// -*- mode: C++; indent-tabs-mode: nil; -*- // window.hh for Epistory - a key handler for NETWM/EWMH window managers. // Copyright (c) 2002 - 2002 Ben Jansens // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. #ifndef __window_hh #define __window_hh extern "C" { #include } #include #include class epist; class XWindow; class XAtom; typedef std::list WindowList; class XWindow { private: epist *_epist; XAtom *_xatom; Window _window; unsigned int _desktop; std::string _title; std::string _app_name; std::string _app_class; // states bool _shaded; bool _iconic; bool _max_vert; bool _max_horz; bool _unmapped; void updateState(); void updateDesktop(); void updateTitle(); void updateClass(); public: XWindow(epist *epist, Window window); virtual ~XWindow(); inline Window window() const { return _window; } inline unsigned int desktop() const { return _desktop; } inline const std::string &title() const { return _title; } inline const std::string &appName() const { return _app_name; } inline const std::string &appClass() const { return _app_name; } inline bool shaded() const { return _shaded; } inline bool iconic() const { return _iconic; } inline bool maxVert() const { return _max_vert; } inline bool maxHorz() const { return _max_horz; } void processEvent(const XEvent &e); bool operator == (const XWindow &w) const { return w._window == _window; } bool operator == (const Window &w) const { return w == _window; } }; #endif // __window_hh