src/Container.hh (raw)
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// Container.hh // Copyright (c) 2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // and Simon Bowden (rathnor at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Container.hh,v 1.3 2003/09/08 16:28:32 fluxgen Exp $ #ifndef CONTAINER_HH #define CONTAINER_HH #include "FbTk/FbWindow.hh" #include "FbTk/EventHandler.hh" #include "FbTk/NotCopyable.hh" #include <list> class Container:public FbTk::FbWindow, public FbTk::EventHandler, private FbTk::NotCopyable { public: typedef FbTk::FbWindow * Item; typedef std::list<Item> ItemList; explicit Container(const FbTk::FbWindow &parent); virtual ~Container(); // manipulators void resize(unsigned int width, unsigned int height); void moveResize(int x, int y, unsigned int width, unsigned int height); void insertItems(ItemList &list, int position=-1); void insertItem(Item item, int pos = -1); void removeItem(int item); void removeAll(); int find(Item item); void setSelected(int index); /// force update inline void update() { repositionItems(); } /// so we can add items without having an graphic update for each item inline void setUpdateLock(bool value) { m_update_lock = value; } /// event handler void exposeEvent(XExposeEvent &event); /// accessors inline int size() const { return m_item_list.size(); } inline const Item selected() const { return m_selected; } inline Item selected() { return m_selected; } unsigned int maxWidthPerClient() const; inline unsigned int maxHeightPerClient() const { return (size() == 0 ? height() : height()/size()); } inline bool updateLock() const { return m_update_lock; } private: void repositionItems(); ItemList m_item_list; Item m_selected; bool m_update_lock; }; #endif // CONTAINER_HH |