########################################################################### ### Functions that can be used as callbacks for mouse/keyboard bindings ### ########################################################################### def state_above(data, add=2): """Toggles, adds or removes the 'above' state on a window.""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().net_wm_state, data.client.window(), add, Property_atoms().net_wm_state_above) def state_below(data, add=2): """Toggles, adds or removes the 'below' state on a window.""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().net_wm_state, data.client.window(), add, Property_atoms().net_wm_state_below) def state_shaded(data, add=2): """Toggles, adds or removes the 'shaded' state on a window.""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().net_wm_state, data.client.window(), add, Property_atoms().net_wm_state_shaded) def iconify(data): """Iconifies the window on which the event occured""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().wm_change_state, data.client.window(), 3) # IconicState def restore(data): """Un-iconifies the window on which the event occured, but does not focus if. If you want to focus the window too, it is recommended that you use the activate() function.""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().wm_change_state, data.client.window(), 1) # NormalState def close(data): """Closes the window on which the event occured""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().net_close_window, data.client.window(), 0) def focus(data): """Focuses the window on which the event occured""" if not data.client: return # !normal windows dont get focus from window enter events if data.action == EventEnterWindow and not data.client.normal(): return data.client.focus() def move(data): """Moves the window interactively. This should only be used with MouseMotion events""" if not data.client: return # !normal windows dont get moved if not data.client.normal(): return dx = data.xroot - data.pressx dy = data.yroot - data.pressy data.client.move(data.press_clientx + dx, data.press_clienty + dy) def resize(data): """Resizes the window interactively. This should only be used with MouseMotion events""" if not data.client: return # !normal windows dont get moved if not data.client.normal(): return px = data.pressx py = data.pressy dx = data.xroot - px dy = data.yroot - py # pick a corner to anchor if not (resize_nearest or data.context == MC_Grip): corner = Client.TopLeft else: x = px - data.press_clientx y = py - data.press_clienty if y < data.press_clientheight / 2: if x < data.press_clientwidth / 2: corner = Client.BottomRight dx *= -1 else: corner = Client.BottomLeft dy *= -1 else: if x < data.press_clientwidth / 2: corner = Client.TopRight dx *= -1 else: corner = Client.TopLeft data.client.resize(corner, data.press_clientwidth + dx, data.press_clientheight + dy); def restart(data, other = ""): """Restarts openbox, optionally starting another window manager.""" openbox.restart(other) def raise_win(data): """Raises the window on which the event occured""" if not data.client: return openbox.screen(data.screen).raiseWindow(data.client) def lower_win(data): """Lowers the window on which the event occured""" if not data.client: return openbox.screen(data.screen).lowerWindow(data.client) def toggle_shade(data): """Toggles the shade status of the window on which the event occured""" state_shaded(data) def shade(data): """Shades the window on which the event occured""" state_shaded(data, 1) def unshade(data): """Unshades the window on which the event occured""" state_shaded(data, 0) def change_desktop(data, num): """Switches to a specified desktop""" root = display.screenInfo(data.screen).rootWindow() send_client_msg(root, Property_atoms().net_current_desktop, root, num) def next_desktop(data, no_wrap=0): """Switches to the next desktop, optionally (by default) cycling around to the first when going past the last.""" screen = openbox.screen(data.screen) d = screen.desktop() n = screen.numDesktops() if (d < (n-1)): d = d + 1 elif not no_wrap: d = 0 change_desktop(data, d) def prev_desktop(data, no_wrap=0): """Switches to the previous desktop, optionally (by default) cycling around to the last when going past the first.""" screen = openbox.screen(data.screen) d = screen.desktop() n = screen.numDesktops() if (d > 0): d = d - 1 elif not no_wrap: d = n - 1 change_desktop(data, d) def send_to_desktop(data, num): """Sends a client to a specified desktop""" if not data.client: return send_client_msg(display.screenInfo(data.screen).rootWindow(), Property_atoms().net_wm_desktop, data.client.window(), num) def toggle_all_desktops(data): """Toggles between sending a client to all desktops and to the current desktop.""" if not data.client: return if not data.client.desktop() == 0xffffffff: send_to_desktop(data, 0xffffffff) else: send_to_desktop(data, openbox.screen(data.screen).desktop()) def send_to_all_desktops(data): """Sends a client to all desktops""" if not data.client: return send_to_desktop(data, 0xffffffff) def send_to_next_desktop(data, no_wrap=0, follow=1): """Sends a window to the next desktop, optionally (by default) cycling around to the first when going past the last. Also optionally moving to the new desktop after sending the window.""" if not data.client: return screen = openbox.screen(data.screen) d = screen.desktop() n = screen.numDesktops() if (d < (n-1)): d = d + 1 elif not no_wrap: d = 0 send_to_desktop(data, d) if follow: change_desktop(data, d) def send_to_prev_desktop(data, no_wrap=0, follow=1): """Sends a window to the previous desktop, optionally (by default) cycling around to the last when going past the first. Also optionally moving to the new desktop after sending the window.""" if not data.client: return screen = openbox.screen(data.screen) d = screen.desktop() n = screen.numDesktops() if (d > 0): d = d - 1 elif not no_wrap: d = n - 1 send_to_desktop(data, d) if follow: change_desktop(data, d) ######################################### ### Convenience functions for scripts ### ######################################### def execute(bin, screen = 0): """Executes a command on the specified screen. It is recommended that you use this call instead of a python system call. If the specified screen is beyond your range of screens, the default is used instead.""" openbox.execute(screen, bin) def setup_click_focus(click_raise = 1): """Sets up for focusing windows by clicking on or in the window. Optionally, clicking on or in a window can raise the window to the front of its stacking layer.""" mbind("Left", MC_Titlebar, MousePress, focus) mbind("Left", MC_Handle, MousePress, focus) mbind("Left", MC_Grip, MousePress, focus) mbind("Left", MC_Window, MousePress, focus) mbind("A-Left", MC_Frame, MousePress, focus) if click_raise: mbind("Left", MC_Titlebar, MousePress, raise_win) mbind("Left", MC_Handle, MousePress, raise_win) mbind("Left", MC_Grip, MousePress, raise_win) mbind("Left", MC_Window, MousePress, raise_win) def setup_sloppy_focus(click_focus = 1, click_raise = 0): """Sets up for focusing windows when the mouse pointer enters them. Optionally, clicking on or in a window can focus it if your pointer ends up inside a window without focus. Also, optionally, clicking on or in a window can raise the window to the front of its stacking layer.""" ebind(EventEnterWindow, focus) if click_focus: mbind("Left", MC_Titlebar, MousePress, focus) mbind("Left", MC_Handle, MousePress, focus) mbind("Left", MC_Grip, MousePress, focus) mbind("Left", MC_Window, MousePress, focus) if click_raise: mbind("Left", MC_Titlebar, MousePress, raise_win) mbind("Left", MC_Handle, MousePress, raise_win) mbind("Left", MC_Grip, MousePress, raise_win) mbind("Left", MC_Window, MousePress, raise_win) def setup_window_clicks(): """Sets up the default bindings for various mouse buttons for various contexts. This includes: * Alt-left drag anywhere on a window will move it * Alt-right drag anywhere on a window will resize it * Left drag on a window's titlebar/handle will move it * Left drag on a window's handle grips will resize it * Alt-left press anywhere on a window's will raise it to the front of its stacking layer. * Left press on a window's titlebar/handle will raise it to the front of its stacking layer. * Alt-middle click anywhere on a window's will lower it to the bottom of its stacking layer. * Middle click on a window's titlebar/handle will lower it to the bottom of its stacking layer. * Double-left click on a window's titlebar will toggle shading it """ mbind("A-Left", MC_Frame, MouseMotion, move) mbind("Left", MC_Titlebar, MouseMotion, move) mbind("Left", MC_Handle, MouseMotion, move) mbind("A-Right", MC_Frame, MouseMotion, resize) mbind("Left", MC_Grip, MouseMotion, resize) mbind("Left", MC_Titlebar, MousePress, raise_win) mbind("Left", MC_Handle, MousePress, raise_win) mbind("A-Left", MC_Frame, MousePress, raise_win) mbind("A-Middle", MC_Frame, MouseClick, lower_win) mbind("Middle", MC_Titlebar, MouseClick, lower_win) mbind("Middle", MC_Handle, MouseClick, lower_win) mbind("Left", MC_Titlebar, MouseDoubleClick, toggle_shade) def setup_window_buttons(): """Sets up the default behaviors for the buttons in the window titlebar.""" mbind("Left", MC_AllDesktopsButton, MouseClick, toggle_all_desktops) mbind("Left", MC_CloseButton, MouseClick, close) mbind("Left", MC_IconifyButton, MouseClick, iconify) def setup_scroll(): """Sets up the default behaviors for the mouse scroll wheel. This includes: * scrolling on a window titlebar will shade/unshade it * alt-scrolling anywhere will switch to the next/previous desktop * control-alt-scrolling on a window will send it to the next/previous desktop, and switch to the desktop with the window """ mbind("Up", MC_Titlebar, MouseClick, shade) mbind("Down", MC_Titlebar, MouseClick, unshade) mbind("A-Up", MC_Frame, MouseClick, next_desktop) mbind("A-Up", MC_Root, MouseClick, next_desktop) mbind("A-Down", MC_Frame, MouseClick, prev_desktop) mbind("A-Down", MC_Root, MouseClick, prev_desktop) mbind("C-A-Up", MC_Frame, MouseClick, send_to_next_desktop) mbind("C-A-Down", MC_Frame, MouseClick, send_to_prev_desktop) def setup_fallback_focus(): """Sets up a focus fallback routine so that when no windows are focused, the last window to have focus on the desktop will be focused.""" global ob_focus_fallback # see focus.py ob_focus_fallback = 1 ############################################################################ ### Window placement algorithms, choose one of these and ebind it to the ### ### EventPlaceWindow action. ### ############################################################################ ob_rand = None import random def placewindows_random(data): if not data.client: return client_area = data.client.area() frame_size = data.client.frame.size() screen = display.screenInfo(data.screen) width = screen.width() - (client_area.width() + frame_size.left + frame_size.right) height = screen.height() - (client_area.height() + frame_size.top + frame_size.bottom) global ob_rand if not ob_rand: ob_rand = random.Random() x = ob_rand.randrange(0, width-1) y = ob_rand.randrange(0, height-1) data.client.move(x, y) print "Loaded builtins.py"