#include #include #include #include "util.h" #include "cart.h" #include "realm.h" #include "user.h" extern UserInfo users_table[64]; UserInfo* find_user(UserInfo* table, char* uname) { UserInfo* u = table; int i; for (i = 0; i < 64; i++) { if (scmp(uname, u->name)) return u; u++; } return nil; } int load_cart(UserInfo* table, char* uname, char* cart_name) { Cart* c = find_cart(table, cart_name); UserInfo* u = find_user(table, uname); if (u == nil) return 0; if (c != nil) { u->cart = c; return 1; } else { u->cart = create_cart(cart_name); if (u->cart == nil) { fprintf(stderr, "failed creating cart\n"); return 0; } else { return 1; } } } int enter_realm(UserInfo* table, char* uname, char* realm_name) { Realm* r = find_realm(table, realm_name); UserInfo* u = find_user(table, uname); int i, j = 0; if (u == nil) { fprintf(stderr, "no user\n"); return 0; } if (u->cart == nil) { fprintf(stderr, "no cart\n"); return 0; } for (i = 0; i < 64; i++) { fprintf(stderr, "iterating through users table: slot %d\n", i); if (table[i].realm != nil && scmp(table[i].realm->name, realm_name)) j++; } if (r != nil) { if (j < r->max) { u->realm = r; return 1; } else { return 0; } } else { r = parse_realm(u->cart->name, realm_name); if (r == nil) return 0; if (j <= r->max) return 0; u->realm = r; return 1; } } int leave_realm(UserInfo* table, char* uname) { UserInfo* u = find_user(table, uname); Realm* r; if (u == nil) { fprintf(stderr, "couldn't find user: %s\n", uname); return 0; } r = u->realm; if (r == nil) { fprintf(stderr, "%s is not in a realm!\n", uname); return 0; } if (u->cart == nil) return 0; save_realm(u->cart->name, r); u->realm = nil; if (find_realm(table, r->name) == nil) destroy_realm(r); return 1; } int unload_cart(UserInfo* table, char* uname) { UserInfo* u = find_user(table, uname); Cart* c; if (u == nil) return 0; c = u->cart; if (c == nil) return 0; u->cart = nil; if (find_cart(table, c->name) == nil) destroy_cart(c); return 1; }