src/actions.hh (raw)
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// -*- mode: C++; indent-tabs-mode: nil; -*- #ifndef __actions_hh #define __actions_hh /*! @file actions.hh @brief The action interface for user-available actions */ #include "otk/display.hh" #include "otk/point.hh" #include "otk/rect.hh" #include "otk/eventhandler.hh" namespace ob { //! The action interface for user-available actions /*! When these actions are fired, hooks to the guile engine are fired so that guile code is run. */ class OBActions : public otk::OtkEventHandler { public: struct MouseButtonAction { Window win; unsigned int button; Time time; MouseButtonAction() { win = 0; button = 0; time = 0; } }; private: // milliseconds XXX: config option static const unsigned int DOUBLECLICKDELAY; //! The last 2 button release processed for CLICKs MouseButtonAction _release; //! The mouse button currently being watched from a press for a CLICK unsigned int _button; void insertPress(Window win, unsigned int button, Time time); public: OBActions(); virtual ~OBActions(); virtual void buttonPressHandler(const XButtonEvent &e); virtual void buttonReleaseHandler(const XButtonEvent &e); virtual void enterHandler(const XCrossingEvent &e); virtual void leaveHandler(const XCrossingEvent &e); virtual void keyPressHandler(const XKeyEvent &e); //! Notify that a mouse drag is taking place. /*! @param win The window the drag is on @param delta The change in position of the mouse pointer @param modifiers The modifier state during the drag. */ void drag(Window win, otk::Point delta, unsigned int modifiers, unsigned int button, Time time); }; } #endif // __actions_hh |