all repos — xrxs @ e85bf2c4e5f8c3c2d6e58ea0c8283a78f4b783a7

experimental networked application/game server with 9p

realm.c (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
#include <u.h>
#include <libc.h>
#include <stdio.h>
#include "config.h"
#include "util.h"
#include "user.h"
#include "cart.h"
#include "universe.h"
#include "realm.h"

Realm* create_realm(UserInfo* table, char* uname, char* name) {
  Realm* self;
  UserInfo* u = find_user(table, uname);
  char cart[32];
  int max = 4;
  char* n = name;
  char path[256] = {0};

  if (u == nil || u->cart == nil)
    return 0;
  scpy(u->cart->name, cart, 32);

  while (*n && *n != ' ') {
    n++;
  }
  if (*n) {
    *n = 0;
    n++;
    max = atoi(n);
  }

  scat(path, DATA_DIR);
  scat(path, cart);
  scat(path, "/realms/");
  if (open(path, OREAD) < 0)
    create(path, OREAD, DMDIR | 0755);

  scat(path, name);
  fprintf(stderr, "trying to create realm: %s\n", path);
  if (create(path, OREAD, DMDIR | 0755) < 0) {
    fprintf(stderr, "failed to create realm backing store\n");
    return nil;
  } else {
    self = malloc(sizeof(Realm));
    scpy(name, self->name, 32);
    self->max = max;
    self->password = 0;
    self->universe = create_universe();
    scpy(uname, self->master, 32);
    save_realm(cart, self);
    fprintf(stderr, "created realm '%s'\n", name);
    return self;
  }
}

Realm* parse_realm(char* cart, char* name) {
  Realm* self;
  FILE* f;
  char path[256] = {0};
  char file[256] = {0};
  char buf[256] = {0};
  scat(path, DATA_DIR);
  scat(path, cart);
  scat(path, "/realms/");
  scat(path, name);
  scpy(path, file, 256);

  scat(file, "/realm");

  fprintf(stderr, "realm path: %s\n", file);
  f = fopen(file, "r");
  if (f != nil) {
    if (fgets(buf, 256, f)) {
      self = malloc(sizeof(Realm));
      sscanf(
        buf,
        "%hu %32s %llu",
        &(self->max),
        self->master,
        &(self->password));
      fclose(f);
    } else {
      return nil;
    }
  } else {
    return nil;
  }

  scpy(path, file, 256);
  scat(file, "/universe");
  self->universe = parse_universe(cart, name);
  return self;
}

Realm* find_realm(UserInfo* table, char* name) {
  UserInfo* u = table;
  int i;

  for (i = 0; i < MAX_USERS; i++) {
    if (slen(u->name) > 0 && u->realm != nil && scmp(u->realm->name, name))
      return u->realm;
    u++;
  }
  return nil;
}

void save_realm(char* cart, Realm* self) {
  FILE* f;
  char path[256] = {0};
  char file[256] = {0};
  scat(path, DATA_DIR);
  scat(path, cart);
  scat(path, "/realms/");
  scat(path, self->name);
  scpy(path, file, 256);

  scat(file, "/realm");
  f = fopen(file, "w");
  if (f != nil) {
    fprintf(f, "%hu %s %llu", self->max, self->master, self->password);
    fclose(f);
    save_universe(cart, self->universe, self->name);
    fprintf(stderr, "saved realm data");
  } else {
    fprintf(stderr, "error saving realm: '%s'", file);
  }
}

void destroy_realm(Realm* self) {
  if (self != nil) {
    if (self->universe != nil) {
      destroy_universe(self->universe);
    }
    free(self);
    self = nil;
  }
}