/************************************************************************* * * Copyright (C) 2009 Andreas.Fink (Andreas.Fink85@gmail.com) * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License version 2 * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * You should have received a copy of the GNU General Public License * along with this program; if not, write to the Free Software * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. **************************************************************************/ #ifndef TIMER_H #define TIMER_H #include #include #include // Single shot timers (i.e. timers with interval_msec == 0) are deleted automatically as soon as they expire, // i.e. you do not need to stop them, however it is safe to call stop_timeout for these timers. // You can pass the address of the variable storing the pointer to the timer as 'self' in add_timeout, in which // case it is used to clear the pointer if the timer is destroyed automatically. This enforces the timeout pointers // to be either valid or NULL. // Periodic timeouts are aligned to each other whenever possible, i.e. one interval_msec is an // integral multiple of the other. extern struct timeval next_timeout; typedef struct _timeout timeout; // Initializes default global data. void default_timeout(); // Cleans up: stops all timers and frees memory. void cleanup_timeout(); // Installs a timer with the first timeout after 'value_msec' and then an optional periodic timeout every // 'interval_msec' (set it to 0 to prevent periodic timeouts). // '_callback' is the function called when the timer reaches the timeout. // 'arg' is the argument passed to the callback function. // 'self' is an optional pointer to a timeout* variable. If non-NULL, the variable is set to NULL when the timer // is destroyed (with stop_timeout, cleanup_timeout or when the timer expires and it is single-shot). // Returns a pointer to the timer, which is needed for stopping/changing it. timeout *add_timeout(int value_msec, int interval_msec, void (*_callback)(void *), void *arg, timeout **self); // Changes timer 't'. If it does not exist, a new timer is created, with self set to 't'. void change_timeout(timeout **t, int value_msec, int interval_msec, void (*_callback)(void *), void *arg); // Stops the timer 't' void stop_timeout(timeout *t); // Updates next_timeout to the value, when the next installed timeout will expire void update_next_timeout(); // Callback of all expired timeouts void callback_timeout_expired(); // Returns -1 if t1 < t2, 0 if t1 == t2, 1 if t1 > t2 gint compare_timespecs(const struct timespec *t1, const struct timespec *t2); struct timespec add_msec_to_timespec(struct timespec ts, int msec); // Returns the time difference in seconds between the current time and the last time this function was called. // At the first call returns zero. double profiling_get_time(); double get_time(); #endif // TIMER_H