// -*- mode: C++; indent-tabs-mode: nil; -*- // Basemenu.hh for Blackbox - an X11 Window manager // Copyright (c) 2001 - 2002 Sean 'Shaleh' Perry // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __Basemenu_hh #define __Basemenu_hh extern "C" { #include } #include #include class Blackbox; class BImageControl; class BScreen; class Basemenu; class BasemenuItem; class Basemenu { private: typedef std::deque MenuItems; MenuItems menuitems; Blackbox *blackbox; Basemenu *parent; BImageControl *image_ctrl; BScreen *screen; bool moving, visible, movable, torn, internal_menu, title_vis, shifted, hide_tree; Display *display; int which_sub, which_press, which_sbl, alignment; struct _menu { Pixmap frame_pixmap, title_pixmap, hilite_pixmap, sel_pixmap; Window window, frame, title; std::string label; int x, y, x_move, y_move, x_shift, y_shift, sublevels, persub, minsub; unsigned int width, height, title_h, frame_h, item_w, item_h, bevel_w, bevel_h; } menu; Basemenu(const Basemenu&); Basemenu& operator=(const Basemenu&); protected: inline void setTitleVisibility(bool b) { title_vis = b; } inline void setMovable(bool b) { movable = b; } inline void setHideTree(bool h) { hide_tree = h; } inline void setMinimumSublevels(int m) { menu.minsub = m; } virtual void itemSelected(int button, unsigned int index) = 0; virtual void drawItem(int index, bool highlight = False, bool clear = False, int x = -1, int y = -1, unsigned int w = 0, unsigned int h = 0); virtual void redrawTitle(void); virtual void internal_hide(void); public: Basemenu(BScreen *scrn); virtual ~Basemenu(void); inline bool isTorn(void) const { return torn; } inline bool isVisible(void) const { return visible; } inline BScreen *getScreen(void) { return screen; } inline Window getWindowID(void) const { return menu.window; } inline const char *getLabel(void) const { return menu.label.c_str(); } int insert(BasemenuItem *item, int pos); int insert(const std::string& label, int function = 0, const std::string& exec = "", int pos = -1); int insert(const std::string &label, Basemenu *submenu, int pos = -1); int remove(int index); void changeItemLabel(unsigned int index, const std::string& label); inline int getX(void) const { return menu.x; } inline int getY(void) const { return menu.y; } inline unsigned int getCount(void) { return menuitems.size(); } inline int getCurrentSubmenu(void) const { return which_sub; } BasemenuItem *find(int index); inline unsigned int getWidth(void) const { return menu.width; } inline unsigned int getHeight(void) const { return menu.height; } inline unsigned int getTitleHeight(void) const { return menu.title_h; } inline void setInternalMenu(void) { internal_menu = True; } inline void setAlignment(int a) { alignment = a; } inline void setTorn(void) { torn = True; } inline void removeParent(void) { if (internal_menu) parent = (Basemenu *) 0; } bool hasSubmenu(int index); bool isItemSelected(int index); bool isItemEnabled(int index); void buttonPressEvent(XButtonEvent *be); void buttonReleaseEvent(XButtonEvent *be); void motionNotifyEvent(XMotionEvent *me); void enterNotifyEvent(XCrossingEvent *ce); void leaveNotifyEvent(XCrossingEvent *ce); void exposeEvent(XExposeEvent *ee); void reconfigure(void); void setLabel(const std::string& label); void move(int x, int y); void update(void); void setItemSelected(int index, bool sel); void setItemEnabled(int index, bool enable); virtual void drawSubmenu(int index); virtual void show(void); virtual void hide(void); enum { AlignDontCare = 1, AlignTop, AlignBottom }; enum { Right = 1, Left }; enum { Empty = 0, Square, Triangle, Diamond }; }; class BasemenuItem { private: Basemenu *sub; std::string l, e; int f, enabled, selected; friend class Basemenu; protected: public: BasemenuItem(const std::string& lp, int fp = 0, const std::string& ep = ""): sub(0), l(lp), e(ep), f(fp), enabled(1), selected(0) {} BasemenuItem(const std::string& lp, Basemenu *mp): sub(mp), l(lp), f(0), enabled(1), selected(0) {} inline const char *exec(void) const { return e.c_str(); } inline const char *label(void) const { return l.c_str(); } inline int function(void) const { return f; } inline Basemenu *submenu(void) { return sub; } inline void newLabel(const std::string& label) { l = label; } inline int isEnabled(void) const { return enabled; } inline void setEnabled(int e) { enabled = e; } inline int isSelected(void) const { return selected; } inline void setSelected(int s) { selected = s; } }; #endif // __Basemenu_hh