all repos — uStrat @ main

simple turn-based strategy game inspired by uCity, Super Robot Wars, C&C, Fire Emblem

Keyboard.js (raw)

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// Keyboard.js & uStrat (c) Derek Stevens <nilix@nilfm.cc>
// this file contains keybinds!

document.addEventListener("keydown", pressHandler, false);
document.addEventListener("keyup", releaseHandler, false);

function pressHandler(e)
{
  switch (e.key)
  {
    case "Right":
    case "ArrowRight":
      controller.right = true;
      break;
    case "Left":
    case "ArrowLeft":
      controller.left = true;
      if (!gameState.paused)
      break;
    case "Up":
    case "ArrowUp":
      controller.up = true;
      break;
    case "Down":
    case "ArrowDown":
      controller.down = true;
      break;
    case "z":
      controller.x = true;
      break;
    case "x":
      controller.y = true;
      break;
    case "a":
      controller.w = true;
      break;
    case "s":
      controller.z = true;
      break;
    case "q":
      controller.q = true;
      gameState.playing = false;
      gameState.paused = false;
      gameState.over = false;
      break;
    case " ":
    case "Spacebar":
      controller.start = true;
      break;
    default:
      console.log("That key doesn't do anything!");
  }
}

function releaseHandler(e)
{
  switch (e.key)
  {
    case "Right":
    case "ArrowRight":
      controller.right = false;
      break;
    case "Left":
    case "ArrowLeft":
      controller.left = false;
      break;
    case "Up":
    case "ArrowUp":
      controller.up = false;
      break;
    case "Down":
    case "ArrowDown":
      controller.down = false;
      break;
    case "z":
      controller.x = false;
      break;
    case "x":
      controller.y = false;
      break;
    case "s":
      controller.z = false;
      break;
    case "a":
      controller.w = false;
      break;
    case "q":
      controller.q = false;
      break;
    case " ":
    case "Spacebar":
      controller.start = false;
      break;
    default:
      break;
  }
}