src/Keys.hh (raw)
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// Keys.hh for Fluxbox - an X11 Window manager // Copyright (c) 2001 - 2003 Henrik Kinnunen (fluxgen at fluxbox dot org) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id$ #ifndef KEYS_HH #define KEYS_HH #include <string> #include <vector> #include <X11/Xlib.h> #include "FbTk/NotCopyable.hh" #include "FbTk/RefCount.hh" #include "FbTk/Command.hh" class Keys:private FbTk::NotCopyable { public: /** Constructor @param display display connection @param filename file to load, default none */ explicit Keys(const char *filename=0); /// destructor ~Keys(); /** Load configuration from file @return true on success, else false */ bool load(const char *filename = 0); /** Save keybindings to a file Note: the file will be overwritten @return true on success, else false */ bool save(const char *filename = 0) const; /// bind a key action from a string /// @return false on failure bool addBinding(const std::string &binding); /** do action from XKeyEvent */ void doAction(XKeyEvent &ke); /** Reload configuration from filename @return true on success, else false */ bool reconfigure(const char *filename); const std::string filename() const { return m_filename; } private: void deleteTree(); void bindKey(unsigned int key, unsigned int mod); std::string m_filename; class t_key { public: t_key(unsigned int key, unsigned int mod, FbTk::RefCount<FbTk::Command> command = FbTk::RefCount<FbTk::Command>(0)); t_key(t_key *k); ~t_key(); inline t_key *find(unsigned int key_, unsigned int mod_) { for (unsigned int i=0; i<keylist.size(); i++) { if (keylist[i]->key == key_ && keylist[i]->mod == mod_) return keylist[i]; } return 0; } inline t_key *find(XKeyEvent &ke) { for (unsigned int i=0; i<keylist.size(); i++) { if (keylist[i]->key == ke.keycode && keylist[i]->mod == ke.state) return keylist[i]; } return 0; } inline bool operator == (XKeyEvent &ke) const { return (mod == ke.state && key == ke.keycode); } FbTk::RefCount<FbTk::Command> m_command; unsigned int key; unsigned int mod; std::vector<t_key *> keylist; }; /** merge two linked list @return true on success, else false */ bool mergeTree(t_key *newtree, t_key *basetree=0); std::vector<t_key *> m_keylist; Display *m_display; ///< display connection unsigned int m_current_line; }; #endif // KEYS_HH |