src/Toolbar.hh (raw)
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// Toolbar.hh for Fluxbox // Copyright (c) 2002-2003 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Toolbar.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Toolbar.hh,v 1.31 2003/05/15 11:17:27 fluxgen Exp $ #ifndef TOOLBAR_HH #define TOOLBAR_HH #include "Timer.hh" #include "IconBar.hh" #include "ToolbarTheme.hh" #include "EventHandler.hh" #include "FbWindow.hh" #include "ArrowButton.hh" #include "Observer.hh" #include "XLayer.hh" #include "XLayerItem.hh" #include "LayerMenu.hh" #include "fluxbox.hh" #include <memory> class BScreen; namespace FbTk { class ImageControl; }; /// The toolbar. /// Handles iconbar, workspace name view and clock view class Toolbar : public FbTk::TimeoutHandler, public FbTk::EventHandler { public: /// Toolbar placement on the screen enum Placement{ // top and bottom placement TOPLEFT = 1, BOTTOMLEFT, TOPCENTER, BOTTOMCENTER, TOPRIGHT, BOTTOMRIGHT, // left and right placement LEFTCENTER, LEFTBOTTOM, LEFTTOP, RIGHTCENTER, RIGHTBOTTOM, RIGHTTOP }; /// Create a toolbar on the screen with specific width Toolbar(BScreen &screen, FbTk::XLayer &layer, FbTk::Menu &menu, size_t width = 200); virtual ~Toolbar(); /// add icon to iconbar void addIcon(FluxboxWindow *w); /// remove icon from iconbar void delIcon(FluxboxWindow *w); /// remove all icons void delAllIcons(); bool containsIcon(FluxboxWindow &win); void enableIconBar(); void disableIconBar(); inline const FbTk::Menu &menu() const { return m_toolbarmenu; } inline FbTk::Menu &menu() { return m_toolbarmenu; } inline FbTk::Menu &placementMenu() { return m_placementmenu; } inline const FbTk::Menu &placementMenu() const { return m_placementmenu; } inline FbTk::Menu &layermenu() { return m_layermenu; } inline const FbTk::Menu &layermenu() const { return m_layermenu; } void moveToLayer(int layernum); FbTk::XLayerItem &layerItem() { return m_layeritem; } /// are we in workspacename editing? inline bool isEditing() const { return editing; } /// are we hidden? inline bool isHidden() const { return hidden; } /// do we auto hide the toolbar? inline bool doAutoHide() const { return do_auto_hide; } /// @return X window of the toolbar inline const FbTk::FbWindow &window() const { return frame.window; } inline BScreen &screen() { return m_screen; } inline const BScreen &screen() const { return m_screen; } inline unsigned int width() const { return frame.width; } inline unsigned int height() const { return frame.height; } inline unsigned int exposedHeight() const { return ((do_auto_hide) ? frame.bevel_w : frame.height); } inline int x() const { return ((hidden) ? frame.x_hidden : frame.x); } inline int y() const { return ((hidden) ? frame.y_hidden : frame.y); } /// @return pointer to iconbar if it got one, else 0 inline const IconBar *iconBar() const { return m_iconbar.get(); } inline const ToolbarTheme &theme() const { return m_theme; } inline ToolbarTheme &theme() { return m_theme; } bool isVertical() const; /** @name eventhandlers */ //@{ void buttonPressEvent(XButtonEvent &be); void buttonReleaseEvent(XButtonEvent &be); void enterNotifyEvent(XCrossingEvent &ce); void leaveNotifyEvent(XCrossingEvent &ce); void exposeEvent(XExposeEvent &ee); void keyPressEvent(XKeyEvent &ke); //@} void redrawWindowLabel(bool redraw= false); void redrawWorkspaceLabel(bool redraw= false); /// enter edit mode on workspace label void edit(); void reconfigure(); void setPlacement(Placement where); void checkClock(bool redraw = false, bool date = false); virtual void timeout(); private: bool editing; ///< edit workspace label mode bool hidden; ///< hidden state bool do_auto_hide; ///< do we auto hide Display *display; ///< display connection /// Toolbar frame struct Frame { Frame(FbTk::EventHandler &evh, int screen_num); ~Frame(); Pixmap base, label, wlabel, clk, button, pbutton; FbTk::FbWindow window, workspace_label, window_label, clock; ArrowButton psbutton, nsbutton, pwbutton, nwbutton; int x, y, x_hidden, y_hidden, hour, minute, grab_x, grab_y; unsigned int width, height, window_label_w, workspace_label_w, clock_w, button_w, bevel_w, label_h; } frame; class HideHandler : public FbTk::TimeoutHandler { public: Toolbar *toolbar; virtual void timeout(); } hide_handler; friend class HideHandler; BScreen &m_screen; ///< screen connection FbTk::Timer m_clock_timer; ///< timer to update clock FbTk::Timer m_hide_timer; ///< timer to for auto hide toolbar FbTk::Menu &m_toolbarmenu; FbTk::Menu m_placementmenu; LayerMenu<Toolbar> m_layermenu; std::auto_ptr<IconBar> m_iconbar; std::string new_workspace_name; ///< temp variable in edit workspace name mode ToolbarTheme m_theme; Placement m_place; //!! TODO this is just temporary class ThemeListener: public FbTk::Observer { public: ThemeListener(Toolbar &tb):m_tb(tb) { } void update(FbTk::Subject *subj) { m_tb.reconfigure(); } private: Toolbar &m_tb; }; ThemeListener m_themelistener; FbTk::XLayerItem m_layeritem; }; #endif // TOOLBAR_HH |