# soul grind working notes - name: state values: - hex: 0x00 meaning: menu-press-start - hex: 0x01 meaning: menu-single - hex: 0x02 meaning: menu-multi - hex: 0x10 meaning: menu-realm - hex: 0x20 meaning: menu-realm-create - hex: 0x30 meaning: menu-realm-select - hex: 0x40 meaning: play-single - hex: 0x50 meaning: play-multi - name: mapTiles values: - hex: 0x00 meaning: free - hex: 0x01 meaning: rail-start - hex: 0x02 meaning: rail-mid - hex: 0x03 meaning: rail-end - name: mapRules rules: [ "must have at least one free row per column" "rails must be at least 8 tiles long (5 mid + start/end)" "must have at least 8 tiles of free row before next rail" ]