all repos — uStrat @ main

simple turn-based strategy game inspired by uCity, Super Robot Wars, C&C, Fire Emblem

Team.js (raw)

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// Team.js & uStrat (c) Derek Stevens <nilix@nilfm.cc>
// this file contains data structures and basic functions
// relating to the Teams (ie P1 and CPU)

function defTeams()
{
  this.p1 = {};
  this.cpu = {};
  this.data = new Array(2);
  this.data[0] = this.p1;
  this.data[1] = this.cpu;

  let i;
  for (i = 0; i < 2; i++)
  {
    this.data[i].units = new Array();
    this.data[i].structs = new Array();
    this.data[i].energy = 35;
    switch (i)
    {
      case 0:
        this.data[i].structs.push(mkHQ("p1"));
        break;
      case 1:
        this.data[i].structs.push(mkHQ("cpu"));
        break;
    }
  }
}

function subtractCost(player, item)
{
  switch (player)
  {
    case "p1":
      teams.p1.energy -= item.cost;
      break;
    case "cpu":
      teams.cpu.energy -= item.cost;
      break;
  }
}

function getIndex(player, type, obj)
{
  let x, y, z, i;
  switch (player)
  {
    case "p1":
      x = teams.p1;
      break;
    case "cpu":
      x = teams.cpu;
      break;
  }
  switch (type)
  {
    case "struct":
      y = x.structs;
      break;
    case "unit":
      y = x.units;
      break;
  }
  i = 0;
  for (z in y)
  {
    if (obj.x == z.x && obj.y == z.y)
    {
      return i;
    }
    i++;
  }
  // assuming you passed in valid arguments and a real object into this
  // function, you should never return -1.
  return -1;
}