all repos — katbug @ main

side-scrolling infinite arcade game in C with SDL 1.2

extern.h (raw)

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
extern int playing;
extern int quit;
extern int fullscreen;
extern int points;
extern int threshold;
extern int maxHP;

extern time_t ticker;
extern Timer fps;
extern SDL_Event event;

extern SDL_Surface* screen;
extern SDL_Surface* window;
extern SDL_Surface* bg;
extern SDL_Surface* hpwedge;
extern SDL_Surface* score;
extern TTF_Font* font;
extern TTF_Font* font2;

extern Catbug* player;
extern Pickup** stuff;

enum screenDimension
{
  SCREEN_WIDTH = 320,
  SCREEN_HEIGHT = 180
};