src/Window.hh (raw)
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// Window.hh for Fluxbox Window Manager // Copyright (c) 2001-2002 Henrik Kinnunen (fluxgen@linuxmail.org) // // Window.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Window.hh,v 1.26 2002/08/11 22:33:41 fluxgen Exp $ #ifndef WINDOW_HH #define WINDOW_HH #include "BaseDisplay.hh" #include "Timer.hh" #include "Windowmenu.hh" #include <X11/Xlib.h> #include <X11/Xutil.h> #ifdef SHAPE #include <X11/extensions/shape.h> #endif // SHAPE #include <vector> #include <string> #define PropMwmHintsElements 3 class Tab; /** Creates the window frame and handles any window event for it TODO: this is to huge! */ class FluxboxWindow : public TimeoutHandler { public: /// obsolete enum Error{NOERROR=0, XGETWINDOWATTRIB, CANTFINDSCREEN}; #ifdef GNOME enum GnomeLayer { WIN_LAYER_DESKTOP = 0, WIN_LAYER_BELOW = 2, WIN_LAYER_NORMAL = 4, WIN_LAYER_ONTOP = 6, WIN_LAYER_DOCK = 8, WIN_LAYER_ABOVE_DOCK = 10, WIN_LAYER_MENU = 12 }; enum GnomeState { WIN_STATE_STICKY = (1<<0), // everyone knows sticky WIN_STATE_MINIMIZED = (1<<1), // Reserved - definition is unclear WIN_STATE_MAXIMIZED_VERT = (1<<2), // window in maximized V state WIN_STATE_MAXIMIZED_HORIZ = (1<<3), // window in maximized H state WIN_STATE_HIDDEN = (1<<4), // not on taskbar but window visible WIN_STATE_SHADED = (1<<5), // shaded (MacOS / Afterstep style) WIN_STATE_HID_WORKSPACE = (1<<6), // not on current desktop WIN_STATE_HID_TRANSIENT = (1<<7), // owner of transient is hidden WIN_STATE_FIXED_POSITION = (1<<8), // window is fixed in position even WIN_STATE_ARRANGE_IGNORE = (1<<9) // ignore for auto arranging }; enum GnomeHints { WIN_HINTS_SKIP_FOCUS = (1<<0), // "alt-tab" skips this win WIN_HINTS_SKIP_WINLIST = (1<<1), // do not show in window list WIN_HINTS_SKIP_TASKBAR = (1<<2), // do not show on taskbar WIN_HINTS_GROUP_TRANSIENT = (1<<3), // Reserved - definition is unclear WIN_HINTS_FOCUS_ON_CLICK = (1<<4) // app only accepts focus if clicked }; #endif // GNOME enum WinLayer { LAYER_BOTTOM = 0x01, LAYER_BELOW = 0x02, LAYER_NORMAL = 0x04, LAYER_TOP = 0x08 }; enum Decoration {DECOR_NONE=0, DECOR_NORMAL, DECOR_TINY, DECOR_TOOL}; //Motif wm Hints enum { MwmHintsFunctions = (1l << 0), MwmHintsDecorations = (1l << 1) }; //Motif wm functions enum MwmFunc{ MwmFuncAll = (1l << 0), MwmFuncResize = (1l << 1), MwmFuncMove = (1l << 2), MwmFuncIconify = (1l << 3), MwmFuncMaximize = (1l << 4), MwmFuncClose = (1l << 5) }; //Motif wm decorations enum MwmDecor { MwmDecorAll = (1l << 0), MwmDecorBorder = (1l << 1), MwmDecorHandle = (1l << 2), MwmDecorTitle = (1l << 3), MwmDecorMenu = (1l << 4), MwmDecorIconify = (1l << 5), MwmDecorMaximize = (1l << 6) }; explicit FluxboxWindow(Window win, BScreen *scr = 0); virtual ~FluxboxWindow(); /** @name accessors */ //@{ inline bool isTransient() const { return ((transient) ? true : false); } inline bool hasTransient() const { return ((client.transient) ? true : false); } inline bool isManaged() const { return managed; } inline bool isFocused() const { return focused; } inline bool isVisible() const { return visible; } inline bool isIconic() const { return iconic; } inline bool isShaded() const { return shaded; } inline bool isMaximized() const { return maximized; } inline bool isIconifiable() const { return functions.iconify; } inline bool isMaximizable() const { return functions.maximize; } inline bool isResizable() const { return functions.resize; } inline bool isClosable() const { return functions.close; } inline bool isStuck() const { return stuck; } inline bool hasTitlebar() const { return decorations.titlebar; } inline bool hasTab() const { return (tab!=0 ? true : false); } inline bool isMoving() const { return moving; } inline bool isResizing() const { return resizing; } inline const BScreen *getScreen() const { return screen; } inline BScreen *getScreen() { return screen; } inline const Tab *getTab() const { return tab; } inline Tab *getTab() { return tab; } inline const FluxboxWindow *getTransient() const { return client.transient; } inline FluxboxWindow *getTransient() { return client.transient; } inline const FluxboxWindow *getTransientFor() const { return client.transient_for; } inline FluxboxWindow *getTransientFor() { return client.transient_for; } inline const Window &getFrameWindow() const { return frame.window; } inline const Window &getClientWindow() const { return client.window; } inline Windowmenu *getWindowmenu() { return windowmenu; } inline const std::string &getTitle() const { return client.title; } inline const std::string &getIconTitle() const { return client.icon_title; } inline int getXFrame() const { return frame.x; } inline int getYFrame() const { return frame.y; } inline int getXClient() const { return client.x; } inline int getYClient() const { return client.y; } inline unsigned int getWorkspaceNumber() const { return workspace_number; } inline int getWindowNumber() const { return window_number; } inline WinLayer getLayer() const { return m_layer; } inline unsigned int getWidth() const { return frame.width; } inline unsigned int getHeight() const { return frame.height; } inline unsigned int getClientHeight() const { return client.height; } inline unsigned int getClientWidth() const { return client.width; } inline unsigned int getTitleHeight() const { return frame.title_h; } const std::string className() const { return m_class_name; } const std::string instanceName() const { return m_instance_name; } bool isLowerTab() const; //@} inline void setWindowNumber(int n) { window_number = n; } inline const timeval &getLastFocusTime() const {return lastFocusTime;} bool validateClient(); bool setInputFocus(); void setTab(bool flag); void setFocusFlag(bool flag); void iconify(); void deiconify(bool = true, bool = true); void close(); void withdraw(); void maximize(unsigned int); void shade(); void stick(); void unstick(); void reconfigure(); void installColormap(bool); void restore(); void configure(int dx, int dy, unsigned int dw, unsigned int dh); void setWorkspace(int n); void changeBlackboxHints(BaseDisplay::BlackboxHints *bh); void restoreAttributes(); void buttonPressEvent(XButtonEvent *be); void buttonReleaseEvent(XButtonEvent *be); void motionNotifyEvent(XMotionEvent *me); bool destroyNotifyEvent(XDestroyWindowEvent *dwe); void mapRequestEvent(XMapRequestEvent *mre); void mapNotifyEvent(XMapEvent *mapev); bool unmapNotifyEvent(XUnmapEvent *unmapev); void propertyNotifyEvent(Atom a); void exposeEvent(XExposeEvent *ee); void configureRequestEvent(XConfigureRequestEvent *ce); void setDecoration(Decoration decoration); void toggleDecoration(); static void showError(FluxboxWindow::Error error); #ifdef SHAPE void shapeEvent(XShapeEvent *); #endif // SHAPE virtual void timeout(); // this structure only contains 3 elements... the Motif 2.0 structure contains // 5... we only need the first 3... so that is all we will define typedef struct MwmHints { unsigned long flags; // Motif wm flags unsigned long functions; // Motif wm functions unsigned long decorations; // Motif wm decorations } MwmHints; #ifdef GNOME void setGnomeState(int state); inline int getGnomeHints() const { return gnome_hints; } #endif //GNOME private: BImageControl *image_ctrl; //image control for rendering // got from WM_CLASS std::string m_instance_name; std::string m_class_name; //Window state bool moving, resizing, shaded, maximized, visible, iconic, transient, focused, stuck, modal, send_focus_message, managed; BScreen *screen; BTimer timer; Display *display; BaseDisplay::BlackboxAttributes blackbox_attrib; Time lastButtonPressTime; Windowmenu *windowmenu; timeval lastFocusTime; int focus_mode, window_number; unsigned int workspace_number; unsigned long current_state; WinLayer m_layer; Decoration old_decoration; struct _client { FluxboxWindow *transient_for, // which window are we a transient for? *transient; // which window is our transient? Window window, window_group; std::string title, icon_title; int x, y, old_bw; unsigned int width, height, title_text_w, min_width, min_height, max_width, max_height, width_inc, height_inc, min_aspect_x, min_aspect_y, max_aspect_x, max_aspect_y, base_width, base_height, win_gravity; unsigned long initial_state, normal_hint_flags, wm_hint_flags; MwmHints *mwm_hint; BaseDisplay::BlackboxHints *blackbox_hint; } client; struct _decorations { bool titlebar, handle, border, iconify, maximize, close, menu, sticky, shade, tab; } decorations; struct _functions { bool resize, move, iconify, maximize, close; } functions; Tab *tab; friend class Tab; //TODO: Don't like long distant friendship typedef void (*ButtonDrawProc)(FluxboxWindow *, Window, bool); typedef void (*ButtonEventProc)(FluxboxWindow *, XButtonEvent *); struct Button { int type; Window win; bool used; ButtonEventProc pressed; ButtonEventProc released; ButtonDrawProc draw; }; std::vector<Button> buttonlist; struct _frame { Bool shaped; unsigned long ulabel_pixel, flabel_pixel, utitle_pixel, ftitle_pixel, uhandle_pixel, fhandle_pixel, ubutton_pixel, fbutton_pixel, pbutton_pixel, uborder_pixel, fborder_pixel, ugrip_pixel, fgrip_pixel; Pixmap ulabel, flabel, utitle, ftitle, uhandle, fhandle, ubutton, fbutton, pbutton, ugrip, fgrip; Window window, plate, title, label, handle, right_grip, left_grip; int x, y, resize_x, resize_y, move_x, move_y, grab_x, grab_y, y_border, y_handle; unsigned int width, height, title_h, label_w, label_h, handle_h, button_w, button_h, grip_w, grip_h, mwm_border_w, border_h, bevel_w, resize_w, resize_h, snap_w, snap_h; } frame; enum { F_NOINPUT = 0, F_PASSIVE, F_LOCALLYACTIVE, F_GLOBALLYACTIVE }; void grabButtons(); void createButton(int type, ButtonEventProc, ButtonEventProc, ButtonDrawProc); void startMoving(Window win); void stopMoving(); void startResizing(XMotionEvent *me, bool left); void stopResizing(Window win=0); void updateIcon(); // Decoration functions void createTitlebar(); void destroyTitlebar(); void createHandle(); void destroyHandle(); void checkTransient(); #ifdef GNOME void updateGnomeAtoms() const; void updateGnomeStateAtom() const; void updateGnomeHintsAtom() const; void updateGnomeLayerAtom() const; void updateGnomeWorkspaceAtom() const; void setGnomeLayer(int layer); int getGnomeWindowState() const; bool handleGnomePropertyNotify(Atom atom); int getGnomeLayer() const; void loadGnomeAtoms(); void loadGnomeStateAtom(); void loadGnomeHintsAtom(); void loadGnomeLayerAtom(); int gnome_hints; #endif //GNOME #ifdef NEWWMSPEC void updateNETWMAtoms(); void handleNETWMProperyNotify(Atom atom); int getNETWMWindowState(); #endif //NEWWMSPEC Window findTitleButton(int type); private: //event callbacks static void stickyButton_cb(FluxboxWindow *, XButtonEvent *); static void stickyPressed_cb(FluxboxWindow *, XButtonEvent *); static void iconifyButton_cb(FluxboxWindow *, XButtonEvent *); static void iconifyPressed_cb(FluxboxWindow *, XButtonEvent *); static void maximizeButton_cb(FluxboxWindow *, XButtonEvent *); static void maximizePressed_cb(FluxboxWindow *, XButtonEvent *); static void closeButton_cb(FluxboxWindow *, XButtonEvent *); static void closePressed_cb(FluxboxWindow *, XButtonEvent *); static void shadeButton_cb(FluxboxWindow *, XButtonEvent *); //draw callbacks static void stickyDraw_cb(FluxboxWindow *, Window, bool); static void iconifyDraw_cb(FluxboxWindow *, Window, bool); static void maximizeDraw_cb(FluxboxWindow *, Window, bool); static void closeDraw_cb(FluxboxWindow *, Window, bool); static void shadeDraw_cb(FluxboxWindow *, Window, bool); static void grabButton(Display *display, unsigned int button, Window window, Cursor cursor); //button base draw... background void drawButtonBase(Window, bool); bool getState(); Window createToplevelWindow(int, int, unsigned int, unsigned int, unsigned int); Window createChildWindow(Window, Cursor = None); void getWMName(); void getWMIconName(); void getWMNormalHints(); void getWMProtocols(); void getWMHints(); void getMWMHints(); void getBlackboxHints(); void setNetWMAttributes(); void associateClientWindow(); void decorate(); void decorateLabel(); void positionButtons(bool redecorate_label = false); void positionWindows(); void redrawLabel(); void redrawAllButtons(); void restoreGravity(); void setGravityOffsets(); void setState(unsigned long); void upsize(); void downsize(); void right_fixsize(int * = 0, int * = 0); void left_fixsize(int * = 0, int * = 0); }; #endif // WINDOW_HH |