(Client *client, Window win)
{
    ObFrame *self;

    if (win == ob_root) return g_quark_try_string("root");
    if (client == NULL) return g_quark_try_string("none");
    if (win == client->window) return g_quark_try_string("client");

    self = (ObFrame*) client->frame;
    if (win == self->frame.window) return g_quark_try_string("frame");
    if (win == self->frame.plate)  return g_quark_try_string("client");
    if (win == self->title)  return g_quark_try_string("titlebar");
    if (win == self->label)  return g_quark_try_string("titlebar");
    if (win == self->handle) return g_quark_try_string("handle");
    if (win == self->lgrip)  return g_quark_try_string("blcorner");
    if (win == self->rgrip)  return g_quark_try_string("brcorner");
    if (win == self->max)  return g_quark_try_string("maximize");
    if (win == self->iconify)  return g_quark_try_string("iconify");
    if (win == self->close)  return g_quark_try_string("close");
    if (win == self->icon)  return g_quark_try_string("icon");
    if (win == self->desk)  return g_quark_try_string("alldesktops");

    return g_quark_try_string("none");
}

static void frame_mouse_press(const ObEvent *e, ObFrame *self)
{
    Window win = e->data.x.e->xbutton.window;
    if (win == self->max) {
        self->max_press = TRUE;
        render_max(self);
    } else if (win == self->close) {
        self->close_press = TRUE;
        render_close(self);
    } else if (win == self->iconify) {
        self->iconify_press = TRUE;
        render_iconify(self);
    } else if (win == self->desk) { 
        self->desk_press = TRUE;
        render_desk(self);
    }
}

static void frame_mouse_release(const ObEvent *e, ObFrame *self)
{
    Window win = e->data.x.e->xbutton.window;
    if (win == self->max) {
        self->max_press = FALSE;
        render_max(self);
    } else if (win == self->close) {
        self->close_press = FALSE; 
        render_close(self);
    } else if (win == self->iconify) {
        self->iconify_press = FALSE;
        render_iconify(self);
    } else if (win == self->desk) {
        self->desk_press = FALSE;
        render_desk(self);
    }
}