dont assume only 5 mouse buttons. dont need to track them all either, kill the queue, and watch one at a timesmarter
Dana Jansens danakj@orodu.net
2 files changed,
22 insertions(+),
72 deletions(-)
M
src/actions.cc
→
src/actions.cc
@@ -16,63 +16,20 @@ #include <algorithm>
namespace ob { -const int Actions::BUTTONS; - Actions::Actions() - : _button(0), - _dragging(false) + : _dragging(false) { - for (int i=0; i<BUTTONS; ++i) - _posqueue[i] = new ButtonPressAction(); } Actions::~Actions() { - for (int i=0; i<BUTTONS; ++i) - delete _posqueue[i]; } -void Actions::insertPress(const XButtonEvent &e) -{ - ButtonPressAction *a = _posqueue[BUTTONS - 1]; - // rm'd the last one, shift them all down one - for (int i = BUTTONS-1; i > 0; --i) { - _posqueue[i] = _posqueue[i-1]; - } - _posqueue[0] = a; - a->win = e.window; - a->button = e.button; - a->pos = otk::Point(e.x_root, e.y_root); - - Client *c = openbox->findClient(e.window); - if (c) a->clientarea = c->area(); -} - -void Actions::removePress(const XButtonEvent &e) -{ - int i; - ButtonPressAction *a = 0; - for (i=0; i<BUTTONS-1; ++i) - if (_posqueue[i]->button == e.button) { - a = _posqueue[i]; - break; - } - if (a) { // found one, remove it and shift the rest up one - for (; i < BUTTONS-1; ++i) - _posqueue[i] = _posqueue[i+1]; - _posqueue[BUTTONS-1] = a; - } - _posqueue[BUTTONS-1]->button = 0; -} - void Actions::buttonPressHandler(const XButtonEvent &e) { otk::EventHandler::buttonPressHandler(e); - insertPress(e); - - printf("press queue %u pressed %u\n", _button, e.button); MouseContext::MC context; EventHandler *h = openbox->findHandler(e.window);@@ -86,20 +43,20 @@ context = MouseContext::Root;
else return; // not a valid mouse context - if (_button) { + if (_press.button) { unsigned int mask; - switch(_button) { + switch(_press.button) { case Button1: mask = Button1Mask; break; case Button2: mask = Button2Mask; break; case Button3: mask = Button3Mask; break; case Button4: mask = Button4Mask; break; case Button5: mask = Button5Mask; break; - default: assert(false); return; // unhandled button + default: mask = 0; // on other buttons we have to assume its not pressed... } // was the button released but we didnt get the event? (pointergrabs cause // this) if (!(e.state & mask)) - _button = 0; + _press.button = 0; } // run the PRESS python hook@@ -116,9 +73,15 @@ MouseData data(screen, c, e.time, state, e.button, context,
MouseAction::Press); openbox->bindings()->fireButton(&data); - if (_button) return; // won't count toward CLICK events + if (_press.button) return; // won't count toward CLICK events + + _press.win = e.window; + _press.button = e.button; + _press.pos = otk::Point(e.x_root, e.y_root); + if (c) + _press.clientarea = c->area(); - _button = e.button; + printf("press queue %u pressed %u\n", _press.button, e.button); if (context == MouseContext::Window) { /*@@ -136,7 +99,6 @@
void Actions::buttonReleaseHandler(const XButtonEvent &e) { otk::EventHandler::buttonReleaseHandler(e); - //removePress(e); MouseContext::MC context; EventHandler *h = openbox->findHandler(e.window);@@ -165,9 +127,9 @@ MouseAction::Release);
openbox->bindings()->fireButton(&data); // not for the button we're watching? - if (_button != e.button) return; + if (_press.button != e.button) return; - _button = 0; + _press.button = 0; _dragging = false; // find the area of the window@@ -308,7 +270,7 @@ otk::EventHandler::motionHandler(e);
if (!e.same_screen) return; // this just gets stupid - if (e.window != _posqueue[0]->win) return; + if (e.window != _press.win) return; MouseContext::MC context; EventHandler *h = openbox->findHandler(e.window);@@ -339,8 +301,8 @@ else
screen = otk::display->findScreen(e.root)->screen(); if (!_dragging) { - int dx = x_root - _posqueue[0]->pos.x(); - int dy = y_root - _posqueue[0]->pos.y(); + int dx = x_root - _press.pos.x(); + int dy = y_root - _press.pos.y(); long threshold = openbox->screen(screen)->config().drag_threshold; if (!(std::abs(dx) >= threshold || std::abs(dy) >= threshold)) return; // not at the threshold yet@@ -353,10 +315,10 @@ // run the MOTION python hook
// kill off the Button1Mask etc, only want the modifiers unsigned int state = e.state & (ControlMask | ShiftMask | Mod1Mask | Mod2Mask | Mod3Mask | Mod4Mask | Mod5Mask); - unsigned int button = _posqueue[0]->button; + unsigned int button = _press.button; MouseData data(screen, c, e.time, state, button, context, MouseAction::Motion, x_root, y_root, - _posqueue[0]->pos, _posqueue[0]->clientarea); + _press.pos, _press.clientarea); openbox->bindings()->fireButton(&data); }
M
src/actions.hh
→
src/actions.hh
@@ -43,25 +43,13 @@ ButtonPressAction() { button = 0; }
}; #endif // SWIG private: - // milliseconds XXX: config option - static const int BUTTONS = 5; - - //! The mouse button currently being watched from a press for a CLICK - unsigned int _button; //! The last button release processed for CLICKs ButtonReleaseAction _release; - //! The point where the mouse was when each mouse button was pressed - /*! - Used for motion events as the starting position. - */ - ButtonPressAction *_posqueue[BUTTONS]; + //! The last button press processed for CLICKs + ButtonPressAction _press; //! This is set to true once a drag has started and false when done to make //! sure the threshold isnt checked anymore once a drag is underway bool _dragging; - - - void insertPress(const XButtonEvent &e); - void removePress(const XButtonEvent &e); public: //! Constructs an Actions object