all repos — uStrat @ 12c0f3a525c2e72bb42421f9c421b9f38345e7a5

simple turn-based strategy game inspired by uCity, Super Robot Wars, C&C, Fire Emblem

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Iris Lightshard nilix@nilfm.cc
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commit

12c0f3a525c2e72bb42421f9c421b9f38345e7a5

parent

a597e32475419c9b5ab7e3be963ac91157337ca6

1 files changed, 7 insertions(+), 1 deletions(-)

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M README.mdREADME.md

@@ -12,6 +12,12 @@ Each Unit has its own strengths and weaknesses; Same goes for the equipment. You can mix and match units and equipment to come up with an arsenal that best matches your strategy.

The game ends when too many cities (or forests!) are destroyed or either HQ is destroyed. +### tips + * Equipment can be stacked: re-equipping the same equipment on a Uit will increase its attack power until its maximum. + * If your total attack power is less than a Unit's defense plus the defense bonus of the map tile it's on, your attack will have no effect. + * Units can defend Structures by occupying the same map tile as them. The Unit will take all the damage dealt to that map tile. + * Refresh the page until you get an interesting map! More mountains, cities, and water is more interesting tactically and gives you more options for your base's power generation. + ## Controls uStrat can be controlled by keyboard (desktop/laptop) or touch (mobile). The game will automatically detect a mobile platform and render the touch controls when necessary. The controls are as follows:

@@ -37,4 +43,4 @@ * `a`: cycle through current cycle class; rotate attack pattern

## Development and License -The AI sucks and some of the menu mechanics could be refined. Other than critical bugfixes, no further improvements will be made to `uStrat` _in this incarnation_, as I have other projects demanding my attention. The code/game itself is licensed under a 2-clause BSD license and the assets, excluding the fonts, are licensed under a creative-commons non-commercial-attributive license (v 4.0). See the LICENSE file for details.+The AI sucks and some of the menu mechanics could be refined. Other than critical bugfixes, no further improvements will be made to `uStrat` _in this incarnation_, as I have other projects demanding my attention. The code/game itself is licensed under a 2-clause BSD license and the assets, excluding the fonts, are licensed under a creative-commons non-commercial-attributive license (v 4.0). See the LICENSE file for details.