src/RootTheme.hh (raw)
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// RootTheme.hh // Copyright (c) 2003 - 2006 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef ROOTTHEME_HH #define ROOTTHEME_HH #include "FbTk/Theme.hh" #include "FbTk/GContext.hh" #include "FbTk/Texture.hh" #include <X11/Xlib.h> #include <string> class BackgroundItem; namespace FbTk { class ResourceManager; class ImageControl; } /// Contains border color, border size, bevel width and opGC for objects like geometry window in BScreen class RootTheme: public FbTk::Theme { public: /// constructor /// @param resmanager resource manager for finding specific resources /// @param image_control for rendering background texture RootTheme(const std::string &root_command, FbTk::ImageControl &image_control); ~RootTheme(); bool fallback(FbTk::ThemeItem_base &item); void reconfigTheme(); GC opGC() const { return m_opgc.gc(); } void setLineAttributes(unsigned int width, int line_style, int cap_style, int join_style) { m_opgc.setLineAttributes(width, line_style, cap_style, join_style); } //!! TODO we should need this later void lock(bool value) { m_lock = value; } private: BackgroundItem *m_background;///< background image/texture FbTk::GContext m_opgc; const std::string &m_root_command; FbTk::ImageControl &m_image_ctrl; ///< image control for rendering background texture bool m_lock; ///< reconfigure lock bool m_background_loaded; ///< whether or not the background is present in the style file }; #endif // ROOTTHEME_HH |