src/FbTk/Color.hh (raw)
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// Color.hh for Fluxbox Window Manager // Copyright (c) 2002 Henrik Kinnunen (fluxgen@users.sourceforge.net) // // from Image.hh for Blackbox - an X11 Window manager // Copyright (c) 1997 - 2000 Brad Hughes (bhughes@tcac.net) // // Permission is hereby granted, free of charge, to any person obtaining a // copy of this software and associated documentation files (the "Software"), // to deal in the Software without restriction, including without limitation // the rights to use, copy, modify, merge, publish, distribute, sublicense, // and/or sell copies of the Software, and to permit persons to whom the // Software is furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL // THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER // DEALINGS IN THE SOFTWARE. // $Id: Color.hh,v 1.4 2003/05/10 13:29:13 fluxgen Exp $ #ifndef FBTK_COLOR_HH #define FBTK_COLOR_HH #include "NotCopyable.hh" namespace FbTk { /// Allocates rgb color and pixel value class Color { public: Color(); explicit Color(unsigned long pixel); Color(const Color &col_copy); Color(unsigned short red, unsigned short green, unsigned short blue, int screen); /// parses and sets rgb and pixel value from a string Color(const char *color_string, int screen); ~Color(); /// parses and sets rgb and pixel value from a string bool setFromString(const char *color_string, int screen); /// TODO don't like this void setPixel(unsigned long pixel) { m_pixel = pixel; } // TODO //Color &operator = (const Color &col_copy); bool isAllocated() const { return m_allocated; } unsigned short red() const { return m_red; } unsigned short green() const { return m_green; } unsigned short blue() const { return m_blue; } unsigned long pixel() const { return m_pixel; } private: void free(); void copy(const Color &col); void allocate(unsigned short red, unsigned short green, unsigned short blue, int screen); inline void setAllocated(bool a) { m_allocated = a; } void setRGB(unsigned short red, unsigned short green, unsigned short blue); unsigned short m_red, m_green, m_blue; unsigned long m_pixel; bool m_allocated; int m_screen; }; }; // end namespace FbTk #endif // FBTK_COLOR_HH |