src/FbTk/Button.hh (raw)
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// Button.hh for FbTk - Fluxbox Toolkit // Copyright (c) 2002 Henrik Kinnunen (fluxgen at users.sourceforge.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Button.hh,v 1.4 2003/04/28 22:22:25 fluxgen Exp $ #ifndef FBTK_BUTTON_HH #define FBTK_BUTTON_HH #include "EventHandler.hh" #include "NotCopyable.hh" #include "RefCount.hh" #include "FbWindow.hh" #include "Command.hh" #include "Color.hh" #include <X11/Xlib.h> #include <memory> namespace FbTk { class Button:public EventHandler, private NotCopyable { public: Button(int screen_num, int x, int y, unsigned int width, unsigned int height); Button(const FbWindow &parent, int x, int y, unsigned int width, unsigned int height); virtual ~Button(); /// sets action when the button is clicked with #button mouse btn void setOnClick(RefCount<Command> &com, int button = 1); virtual void move(int x, int y); virtual void resize(unsigned int width, unsigned int height); virtual void moveResize(int x, int y, unsigned int width, unsigned int height); /// sets foreground pixmap void setPixmap(Pixmap pm); /// sets the pixmap to be viewed when the button is pressed void setPressedPixmap(Pixmap pm); /// sets graphic context for drawing void setGC(GC gc) { m_gc = gc; } /// sets background pixmap, this will override background color void setBackgroundPixmap(Pixmap pm); /// sets background color void setBackgroundColor(const Color &color); /// show button void show(); /// hide button void hide(); virtual void clear() { m_win.clear(); } /** @name eventhandlers */ //@{ virtual void buttonPressEvent(XButtonEvent &event); virtual void buttonReleaseEvent(XButtonEvent &event); virtual void exposeEvent(XExposeEvent &event); //@} /// @return true if the button is pressed, else false bool pressed() const { return m_pressed; } /** @name position and size of the button */ //@{ int x() const { return m_win.x(); } int y() const { return m_win.y(); } unsigned int width() const { return m_win.width(); } unsigned int height() const { return m_win.height(); } //@} FbWindow &window() { return m_win; } const FbWindow &window() const { return m_win; } GC gc() const { return m_gc; } private: FbTk::FbWindow m_win; ///< window for button Pixmap m_foreground_pm; ///< foreground pixmap Pixmap m_background_pm; ///< background pixmap Color m_background_color; ///< background color Pixmap m_pressed_pm; ///< pressed pixmap GC m_gc; ///< graphic context for button bool m_pressed; ///< if the button is pressed RefCount<Command> m_onclick[5]; ///< what to do when this button is clicked with button num }; }; #endif // FBTK_BUTTON_HH |