user.c (raw)
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#include <u.h> #include <libc.h> #include "util.h" #include "cart.h" #include "realm.h" #include "user.h" extern UserInfo users_table[64]; UserInfo* find_user(UserInfo* table, char* uname) { UserInfo* u = table; int i; for (i = 0; i < 64; i++) { if (scmp(uname, u->name)) return u; u++; } return nil; } int load_cart(UserInfo* table, char* uname, char* cart_name) { Cart* c = find_cart(table, cart_name); UserInfo* u = find_user(table, uname); if (u == nil) return 0; if (c != nil) { u->cart = c; return 1; } else { u->cart = create_cart(cart_name); if (u->cart == nil) return 0; else return 1; } } int enter_realm(UserInfo* table, char* uname, char* realm_name) { Realm* r = find_realm(table, realm_name); UserInfo* u = find_user(table, uname); int i, j; if (u == nil || u->cart == nil) return 0; for (i = j = 0; i < 64; i++) { if (table[i].realm != nil && scmp(table[i].realm->name, realm_name)) j++; } if (j >= r->max) return 0; if (r != nil) { u->realm = r; return 1; } else { u->realm = parse_realm(realm_name); if (u->realm == nil) return 0; else return 1; } } int leave_realm(UserInfo* table, char* uname) { UserInfo* u = find_user(table, uname); Realm* r; if (u == nil) return 0; r = u->realm; if (r == nil) return 0; save_realm(r); u->realm = nil; if (find_realm(table, r->name) == nil) destroy_realm(r); return 1; } int unload_cart(UserInfo* table, char* uname) { UserInfo* u = find_user(table, uname); Cart* c; if (u == nil) return 0; c = u->cart; if (c == nil) return 0; u->cart = nil; if (find_cart(table, c->name) == nil) destroy_cart(c); return 1; } |