src/IconMenu.cc (raw)
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// IconMenu.cc for Fluxbox // Copyright (c) 2004 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #include "IconMenu.hh" #include "Screen.hh" #include "IconMenuItem.hh" #include "fluxbox.hh" #include "FbTk/I18n.hh" #include <typeinfo> static void updateItems(FbTk::Menu &menu, BScreen &screen) { menu.removeAll(); BScreen::Icons::iterator it = screen.iconList().begin(); BScreen::Icons::iterator it_end = screen.iconList().end(); for (; it != it_end; ++it) { FluxboxWindow::ClientList::iterator client_it = (*it)->clientList().begin(); FluxboxWindow::ClientList::iterator client_it_end = (*it)->clientList().end(); for (; client_it != client_it_end; ++client_it) menu.insert(new IconMenuItem(**client_it)); } menu.updateMenu(); } IconMenu::IconMenu(BScreen &screen): FbMenu(screen.menuTheme(), screen.imageControl(), *screen.layerManager(). getLayer(Fluxbox::instance()->getMenuLayer())) { _FB_USES_NLS; setLabel(_FBTEXT(Menu, Icons, "Icons", "Iconic windows menu title")); screen.iconListSig().attach(this); updateItems(*this, screen); } void IconMenu::update(FbTk::Subject *subj) { if (subj == 0) FbTk::Menu::update(subj); else if (typeid(*subj) == typeid(BScreen::ScreenSubject)) { BScreen &screen = static_cast<BScreen::ScreenSubject *>(subj)->screen(); updateItems(*this, screen); } else FbTk::Menu::update(subj); } |