// -*- mode: C++; indent-tabs-mode: nil; c-basic-offset: 2; -*- #include "config.h" #include "pseudorendercontrol.hh" #include "display.hh" #include "screeninfo.hh" #include "surface.hh" #include "rendertexture.hh" extern "C" { #ifdef HAVE_STDLIB_H # include #endif // HAVE_STDLIB_H #include "../src/gettext.h" #define _(str) gettext(str) } namespace otk { PseudoRenderControl::PseudoRenderControl(int screen) : RenderControl(screen) { printf("Initializing PseudoColor RenderControl\n"); const ScreenInfo *info = display->screenInfo(_screen); int depth = info->depth(); _cpc = 4; // XXX THIS SHOULD BE A USER OPTION _ncolors = _cpc * _cpc * _cpc; if (_cpc < 2 || _ncolors > 1 << depth) { fprintf(stderr, _("PseudoRenderControl: Invalid colormap size. Using maximum size available.\n")); _cpc = 1 << (depth/3); _ncolors = 1 << depth; // _cpc * _cpc * _cpc } if (!(_colors = new XColor[_ncolors])) { fprintf(stderr, _("PseudoRenderControl: error allocating colormap\n")); ::exit(1); } } PseudoRenderControl::~PseudoRenderControl() { printf("Destroying PseudoColor RenderControl\n"); delete _colors; } void PseudoRenderControl::reduceDepth(Surface &sf, XImage *im) const { } }