src/FocusableList.cc (raw)
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// FocusableList.cc // Copyright (c) 2007 Fluxbox Team (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: $ #include "FocusableList.hh" #include "Focusable.hh" #include "FocusControl.hh" #include "Screen.hh" #include "WinClient.hh" #include "Window.hh" #include "FbTk/StringUtil.hh" #include <vector> using std::string; using std::vector; void FocusableList::parseArgs(const string &in, int &opts, string &pat) { string options; int err = FbTk::StringUtil::getStringBetween(options, in.c_str(), '{', '}', " \t\n"); // the rest of the string is a ClientPattern pat = in.c_str() + (err > 0 ? err : 0); // now parse the options vector<string> args; FbTk::StringUtil::stringtok(args, options); vector<string>::iterator it = args.begin(), it_end = args.end(); opts = 0; for (; it != it_end; ++it) { if (strcasecmp((*it).c_str(), "static") == 0) opts |= STATIC_ORDER; else if (strcasecmp((*it).c_str(), "groups") == 0) opts |= LIST_GROUPS; } } const FocusableList *FocusableList::getListFromOptions(BScreen &scr, int opts) { if (opts & LIST_GROUPS) return (opts & STATIC_ORDER) ? &scr.focusControl().creationOrderWinList() : &scr.focusControl().focusedOrderWinList(); return (opts & STATIC_ORDER) ? &scr.focusControl().creationOrderList() : &scr.focusControl().focusedOrderList(); } FocusableList::FocusableList(BScreen &scr, const string pat): m_pat(0), m_parent(0), m_screen(scr) { int options = 0; string pattern; parseArgs(pat, options, pattern); m_parent = getListFromOptions(scr, options); m_pat.reset(new ClientPattern(pattern.c_str())); init(); } FocusableList::FocusableList(BScreen &scr, const FocusableList &parent, const string pat): m_pat(new ClientPattern(pat.c_str())), m_parent(&parent), m_screen(scr) { init(); } void FocusableList::init() { addMatching(); m_parent->attachChild(*this); // TODO: can't handle (head=[mouse]) yet if (m_pat->dependsOnCurrentWorkspace()) m_screen.currentWorkspaceSig().attach(this); if (m_pat->dependsOnFocusedWindow()) m_screen.focusedWindowSig().attach(this); } void FocusableList::update(FbTk::Subject *subj) { if (subj == 0 || m_screen.isShuttingdown()) return; if (typeid(*subj) == typeid(Focusable::FocusSubject)) { Focusable::FocusSubject *fsubj = static_cast<Focusable::FocusSubject *>(subj); if (fsubj == &fsubj->win().dieSig()) remove(fsubj->win()); else if (fsubj == &fsubj->win().titleSig()) checkUpdate(fsubj->win()); } if (typeid(*subj) == typeid(FluxboxWindow::WinSubject)) { FluxboxWindow::WinSubject *fsubj = static_cast<FluxboxWindow::WinSubject *>(subj); // we only bind these for matching patterns, so skip finding out signal FluxboxWindow &fbwin = fsubj->win(); if (m_parent->contains(fbwin)) checkUpdate(fbwin); std::list<WinClient *> list = fbwin.clientList(); std::list<WinClient *>::iterator it = list.begin(), it_end = list.end(); for (; it != it_end; ++it) { if (m_parent->contains(**it)) checkUpdate(**it); } } if (typeid(*subj) == typeid(FocusableListSubject)) { FocusableListSubject *fsubj = static_cast<FocusableListSubject *>(subj); if (subj == &m_parent->addSig()) { attachSignals(*fsubj->win()); if (m_pat->match(*fsubj->win())) { insertFromParent(*fsubj->win()); m_addsig.notify(fsubj->win()); } } else if (subj == &m_parent->removeSig()) remove(*fsubj->win()); else if (subj == &m_parent->resetSig()) reset(); else if (subj == &m_parent->orderSig()) { Focusable *win = fsubj->win(); if (!win || !contains(*win)) return; if (insertFromParent(*win)) m_ordersig.notify(win); } } else if (subj == &m_screen.currentWorkspaceSig() || subj == &m_screen.focusedWindowSig()) reset(); } void FocusableList::checkUpdate(Focusable &win) { if (contains(win)) { if (!m_pat->match(win)) { m_list.remove(&win); m_removesig.notify(&win); } } else if (m_pat->match(win)) { insertFromParent(win); m_addsig.notify(&win); } } // returns whether or not the window was moved bool FocusableList::insertFromParent(Focusable &win) { const Focusables list = m_parent->clientList(); Focusables::const_iterator p_it = list.begin(), p_it_end = list.end(); Focusables::iterator our_it = m_list.begin(), our_it_end = m_list.end(); // walk through our list looking for corresponding entries in // parent's list, until we find the window that moved for (; our_it != our_it_end && p_it != p_it_end; p_it++) { if (*p_it == &win) { if (*our_it == &win) // win didn't move in our list return false; m_list.remove(&win); m_list.insert(our_it, &win); return true; } if (*p_it == *our_it) ++our_it; } m_list.remove(&win); m_list.push_back(&win); return true; } void FocusableList::addMatching() { if (!m_parent) return; const Focusables list = m_parent->clientList(); Focusables::const_iterator it = list.begin(), it_end = list.end(); for (; it != it_end; ++it) { if (m_pat->match(**it)) pushBack(**it); else // we still want to watch it, in case it changes to match attachSignals(**it); } } void FocusableList::pushFront(Focusable &win) { m_list.push_front(&win); attachSignals(win); m_addsig.notify(&win); } void FocusableList::pushBack(Focusable &win) { m_list.push_back(&win); attachSignals(win); m_addsig.notify(&win); } void FocusableList::moveToFront(Focusable &win) { // if the window isn't already in this list, we could accidentally add it if (!contains(win)) return; m_list.remove(&win); m_list.push_front(&win); m_ordersig.notify(&win); } void FocusableList::moveToBack(Focusable &win) { // if the window isn't already in this list, we could accidentally add it if (!contains(win)) return; m_list.remove(&win); m_list.push_back(&win); m_ordersig.notify(&win); } void FocusableList::remove(Focusable &win) { // if the window isn't already in this list, we could send a bad signal bool contained = contains(win); detachSignals(win); if (!contained) return; m_list.remove(&win); m_removesig.notify(&win); } void FocusableList::attachSignals(Focusable &win) { win.dieSig().attach(this); if (m_parent) { // attach various signals for matching win.titleSig().attach(this); FluxboxWindow *fbwin = win.fbwindow(); if (!fbwin) return; fbwin->workspaceSig().attach(this); fbwin->stateSig().attach(this); fbwin->layerSig().attach(this); // TODO: can't watch (head=...) yet } } void FocusableList::detachSignals(Focusable &win) { win.dieSig().detach(this); if (m_parent) { // detach various signals for matching win.titleSig().detach(this); FluxboxWindow *fbwin = win.fbwindow(); if (!fbwin) return; fbwin->workspaceSig().detach(this); fbwin->stateSig().detach(this); fbwin->layerSig().detach(this); // TODO: can't watch (head=...) yet } } void FocusableList::reset() { while (!m_list.empty()) { detachSignals(*m_list.back()); m_list.pop_back(); } if (m_parent) addMatching(); m_resetsig.notify(0); } bool FocusableList::contains(const Focusable &win) const { Focusables::const_iterator it = m_list.begin(), it_end = m_list.end(); it = find(it, it_end, &win); return (it != it_end); } void FocusableList::attachChild(FocusableList &child) const { m_addsig.attach(&child); m_removesig.attach(&child); m_resetsig.attach(&child); m_ordersig.attach(&child); } |